Gravity Well (Discovery) Aura: strong necromancy; CL 17th Slot –; Price: medium 2,400 gp; major 4,050 gp (greater); Weight lbs Description Gravity wells are most often discovered within undead and creatures with ties to necromantic magic They are empty disks of energy, similar to a sphere of annihilation, though not as strong A gravity well can be used to cast harm (DC 19) as a spell-like ability A greater well can be used to cast harm (DC 23) or power word kill Casting either spell destroys the well Discovery Requirements: Harness Discovery, convergence dust worth 1,200 gp or 2,025 gp (greater) Guardian Force (Discovery) Aura: strong illusion; CL 5th Slot –; Price: minor 775 gp; medium 3,400 gp; major 7,050 gp; Weight lbs Description A guardian force is a small concentration of magic that can be drained to cast summon fantasy I (minor), II-IV (medium) or V-VII (major) Discovery Requirements: Harness Discovery, convergence dust worth 512 gp, 2,200 gp, or 5,025 gp Helper Cube Aura: strong conjuration; CL 11th Slot –; Price: 80,000 gp; Weight lb Description A helper cube summons a single, usually Intelligent, creature designated at its creation to aid in the completion of a single task, such as rearing an animal, climbing a hill, or giving advice Activating the box is a schwifty action, and the summoned helper allows the user to take 10 on one skill check or ability check, even if it is not normally allowed In addition, the helper’s aid grants the user a +2 circumstance bonus on the check If the check is successful, the helper disappears Otherwise, it continues to grant its circumstance bonus until the user succeeds or dies trying The summoned helper is not combat trained, and will disappear if asked to aid with a task other than a skill check or ability check Construction Requirements: Craft Wondrous Item, summon monster VI; Cost 40,000 gp Leshy Flower (Discovery) Aura: moderate evocation; CL 10th Slot –; Price: minor 750 gp; Weight – Description Leshy flowers come from the homeworld of the mushroom leshys, where it is known simply as a puck puck, or fire flower They also grow in places where the elemental plane of fire bleeds through into reality, and creatures with the fire subtype will sometimes keep one or two on them When crushed and rubbed into the skin as a consumable, the flower grants its user the ability to throw orbs of fire at its enemies As a standard action, the user can create a flaming sphere, as the spell After the sphere stops in a creature’s space (potentially causing fire damage to that creature), it disappears, requiring the creation of another The user can this for up to 10 rounds Those rounds need not be consecutive Discovery Requirements: Harness Discovery, convergence dust worth 375 gp Leshy Mushroom (Discovery) Aura: moderate transmutation; CL 2nd Slot –; Price: minor 250 gp ; Weight – Description Leshy mushrooms come from the homeworld of the mushroom leshys, where they are consumed to aid in the construction of larger buildings and moving of heavy equipment They also grow in places where the elemental plane of earth bleeds through into reality Plant creatures and creatures with the earth subtype will sometimes produce one or two from their earthy bodies When eaten as a consumable, the user grows one size category, as the enlarge person spell, for up to minutes The mushroom can affect any creature, regardless of its type Discovery Requirements: Harness Discovery, convergence dust worth 125 gp Mask of the [Race] Aura: weak transmutation; CL 3rd Slot head; Price: minor 6,000 gp; Weight 1/4 lb Description Each of these specially crafted masks resembles a specific race When donned, a mask deals 1d4 damage to its wearer as it transforms the wearer into a member of the race it depicts This removes the wearer’s normal racial traits (except Ability bonuses, skill bonuses and proficiencies) and grants the racial traits of the depicted race (Ability bonuses are gained as enhancement) Skill bonuses and proficiencies of the mask’s depicted race are lost when the mask is removed The wearer also gains a +10 bonus to disguise checks to act as the mask’s depicted race Construction Requirements: Craft Wondrous Item, alter self; Cost 3,000 gp Odin’s Tear (Discovery) Aura: moderate conjuration; CL 5th Slot –; Price: minor 450 gp, 2,000 gp (+1); medium 8,000 gp (+2), 18,000 gp (+3); major 32,000 gp (+4), 50,000 (+5); Weight – Description An Odin’s Tear is named in honor of the greatest Fantasian warrior ever known When discovered, it can be applied to any weapon as an oil to create a greater magic weapon effect that grants a +1 enhancement bonus which lasts for up to 24 hours More potent Odin’s Tears can be used to permanently enchant a masterwork weapon by applying them to the weapon as an oil over a number of hours equal to the total enhancement bonus In addition, in place of a bonus, a Lawful Good creature can apply a magic weapon property of equivalent value instead These properties are derived from the paladin’s divine bond list 155