... Fahrenheit");}33Refactoringwww.it-ebooks.info ptg7913098ixContents 4 Tools for Testing 35OCUnit with Xcode 35Alternatives to OCUnit 46 Google Toolkit for Mac 46 GHUnit 47 CATCH 48 OCMock 50Continuous Integration 52Hudson ... thing.The tools needed to add unittests to an iOSdevelopment project are free. In fact, as described in Chapter 4, the corefunctionality is available in the iOS SDK package.You can write and run the ... {textField.text = @" -40 ";[converterController textFieldShouldReturn: textField];STAssertEqualObjects(fahrenheitLabel.text, @" -40 ", @"In both Celsius and➥Fahrenheit -40 is the same...
... Scene 44 2 Implementing the Authors Scene 45 6 Wrapping Up and Loading Test Data 47 0 ■ Chapter 9: Single View ##: wanderBoard Part I… 47 7 wanderBoard: A Single-View App 47 7 Preliminaries 48 0 ... and Xcode4. 3 or later?" Note that some of the apps in this book will work using Xcode4. 3 on Snow Leopard. But if possible, try to get Lion (at least Mac OS X 10.7 .4) and iOS SDK 4. 3. ... indicated by the arrow. Oh yeah! CHAPTER 1: Preliminaries 14 Figure 1-11. Clicking the Download Xcode4 button takes you to the Xcode4 Developer page. 9. Click the View in Mac App Store button....
... Scene 44 2 Implementing the Authors Scene 45 6 Wrapping Up and Loading Test Data 47 0 ■ Chapter 9: Single View ##: wanderBoard Part I… 47 7 wanderBoard: A Single-View App 47 7 Preliminaries 48 0 ... and Xcode4. 3 or later?" Note that some of the apps in this book will work using Xcode4. 3 on Snow Leopard. But if possible, try to get Lion (at least Mac OS X 10.7 .4) and iOS SDK 4. 3. ... iPhone/iPad development page and download the SDK.) www.it-ebooks.info www.it-ebooks.info CHAPTER 1: Preliminaries 14 Figure 1-11. Clicking the Download Xcode4 button takes you to the Xcode 4...
... points of iOS application development. The most important tool you’ll be using to develop iOS applications is called Xcode. Xcode is Apple’s integrated development environment (IDE). Xcode includes ... OpenStep, Mac OS X, and now iOS devices such as iPhone and iPad. As we noted earlier, before Xcode 4, Interface Builder was a separate application that was installed along with Xcode and worked in ... ����������������������������������������������������������������������������� 43 5Chapter 14: Hey! You! Get onto iCloud! ■ ������������������������������������������������������������������������ 48 1www.it-ebooks.info 45 CHAPTER 3: Handling Basic...
... Introduction. iOS Requirements Games developed using the UDK can run on the following types of iOS devices: iPhone 4 iPhone 4s iPhone 3GS iPad iPad2 iPod touch 4th generation ... HorizontalInputKey=MOBILE_Astrafe CHAPTER 1: UDK Overview 15 Figure 1– 14. Selecting the Sound Cue Editor CHAPTER 2: UnrealScript Overview 44 Figure 2 4. Unreal Frontend In order to start the actual compiling ... performance issues with using Kismet on older iOS devices. At least one poster on the iOSdevelopment forum on the official UDK message board complained that older iOS devices would only run his game...
... application.Creating a Core Data ApplicationFire up Xcode and create a new Xcode project. There are many ways to do this. When you start Xcode, you may get the Xcode startup window (Figure 2-1). You can ... commercial, and enterprise. All three options give you access to the iOS SDK and Xcode, Apple’s integrated development environment (IDE). Xcode includes tools for creating and debugging source code, ... Down: iOS Security ■ ������������������������������������������������������������������� 40 5www.it-ebooks.info 43 CHAPTER 3: A Super Start: Adding, Displaying, and Deleting DataFigure 3 -4. Create...
... to use the latest Xcode templates and current APIs, with brand new screenshots showing iOS4 and Xcode 3 in action.Beginning iPhone 4Development is a complete course in iOS development. You’ll ... iPod touchBeginningiPhone 4 Development Exploring the iOS SDKDave Mark | Jack Nutting | Jeff LaMarcheCovers iPad and iPod touchMarkNuttingLaMarcheiPhone 4 Development BeginningCompanion ... computers. The screen is just 640 ì 960 on the latest Retina display devices (iPhone 4, and fourth-generation iPod touch) and 320 ì 48 0 pixels on older devices. And that 640 × 960 Retina display is...
... 144 Mutable and Immutable Types 144 String Comparison 145 Collecting Objects with NSArray 146 NSArray Methods 146 Modifying Arrays by Using NSMutableArray 147 Wrapping Numbers with NSNumber 147 Other ... xxiflast.indd xxi 10/28/2011 4: 24: 42 PM10/28/2011 4: 24: 42 PMwww.it-ebooks.info Games on iOS WHAT YOU WILL LEARN IN THIS CHAPTER: ‰Examining the unique features of games on iOS ‰Documenting and ... FAQs, click the FAQ link on any P2P page. flast.indd xxvflast.indd xxv 10/28/2011 4: 24: 44 PM10/28/2011 4: 24: 44 PMwww.it-ebooks.info ...
... Introduction. iOS Requirements Games developed using the UDK can run on the following types of iOS devices: iPhone 4 iPhone 4s iPhone 3GS iPad iPad2 iPod touch 4th generation ... developing games on the iOS platform. Finally, we went through the basics of the PC to iOS setup for your game. www.it-ebooks.info CHAPTER 1: UDK Overview 15 Figure 1– 14. Selecting the Sound ... important UDK development aspects that differ from the iOS platform and the Windows PC platform. We discussed how saving data and using textures differ on the PC platform and the iOS platform...
... increment ever upward; checkout Xcode on the Mac App Store for the latest requirements. For this edition,our baseline is Xcode4. 5 and the iOS 6 SDK (included with Xcode4. 5), run-ning on Mountain ... GuideNever have I read an iOS book that so thoroughly guides the reader through the development cycle of an iOS app. I recommend this book to anyone learning the iOS platform.➤Jeffrey HollandIn ... select Single View Application.Figure 2 Xcode project templatesAfter clicking Next, the sheet shown in Figure 3, Xcode project creation options,on page 4, asks us for details specific to the...
... methods. In reality, this is no surprise. GameSalad only hides the programming aspects of iOS development! The iOSdevelopment language is Objective-C, and guess what? Objective-C is an object-oriented ... developing iOS games with GameSalad: Intel-based Mac computer with 1GB RAM Mac OS X 10.6 (Snow Leopard) or higher AniOS device (ideally a device per targeted platform) Xcode4. 2 or higher ... installation is complete, the Xcode Welcome page will display, as shown in Figure 1- 14. An Xcode icon will be added automatically to the dock. Figure 1-15. Xcode Welcome page Installing...
... points of iOS application development. The most important tool you’ll be using to develop iOS applications is called Xcode. Xcode is Apple’s integrated development environment (IDE). Xcode includes ... make it feel more like a real iOS application.We have a lot to do here, so let’s get going.Setting Up Your Project in Xcode By now, you should have Xcode and the iOS SDK installed on your machine. ... capable of doing, running out of memory is very easy.The iOS devices available right now have either 512MB (iPhone 4, iPhone 4S, iPad 2), or 1024MB of physical RAM (iPhone 5, new iPad), though that...
... Feedback 40 7Evaluation Techniques 40 9Resources on Testing 41 2Summary 41 2Maximizing the Market for iOS WebApps 41 3Use Your Mobile Strategy 41 3How to Promote Your WebApp 41 4Use Beta ... Testers 41 4Use Press Releases 41 5Create a WebApp Web Site 41 5Use E-mail Marketing 41 7Create YouTube Video Tutorials 41 8Submit to Apple WebApp Portal 41 9Submit to Other WebApp Portals 42 0Use ... Paper Prototype 40 1Electronic Prototype 40 3Evaluating a Test 40 4Variables and Feedback to Evaluate 40 5Number of Touches 40 5Number of Mistakes 40 6Estimated Time of Arrival 40 6Collecting...
... the joyscks 141 Moving around 143 Time for acon – Implemenng the camera control 143 Time for acon – Animang the player character 148 Imporng an animaon 149 Animaon spling 149 Mulple les ... What is Unity and why do I care? discusses the iOSdevelopment space, Unity, and why you want to use Unity as your game development plaorm for iOS and other plaorms.Chapter 2, Geng Up and ... Scripng: Whose line is it anyway? 93Important preliminary points 94 Unity Scripng Primer 94 Oh no! You've got Mono! 94 Common Language Infrastructure 95Boo- more than a ghost in mario...