Dạy vẽ tranh trong truyện tranh võ thuật how to draw kung fu comics

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Dạy vẽ tranh trong truyện tranh võ thuật how to draw kung fu comics

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Dạy vẽ tranh trong truyện tranh võ thuật how to draw kung fu comics sách dạy vẽ dáng người,cử chỉ nét mặt trong các trận đấu nảy lửa trong truyện tranh.dành cho những bạn đam mê học vẽ và muốn tìm tòi về vẽ truyện tranh.đặc biệt là truyện kungfu kiếm hiệp...

[...]...DrawKF_final.qxd 1/11/2004 3:10 PM Page 73 Foreshortening is the relationship between near and far in relation to the camera Kind of like the leg in a kung fu kick coming out at you, looking larger because it is drawn closer to the camera When done correctly, foreshortening can add dynamics to a picture We should always draw the body part that's closet to the camera first 73 DrawKF_final.qxd... continuing Try to think of two or three moves that are coherent with each other 74 DrawKF_final.qxd 1/11/2004 3:11 PM Page 75 Cylinders provide a great start for drawing the body in perspective Remember that foreshortening dictates that the further an object is, the shorter and smaller it will look 75 DrawKF_final.qxd 1/11/2004 3:13 PM Page 76 Let us consider clothing, and how the folds are drawn using... clothing DrawKF_final.qxd 1/11/2004 3:14 PM Page 77 There are two principles when considering the folds in clothing: push and pull Let's try this, when we push the sides toward the middle, the fold will raise These stress points are found around joint areas 77 DrawKF_final.qxd 1/11/2004 3:15 PM Page 78 See below for examples We should also study real pictures to gain a better understanding DrawKF_final.qxd... DrawKF_final.qxd 1/11/2004 3:15 PM Page 78 See below for examples We should also study real pictures to gain a better understanding DrawKF_final.qxd 1/11/2004 3:15 PM Page 79 79 DrawKF_final.qxd 86 1/11/2004 3:21 PM Page 86 DrawKF_final.qxd 1/11/2004 3:21 PM Page 87 87 . CA 94539 www.ComicsOne.com First Edition: March, 2004 ISBN 1-5 889 9-3 9 4-9 Ar t Director Yuki Chung Marketing Nicole Curry Pr esident Robin Kuo How to draw Kung Fu Comics © 2004 ComicsOne Corp distances. Draw the three perspective lines as shown: A: Chest B: Spine C: top to bottom DrawKF_final.qxd 1/11/2004 3:08 PM Page 66 70 Now let's look at some active characters in perspective! DrawKF_final.qxd. because it is drawn closer to the camera. When done correctly, foreshortening can add dynamics to a picture. We should always draw the body part that's closet to the camera first. DrawKF_final.qxd

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