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MOV Instruction MOV destination, source ; copy source to dest. MOV A,#55H ;load value 55H into reg. A MOV R0,A ;copy contents of A into R0 ;(now A=R0=55H) MOV R1,A ;copy contents of A into R1 ;(now A=R0=R1=55H) MOV R2,A ;copy contents of A into R2 ;(now A=R0=R1=R2=55H) MOV R3,#95H ;load value 95H into R3 ;(now R3=95H) MOV A,R3 ;copy contents of R3 into A ;now A=R3=95H Notes on Programming • Value (proceeded with #) can be loaded directly to registers A, B, or R0 – R7 – MOV R5, #0F9H • If values 0 to F moved into an 8-bit register, the rest assumed all zeros – MOV A, #5 • A too large value causes an error – MOV A, #7F2H ADD Instruction • ADD A, source ;ADD the source ; operand ;to the accumulator • MOV A, #25H ;load 25H into A MOV R2,#34H ;load 34H into R2 ADD A,R2 ;add R2 to accumulator ;(A = A + R2) ADD Instruction and PSW ADD Instruction and PSW ADD Instruction and PSW Structure of Assembly Language ORG 0H ;start (origin) at location 0 MOV R5,#25H ;load 25H into R5 MOV R7,#34H ;load 34H into R7 MOV A,#0 ;load 0 into A ADD A,R5 ;add contents of R5 to A ;now A = A + R5 ADD A,R7 ;add contents of R7 to A ;now A = A + R7 ADD A,#12H ;add to A value 12H ;now A = A + 12H HERE: SJMP HERE ;stay in this loop END ;end of asm source file Data Types & Directives ORG 500H DATA1: DB 28 ;DECIMAL (1C in Hex) DATA2: DB 00110101B ;BINARY (35 in Hex) DATA3: DB 39H ;HEX ORG 510H DATA4: DB “2591” ; ASCII NUMBERS ORG 518H DATA6: DB “My name is Joe” ;ASCII CHARACTERS Access RAM Locations Using Register Names Access RAM Locations Using Addresses [...]... ;load 95 into A ;load 10 into B ;now A = 09 (quotient) and ;B = 05 (remainder) Table 6-2 :Unsigned Division Summary (DIV AB) Division Numerator Denominator Quotient Remainder byte / byte A B B A Example ( 1 of 2 ) Example ( 2 of 2 ) Signed 8-bit Operands • Convert to 2’s complement – Write magnitude of number in 8-bit binary (no sign) – Invert each bit – Add 1 to it Example Example Example ... Result) Example (Negative Result) SUBB When CY = 1 • For multibyte numbers Multiplication of Unsigned Numbers • MUL ; A × B, place 16-bit result in B and A AB MOVA,#25H MOVB,#65H MUL AB ;load 25H to reg A ;load 65H in reg B ;25H * 65H = E99 where ;B = 0EH and A = 99H Table 6-1 :Unsigned Multiplication Summary (MUL AB) Multiplication Operand 1 Operand 2 Result byte × byte A B A=low byte, B=high byte Division... Conflict Stack & Bank 1 Conflict Arithmetic Instructions and Programs Outlines • Range of numbers in 8051 unsigned data • Addition & subtraction instructions for unsigned data • BCD system of data representation • Packed and unpacked BCD data • Addition & subtraction on BCD data • Range of numbers in 8051 signed data • Signed data arithmetic instructions • Carry & overflow problems & corrections Addition... signed data • Signed data arithmetic instructions • Carry & overflow problems & corrections Addition of Unsigned Numbers • ADD A, source ; A = A + source Addition of Individual Bytes ADDC & Addition of 16-bit Numbers + 1 3C 3B 78 E7 8D 74 BCD Number System • Unpacked BCD: 1 byte • Packed BCD: 4 bits Adding BCD Numbers & DA Instruction MOV ADD A,#17H A,#28H MOV A,#47H ;A=47H first BCD operand MOVB,#25H . registers A, B, or R0 – R7 – MOV R5, #0F9H • If values 0 to F moved into an 8-bit register, the rest assumed all zeros – MOV A, #5 • A too large value causes. Conflict Arithmetic Instructions and Programs Outlines • Range of numbers in 8051 unsigned data • Addition & subtraction instructions for unsigned data

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