... Know 3dsMaxDesign 2010Welcome to Mastering Autodesk 3dsMaxDesign 2010. Autodesk 3dsMaxDesign 2010 replaces Autodesk VIZ 2008 and benefits from the development of its sister product, 3ds Max, ... running 3dsMaxDesign 2010 on Windows Me, NT 4.0, 98, or prior versions.You can find the complete system requirements for3dsMaxDesign 2010 on the Autodesk website, www.autodesk.com/3dsmaxdesign.The ... either 3dsMax or 3dsMaxDesign throughout the text.Each new version of 3dsMax incorporates fresh and exciting tools to enhance your capabili-ties and workflow while also increasing the performance...
... (design/ logo), Dancing Baby (image), DesignCenter, Design Doctor, Designer's Toolkit, DesignKids, DesignProf, DesignServer,DesignStudio, Design| Studio (design/ logo), Design Your World, Design ... and other countries: 3DEC (design/ logo), 3December,3December.com, 3ds Max, ActiveShapes, Actrix, ADI, Alias, Alias (swirl design/ logo), AliasStudio, Alias|Wavefront (design/ logo), ATC, AUGI,AutoCAD, ... TutorialAll the files necessary for this tutorial are provided on the product DVD inthe \tutorials\ modeling directory. Before starting the tutorials, copy the \tutorials\ modeling folder from...
... Concepts 1Chapter 2 ■ Your First Max Animation 31Chapter 3 ■ The 3dsMax Interface 61Chapter 4 ■ Modeling in 3ds Max: Part I 105Chapter 5 ■ Modeling in 3ds Max: Part II 179Chapter 6 ■ Organic ... Vector ImagesSo why does the interface for3dsMax look so different from Photoshop’s interface? Whereis the original image to alter in 3ds Max? Autodesk 3dsMax and other 3d programs workwith ... Concepts 23Basic 3dsMax Terms and Concepts 27Summary 30Chapter 2 ■ Your First Max Animation 31Getting Around in 3dsMax 32Project and File Management Workflow 32The 3dsMax Interface 35Jumping...
... customization. Thisbook will, for the most part, use the default layout for the Max UI, as that is most uni-versal for the readers. Once you get a feeling forMax and are more comfortable withit, you’ll ... find yourself customizing the UI to your tastes.MAXScript—These are commands for working with MaxScript, which is a scriptinglanguage for3ds Max. MaxScript allows you to automate certain functions ... following:MAXScript Mini Listener—This is a command prompt used for entering and see-ing feedback for MAXScript. MAXScript is the scripting language used in 3ds Max to automate actions and customize functions....
... noticeable.Figure 4.46The first bevel for the crown of thedressermodeling a chest of drawers ■ 14197612c04.qxd 2/26/07 2:50 PM Page 141 and 3dsMax will save the view for you. To access that particular ... EditableMesh. A more up-to-date toolset for sub-object tools is obtained through the Edit Polymodifier or Editable Poly, and it is the preferred way to go for many 3dsMax artists. Thenwhy show the ... scenes for animation. You will continue to use the Schematic View throughout this book.SummaryWow! That was a lot of information. Reference this chapter as you work with Max onthe tutorials...
... finger is extruded into place.170 ■ chapter 4: Modeling in 3ds Max: Part I97612c04.qxd 2/26/07 2:51 PM Page 170 Modeling in 3ds Max: Part IIBuilding models in any 3D package comes down to ... vertex for this line, starting at the bot-tom of the intended profile for the knob. This is the starting point for the curve. Whenyou are creating a line, every click lays down the next vertex for ... finely controlled to create almost any mesh object conceivable.In 3ds Max, you can directly affect geometry objects and you can transform two-dimensional objects into three-dimensional geometry....
... Basic FormThe alien character’s form is pretty common: one head, one neck, two arms, a torso, andtwo legs. This is a frequently seen standard for bipedal, humanoid 3D characters. Thisform can ... “Modeling in 3ds Max: Part I.”When you create an organic character, you might be tempted to try to model onepiece of the final product, such as the head or hands, to completion before you begin ... modifier to create knobs for a chest of drawers.Here, you will use the Lathe modifier to create the wheels for the tank.1. Continue with the previous exercise or open the Tank7 .max file from the companionCD....
... load into 3ds Max. It can be aphoto, a scan, or any image that is readable by 3ds Max. CheckerA procedural map, the checker map is a checkerboard pattern that is generated in 3ds Max. Its parameters ... create a background for the scene. Thesimplest 2D maps are bitmaps; other kinds of 2D maps are generated procedurally.Procedural maps are generated entirely within 3dsMax and rely on a set ... MappingApplying materials is the phrase used in 3dsMax to describe applyingcolors and textures. Mapping is the term used to describe applying textures to materials (for example, adding wood grain to a...
... number in that type-in box. Enter 100 (for 100 percent scale) inthe right type-in box, and 3dsMax will enter a value of 100 for the scale in X, Y, and Z for the ball at frame 8, as shown here.3. ... on its major aspects calledout for your information. See the “Track View” section later in this chapter for a morethorough explanation of the UI and toolset for the Track View.TimebarMenu ... tool.2. In the Modifier Stack, click on Gizmo for the sub-object of XForm. This is a veryimportant step because it tells the Modifier to use the XForm’s center instead of usingthe pivot point...
... First Max Animation,” transforms are passed from a parent object to allof the children objects down the chain. Imagine your arm is a system of linked 3ds Max objects; when you pivot your forearm ... automatically call for its own lightin 3ds Max. Rendering tricks such as glow often simulate the effect of an active scene light.This way, you don’t need to actually use a 3dsMax light. Of course, ... the PivotTop object, for example. This is accomplished byconstraining the Rotate transform for the PivotTop object, the parent of the gun, to a sin-gle axis. The transforms are further restricted...