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system constraints informed by boundaries freedom goals and control

Handbook of Multimedia for Digital Entertainment and Arts- P1 pot

Handbook of Multimedia for Digital Entertainment and Arts- P1 pot

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... Handbook of Multimedia for Digital Entertainment and Arts Borko Furht Editor Handbook of Multimedia for Digital Entertainment and Arts 123 Editor Borko Furht Department of Computer Science and ... producers, directors and writers, photographers and videographers, and researchers and graduate students This book can also be beneficial for business managers, entrepreneurs, and investors The book ... “matching” between the posted query and the respective results On the contrary, recommender systems are characterized by features such as “personalized” and “interesting” and hence greatly differentiate...
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Handbook of Multimedia for Digital Entertainment and Arts- P2 pps

Handbook of Multimedia for Digital Entertainment and Arts- P2 pps

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... Recommender Systems: Survey and Experiments,” User Modeling and User Adapted Interaction, Vol 12, No 4, November, 2002, p.p 331-370 25 M Claypool, A Gokhale, T Miranda, P Murnikov, D Netes, and M Sartin, ... musical theory The baseband audio signal is transformed into the time–frequency domain and split into 1/12 octave signals The system can extract mid- and high-level features by analyzing the progression ... Rosenstein, and G Furnas, “Recommending and Evaluating Choices in a Virtual Community of Use,” Proceedings of the ACM Conference on Human Factors in Computing Systems, 1995, p.p 174-201 Z Yu, and X...
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Handbook of Multimedia for Digital Entertainment and Arts- P4 potx

Handbook of Multimedia for Digital Entertainment and Arts- P4 potx

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... introduced in 1995 by Shardanand and Maes [22] and is already widely accepted by commercial systems However, in order to be able to perform a collaborative filtering algorithm, the system needs at ... services and content services connect A prototype of the system described has been developed and implemented in cooperation with Philips Applied Technologies The fundamental parts of the IP and system ... the history and time ontologies, where respectively “military” and “1940s” are found and thereby now are known to belong to a history and time context Second, since it is not sure that content metadata...
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Handbook of Multimedia for Digital Entertainment and Arts- P5 ppsx

Handbook of Multimedia for Digital Entertainment and Arts- P5 ppsx

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... advertisement system) , and receives the selected commercials which are recommended by the target advertisement service system Figure shows the architecture of our proposed target advertisement system ... band, and viewing days of the week from the user interface agent By utilizing this information, the profile inference agent infers the TV viewers’ profile in their preferred genres and time bands ... accuracy by the proposed MSC is not higher than those by the ED and VC methods in Fig 10b The accuracy of the female 30s 50s groups in the proposed MSC is slightly higher than those by the ED and...
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Handbook of Multimedia for Digital Entertainment and Arts- P6 pps

Handbook of Multimedia for Digital Entertainment and Arts- P6 pps

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... extremes, and are a stepping stone towards a NR VQA algorithm See [5] and [13] for examples of RR VQA and IQA algorithms Since most work has been done in the FR domain, and procedures and standards ... Metric [53] Video Quality Metric Proposed by the National Telecommunications and Information Administration (NTIA) and standardized by the American National Standards Institute (ANSI), Video Quality ... A recent performance evaluation contest was conducted by the ITU-T for standardization of VQA algorithms [51] and the ITU-T approved and standardized four full reference VQA algorithms including...
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Handbook of Multimedia for Digital Entertainment and Arts- P7 ppt

Handbook of Multimedia for Digital Entertainment and Arts- P7 ppt

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... Cheating Detection by Cheating, in Proceedings of the ACM International Workshop on Network and Operating Systems Support for Digital Audio and Video (NOSSDAV 2006), Newport, Rhode Island (USA), ACM ... is bounded by server-side resources and other technical conditions such as network bandwidth, processing power and network latencies Network Bandwidth - The bandwidth is the amount of data that ... of the circle by epsilon O which is related to the velocity of the player v/ and safety period t/, i.e D v t Thus, by controlling the parameters, the protocol changes the circle and hence regulates...
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Handbook of Multimedia for Digital Entertainment and Arts- P8 ppsx

Handbook of Multimedia for Digital Entertainment and Arts- P8 ppsx

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... resources By sharing the network bandwidth among multiple video streaming requests one can optimize the consumption of bandwidth and satisfy user preferences and other constraints [31] Bandwidth ... including minimum and maximum quality/bandwidth values User preferences and characteristics, and constraints have been described using MPEG-21 UED and UCD, respectively 228 A.A Sofokleous and M.C Angelides ... characteristics and preferences of users and the constraints which steer the strategies of the players The proposed approach allocates bandwidth by considering the usage environment properties and user...
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Handbook of Multimedia for Digital Entertainment and Arts- P9 pps

Handbook of Multimedia for Digital Entertainment and Arts- P9 pps

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... 31-38 33 A Sahasrabudhe and K Kar, “Bandwidth allocation games under budget and access constraints, ” Proceedings of the 42nd Annual Conference on Information Sciences and Systems (CISS’08), Princeton, ... (INFOCOM’04), Hong Kong, 2004, pp 1284-1295 14 N Feng, S C Mau and N B Mandayam, “Pricing and Power Control for Joint NetworkCentric and User-Centric Radio Resource Management,” IEEE Transactions ... G K Whee, S Y Lai, L P Hian and H C Chow, “Design, analysis, and implementation of an agent driven pull-based distributed video-ondemand system, ” Multimedia Tools and Applications, Vol 28, No...
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Handbook of Multimedia for Digital Entertainment and Arts- P10 pdf

Handbook of Multimedia for Digital Entertainment and Arts- P10 pdf

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... concepts, and additional semantic knowledge such as people and their relationships Finally, Li and Lu [18] suggest that there are five major methods for collaborative tagging and all systems and applications ... can be greatly reduced by harnessing the power of Web 2.0 communities to create, update and maintain it D.D Zad and H Agius ( ) School of Information Systems, Computing and Mathematics, Brunel ... equal to NEO and in some cases better In [19], the authors show that both NEO and SEA suffer from the undo cheat Let PH denote an honest player and PC denote a cheater, and MH ; KH and MC ; KC...
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Handbook of Multimedia for Digital Entertainment and Arts- P12 ppt

Handbook of Multimedia for Digital Entertainment and Arts- P12 ppt

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... Workshop on Modeling, Analysis and Simulation of Wireless and Mobile Systems, September 2002 19 J Liang, R Kumar, Y Xi, and K Ross, Pollution in P2P File Sharing Systems In IEEE Infocom, Miami, ... c/ and e/ Then, FTP-stream generates frequent 2itemsets, bc/; be/ and ce/, by combining frequent 1-item c/ with item e where sup.e/ D in 2C-list of item e and frequent 1-item b/ with items c and ... for PNS and PNB, as shown in Fig 13), MQS-change-ICIS (MQS-change for ICI and ICS, as shown in Fig 14), and MQS-change-DCIS (MQS-change for DCI and DCS, as shown in 15 Pattern Discovery and Change...
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Handbook of Multimedia for Digital Entertainment and Arts- P13 pps

Handbook of Multimedia for Digital Entertainment and Arts- P13 pps

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... well known song “I will survive” by “Gloria Gaynor” and three different renditions of the same piece by the artists “Cake”, “Nils Landgren” and “Hermes House Band” respectively The shades of gray ... r ˙g ˙f C j˙f j T f g ˙g à f g N (2) where f and g are single Gaussians with the means f and g and covariance matrices ˙f and ˙g correspondingly, and N is the dimensionality of the feature space ... Search and Recommendation 369 Visualizing Music for Navigation and Exploration With more and more recommendation systems available, there is a need to visualize the similarity information and to...
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Handbook of Multimedia for Digital Entertainment and Arts- P14 pptx

Handbook of Multimedia for Digital Entertainment and Arts- P14 pptx

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... regards to computing power of a system, we used three different terminals T1 ; T2 ; T3 / comprising 650 MHz CPU and 128 MByte memory, 1.7 GHz and 512 MByte, and GHz and GByte, respectively Actually, ... filtering processes and the length of buffer are and 1(I don’t understand why it is and 1?), respectively; and the queueing discipline for filtering is FCFS Thus, the stable filtering system in which ... between music and video segments can leave some discrepancy in segment timing, and this can be eliminated by a local change to the speed of the video System Overview The input to our system is an...
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Handbook of Multimedia for Digital Entertainment and Arts- P15 ppt

Handbook of Multimedia for Digital Entertainment and Arts- P15 ppt

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... retrieved and presented by Buzz [11, 40] my husband and i got into a fight on saturday night; he was drinking and neglectful, and i was feeling tired and pregnant and needy it’s easy to understand how ... Circuits and Systems for Video Technology, Vol 17, 2007, pp 324–335 C.-W Ngo, Y.-F Ma, and H.-J Zhang, “Video Summarization and Scene Detection by Graph Modeling,” IEEE Trans Circuits and Systems ... remain stable Each shows a memory consumption of between 32 and 38 Mbytes, and an average of 85% T1 /, 56% T2 /, and 25% T3 / CPU usage time by a Window’s performance monitor Fig 11 Screen shot to...
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Handbook of Multimedia for Digital Entertainment and Arts- P16 pdf

Handbook of Multimedia for Digital Entertainment and Arts- P16 pdf

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... related interactions are done by a user who is standing in a soccer stadium (and probably quite excited about the game or a questionable decision by the referee) and thus neither willing nor able ... complex and sensitive interaction task Given the small form factor and the limited interaction possibilities of handheld devices this clearly makes high demands on the interface design and the ... Bimber and X Yang Possible projector-camera configurations may be classified by the types of projectors used and the display surfaces in question On one hand, projectors can be classified by mobility,...
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Handbook of Multimedia for Digital Entertainment and Arts- P17 pptx

Handbook of Multimedia for Digital Entertainment and Arts- P17 pptx

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... Creed and Prince of Persia (developed by Ubisoft) and Facade (developed by Mateas and ¸ Stern [12]), see Figure In these games, artists work very diligently to detail characters’ mannerisms and ... superego, and the external world by evaluating the consequences of actions The superego is formed by the mandates that have been internalized, and the ideal image of oneself The ego and superego ... enhance the hand-held projectors with environment awareness abilities Geometric and photometric measurement and object recognition and tracking capacities, would enable the projector to sense and respond...
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Handbook of Multimedia for Digital Entertainment and Arts- P18 ppt

Handbook of Multimedia for Digital Entertainment and Arts- P18 ppt

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... believable characters Being systematic, it lends itself to being adopted by a rule-based system - in fact, it was criticized as artificial and mechanical by some - and stands in need of further empirical ... emotional and personality states of one character were refined by other characters The work deserves more exploration on the use and representation of visual and audio output, via animation and mannerisms ... dictate how and why movement occurs, he provides a practical provision of meaning to each systematic gesture that could be performed If this system was to be adopted by a human artist, then a system...
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Handbook of Multimedia for Digital Entertainment and Arts- P19 potx

Handbook of Multimedia for Digital Entertainment and Arts- P19 potx

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... pattern recognition by moment invariants”, IRE Trans Information Theory, vol 8, no 2, pp.179–187, 1962 10 J Barbic and A Safonova and J Pan and C Faloutsos and J Hodgins and N Pollard, “Segmenting ... including left and right side, namely clavicle(2), humerus(3), radius(1), wrist(1), hand(2), fingers(1), and thumb(2) And, finally, legs consists of pairs of segments including left and right side, ... pixel A is ‘1’ On the other hand, the motion image value of a pixel ‘B’ is ‘0’ Thus, H Bx ; By ; t / value 2/ is decided by choosing the maximum value between and H Bx ; By ; t 1/ MHI shows recently...
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Handbook of Multimedia for Digital Entertainment and Arts- P20 pdf

Handbook of Multimedia for Digital Entertainment and Arts- P20 pdf

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... concepts and the theories studied by Wolpert and Gallese are often used in robotics because of the increasing trend to combine art and bio-inspired robotics 25 IT and Art: Concepts and State ... view cooperation is motivated by his desire to use technology in the artwork and learn about tools and technology Researchers and engineers were motivated by learning goals What The sound installation ... features was initiated in 2003 by composer, musician and programmer Øyvind Brandtsegg Brandtsegg used a customized version of his music composition tool Improsculpt Brandsegg had started the development...
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Handbook of Multimedia for Digital Entertainment and Arts- P21 pptx

Handbook of Multimedia for Digital Entertainment and Arts- P21 pptx

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... as shown in the image below: Plan and sketch stories, import and manage assets, control story flow and transitions, add interactive actions and events, edit and preview stories in real-time This ... 1950s and 1960s, explored extensively these concepts Cage described music as a structure divisible into successive parts that could be filled by means of automatically controlled randomness and ... the storage, transmission and exchange of digital data while providing the exhibition and presentation space for access to information and content by both specialists and the public 27 The Creation...
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Handbook of Multimedia for Digital Entertainment and Arts- P22 pps

Handbook of Multimedia for Digital Entertainment and Arts- P22 pps

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... Participant statements per lens organized individually Results Lens 1: System Constraints (Informed by Boundaries, Freedom, Goals, and Control) As shown in figure 3, the cumulative statements of all phases ... operates independently from rule-based constructs The System Constraints lens encompasses four concepts: boundaries, freedom, goals, and control These constructs are emphasized as important concepts ... mechanics, boundaries governed by rules, and outcomes tied to 662 D Milam et al goals The second lens focuses on the participants themselves: how they prepared for role play and the process by which...
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