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Sandy petersens cthulhu mythos 91

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This ability replaces bomb for alchemists or sneak attack for rogues to their lack of intellect Many necrophages enjoy Consume Likeness (Su): When a necrophage selecting undead; while skeletal undead can provide alchemist creates a mutagen, he can mix into the enough sustenance, incorporeal undead leave nothing concoction a portion of decayed meat or rancid blood to consume harvested from a corpse of approximately his own At 5th level, and then again at 8th level, the shape (generally humanoid) and size (within the same necrophage selects another creature type to add to his size category, usually Medium) When the necrophage list of potential meals uses this mutagen, his appearance changes to one that closely approximates the original creature as it At 10th level, all creatures of flesh and bone can provide benefits to the necrophage appeared in life This is a cosmetic change and grants This ability replaces poison resistance and poison no additional abilities to the necrophage, nor does it immunity for an alchemist For a rogue, it replaces the alter his natural attacks or natural armor bonus When rogue talent gained at 2nd level the necrophage first uses his mutagen, he makes a Swift Feeding (Ex): At 3rd level, a necrophage can Disguise check to determine the success of his disguise now use his feed on flesh ability as a full round action, Those who see through the sham note the subtle scent rather than requiring 1d4 minutes to feed on the corpse of the necrophage’s decaying meat breath, or perhaps to gain benefits spot his sharp fangs or jagged nails A necrophage gains This ability replaces swift alchemy for an alchemist a bonus on this Disguise check equal to his class level It replaces trap sense for a rogue or danger sense for an A necrophage gains Disguise as a class skill He gains unchained rogue no other benefit from the mutagen besides the disguise for 10 minutes after feasting on the corpse A necrophage rogue instead gains the ability to assume the likeness of a corpse as described above by concentrating for 10 minutes after eating the corpse This ability alters mutagen for an alchemist and replaces the Appraise, Knowledge (local), and Perform class skills for a rogue Expanded Palate (Ex): At 2nd level, the necrophage selects a creature type other than humanoid; he can now gain the benefits of feed on flesh when he consumes bodies of that creature type, rather than just humanoid creatures The creature on which he feeds must still have a body of flesh and bone Most oozes don’t provide the proper sustenance due to their mindlessness Constructs composed of decayed meat or the like (such as a flesh golem) can be consumed, 84 but most constructs are not appropriate meals due Gnorri Gnorri rangers have developed special techniques for patrolling the Dreamlands seas The following archetype is available to any gnorri ranger Seabeast Hunter (Gnorri Ranger Archetype) Although the gnorri live at peace with many denizens of the deep, spending much of their lives building and fostering alliances with aquatic animals, the gnorri themselves would be the first to admit that not everything that swims in the sea is worth befriending Krakens, shoggoths, sea serpents, and a wide range of Mythos creatures comprise some of the greatest and most terrifying threats to the gnorri

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