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Lecture Computer graphics: Lecture 12 - Fasih ur Rehman

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After you read this chapter you should be able to: Describe various types of network attacks, and identify ways to safeguard against these attacks, including firewalls and intrusion detection software; discuss techniques to prevent unauthorized computer access and use; identify safeguards against hardware theft and vandalism;...

Computer Graphics Lecture 12 Fasih ur Rehman Last Class • Geometric Objects – Point – Line – Vector – Dot Product Today’s Agenda • Cross Product • Plane • Sphere • Transformations Cross Product • The product of two vectors (a and b) is another vector which is orthogonal to both the vectors (a and b) – The new vector is called Cross Product or Vector Product of the two vectors – Right hand rule determines the direction of the product 3D Plane • Linear combination of three points 3D Sphere Transformations Matrix Algebra (A Review) Matrix Algebra (A Review) Scaling • • • Scaling is achieved by multiplying each graphic component by a scalar Scaling will be uniform if this scalar is same for all components Different components are scaled differently, scaling in uniform Example ` ` ` Scaling Operation 2D Rotation 2D Rotation Summary • Cross Product References • • Fundamentals of Computer Graphics Third Edition by Peter Shirley and Steve Marschner Interactive Computer Graphics, A Topdown Approach with OpenGL (Sixth Edition) by Edward Angel ... Summary • Cross Product References • • Fundamentals of Computer Graphics Third Edition by Peter Shirley and Steve Marschner Interactive Computer Graphics, A Topdown Approach with OpenGL (Sixth

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