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born Monks are easily the best suited for this prestige class as it specializes in unarmed combat Most other classes will take much longer to fulfi ll the requirements The alignment prerequisite also tends to deter classes such as rogues, bards and sorcerer’s due to their disdain for the life of disciplined training that this prestige class requires Adaptation: Any campaign that contains monks can easily contain those who study to become elemental fi sts It is also possible to adapt this class for other types of warriors Perhaps there is a particular nation or school that trains their warriors in the elemental arts They could have similar abilities and focus around a particular weapon instead of unarmed combat In this example the Improved Unarmed Strike feat might be replaced with Weapon Focus Hit Dice: d8 Shen Lu, an Elemental Fist Requirements: To qualify to become an elemental fi st, a character must fulfi ll all of the following criteria: Alignment: Lawful Base Fortitude Save: +5 Skills: Knowledge (Nature): 4 ranks Feats: Endurance, Iron Will, Improved Unarmed Strike Class Skills: The class skills for an elemental fi st (and the key ability score for each) are: Acrobatics (Dex), Climb (Str), Escape Artist (Dex), Intimidate (Cha), Knowledge (Nature) (Int), Knowledge Table 8-7: The Elemental Fist Base Attack Level 142 Bonus +1 Saving Throws Fort Ref Will +1 +1 +1 Special Abilities Monk Abilities +2 +1 +1 +1 Elemental Shroud (Ice), Elemental Resistance +3 +2 +2 +2 Elemental Shroud (Fire) +4 +2 +2 +2 - +5 +3 +3 +3 Elemental Shroud (Acid), Elemental Resistance +6 +3 +3 +3 - +7 +4 +4 +4 Elemental Shroud (Lightning) +8 +4 +4 +4 Elemental Resistance +9 +5 +5 +5 Elemental Shroud (Sonic) 10 +10 +5 +5 +5 Master of the Elements

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