... (design/ logo), Dancing Baby (image), DesignCenter, Design Doctor, Designer's Toolkit, DesignKids, DesignProf, DesignServer,DesignStudio, Design| Studio (design/ logo), Design Your World, Design ... name it mybuilding 1 - final .max. You can use this scene file as your starting point in the tutorial calledModeling Buildings Using Boolean Operations.114 | Chapter 3 Modeling Tutorials The ... product DVD in the \tutorials\ modeling directory. Before starting the tutorials, copy the \tutorials\ modeling folder from the DVD to your local program installation.Creating the Tower In this lesson,...
... 981Forward Kinematics versus Inverse Kinematics 981Creating an Inverse Kinematics System 982Building and linking a system 982Selecting a terminator 983Defining joint constraints 983Copying, pasting, ... Tools 978Reordering bones 978Refining and mirroring bones 979Coloring bones 979Adjusting fins 980Making objects into bones 980Summary 980Chapter 41: Working with Inverse Kinematics . . . ... DVD includes a complete searchable version of the book along withall the figures in color.The DVD also includes two bonus chapters, “Installing and Configuring 3dsMax2009 and 3dsMax 2009 Keyboard...
... colorsCustomizing the CommandPanel buttonsLoading and saving custominterfacesConfiguring pathsSetting system unitsSetting preferencesCustomizing the Max Interface and SettingPreferences08_381304-ch04.qxp ... Print to print the file view or Web window.Finding files with the Max File Finder utilityAnother useful utility for locating files is the Max File Finder utility, which you get to by using the ... remaining preference panels, including Rendering, Animation, Inverse Kinematics, Gizmos, MAXScript,Radiosity, and mental ray, are covered in the related chapters.The details of the Rendering...
... the original object, and so on.Tutorial: Cloning dinosaursThe story behind Jurassic Park is pretty exciting, but inMax you can clone dinosaurs without their DNA.To investigate cloning objects, ... Changing this parameter changes the size of the sphere. Parametricobjects inMax include all the objects found in the Create menu.253 IN THIS CHAPTERUnderstanding the modelingtypesUsing normalsWorking ... box.Tutorial: Stacking a row of dominoesA good example of using the Spacing tool to accomplish something that is difficult in real life is to stack arow of dominoes. It is really a snap in Max, regardless...
... determined by the Specular settings. Thesesettings include Specular Level, Glossiness, and Soften values.The Specular Level is a setting for the intensity of the highlight. The Glossiness determines ... 16, “Creating Compound Materials and Using MaterialModifiers.”Using Shading Types Max includes several different shader types. These shaders are all available in adrop-down list in the Shader ... with.407 IN THIS CHAPTERCreating and using compoundmaterialsUsing material IDs to applymultiple materialsWorking with material modifiersDisplacing surface with a bitmapUsing the Vertex Paint...
... images in a museum. The differ-ence is in seeing moving images versus static images. In this chapter, I start discussing what is probably one of the main reasons youdecided to learn 3dsMaxin ... keysUsing the Track BarViewing and editing key valuesUsing the Motion panel and trajectoriesEnabling ghostingSetting animation preferencesAnimating materialsCreating previewsUnderstanding ... constraints is to make animating your objects easier.Using constraintsYou can apply constraints to selected objects using the Animation ➪ Constraints menu. The constraintscontained within this...
... 25.5The Painter Options dialog box includes a graph for defining the minimum and maximum brush strengths and sizes.The Min /Max Strength and Min /Max Size values determine the minimum and maximum ... defining the shape of the falloff curve, including Linear, Smooth, Slow, Fast, and Flat.The Display Options section includes options that determine the look of the painting gizmo. The DrawRing, ... by joining the holeswith additional faces.649 IN THIS CHAPTERUnderstanding compoundobjectsMorphing objectsUsing the Conform andShapeMerge compound objectsCreating Terrain objectsUsing...
... modifiers are mainly found in the UV Coordinatessubmenu and are used to define the coordinates for positioning material maps.761 IN THIS CHAPTERWorking with mapping modifiersApplying decals with ... the UVWMap modifierUsing the Unwrap UVWmodifier and the Edit UVWwindowCreating seamsUsing pelt mappingRendering a UV templateUnwrapping UVs and Using Pelt Mapping40_381304-ch30.qxp ... rendered.747 IN THIS CHAPTERUsing matte/shadow materialsUsing Ink ’n’ Paint materialsUsing the architectural materialsUsing the DirectX ShadermaterialUsing the specialized mental raymaterialsUsing...
... reuseLoading XML animation filesMapping objects between theloaded animation and thecurrent sceneAdjusting the scale of an objectusing retargetingLearning the Motion MixerinterfaceEditing animation ... toolbarCreating new layers and using weightsCollapsing animation layersSaving animation assets into formats that can be loaded into the Motion MixerLoading saved XML animation filesRemapping ... used in an animation. Certain IK(inverse kinematics) methods and the Dynamics utility calculate keys for every frame in the scene, whichcan increase your file size greatly. By optimizing with...
... skin around a bone joint. Most of the skinning process involves getting the skin vertices intothe right envelope. The Skin modifier includes several tools to help make this easier, including ... covered the following topics:Designing your character before buildingWorking with the Skin modifierReusing animations with Skin WrapBulging muscles with Skin Morph In the next part, ... compatibility.Understanding the Skinning ProcessUnless you like animating using only a skeleton or a biped by itself, a bones system will have a skinattached to it. Any mesh can be made into a skin using the Skin...
... night, givingyou a set of takes to review in the morning.1119 IN THIS CHAPTERSetting up batch renderingUsing network renderingRendering on a networkUsing network rendering serversLogging errorsUsing ... EffectsIntroducing CombustionUsing render elementsUsing the Video Post interfaceWorking with sequencesUnderstanding the various filtertypesAdding and editing eventsSpecifying event rangesUsing ... trouble finding themanager in the “Initializing the network rendering system” tutorial earlier in this chapter, type theIP address of the machine running the manager and then click Connect.8. Max...
... mesh andskin textures. These chapters are asfollows:■Chapter 3: “Box Modeling in 3dsMax 8”■Chapter 4: “Mesh Optimiza-tion in3dsMax ■Chapter 5: “UV Mapping theCharacter in3dsMax ■Chapter ... 6: “Skin Texturingwith Photoshop CS2”Then I introduce rigging and anima-tion using 3dsMax s Biped feature in Chapters 7 and 8:■Chapter 7: “Rigging a Charac-ter with Biped in3dsMax ■Chapter ... 1.2 3D Modeling File Types Used by Popular Modeling SoftwareProgram Type File Extension Notes 3ds Max Scene file MAX 3ds Max Mesh file 3DS 3dsMax AutoCAD drawing file DXFMaya Binary model...
... Splines 152Combining Splines 153Joining Closed Splines with Boolean Tools 158Creating a Solid Form with Splines 161Introducing the Spline Types 165Editing Splines 169Placing and Beveling ... modeling. They are available on the new Graphite Modeling Ribbon. These tools bring a new level of interactivity to modeling in3ds Max. Containers Containers are a new toolset within 3dsMax designed ... Creating Shapes with Splines 115Drawing with Splines 116Drawing Straight-Line Segments 117Constraining Lines Vertically and Horizontally 119Drawing Curves 120Lathing a Spline 122Modifying...
... 153Combining and Extruding Primitive Splines 156Combining Splines 157Joining Closed Splines with Boolean Tools 161Creating a Solid Form with Splines 164Introducing the Other Spline Types ... will be introduced to the different ways you can view your designs in3dsMaxDesign 2011.Chapter 2: Introducing 3dsMax Objects Chapter 2 delves deeper into the workings of 3ds Max objects. ... export an FBX file for linking into 3ds Max Design 2011For more information about new features and improvements in3ds Max, go to the What’s New in Autodesk 3dsMaxDesign 2011 section of the...