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Sagari SAGARI CR 1/2 XP 200 NE Tiny aberration Init +2; Senses darkvision 60 ft.; Perception +4 DEFENSE AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size) hp (1d8+3) Fort +3, Ref +4, Will +2 OFFENSE Speed 10 ft., fly 30 ft (perfect) Melee bite +1 (1d4–1), tentacle +1 (1d4–1) Space 2-1/2 ft.; Reach 2-1/2 ft Special Attacks baleful whinny, lashing strike S TAT I S T I C S Str 8, Dex 15, Con 17, Int 6, Wis 11, Cha 14 Base Atk +0; CMB +0; CMD (can’t be tripped) Feats Lightning Reflexes Skills Fly +14, Perception +4, Stealth +14 Languages Aklo SQ flight ECO LO GY Environment any forests Organization solitary, pair, herd (3–8), or harras (9–16) Treasure none SPECIAL ABILITIES Baleful Whinny (Su) As a standard action, a sagari can emit a monstrous whinny Any creature within 60 feet must succeed at a DC 12 Will save or become sickened for 1d4 rounds by the hideous sound This is a sonic, mindaffecting effect Whether or not the save is successful, the affected creature is immune to the same sagari’s baleful whinny for 24 hours The save DC is Charisma-based Flight (Su) A sagari’s flight is supernatural in nature Lashing Strike (Ex) Although a sagari is Tiny, it does not provoke attacks of opportunity when it makes melee attacks In addition, its tentacle attack is a primary attack The resemblance to a horse’s head ends when this creature opens its mouth Sharpened fangs, bits of rotting flesh stuck between them, flex as the head lets out an unnerving whinny air with their terrifying neighs and diving upon utterly helpless, nauseated victims in a rush The tentacle of a sagari is not strong enough to grab or strangle enemies, but serves the creature well as an additional attack to augment its bite Sagaris are strictly carnivorous, and while they resort to feeding on carrion if necessary, they greatly prefer fresh meat When a sagari makes its way into a settlement either to wreak havoc or by accident, it can be found hanging from the rafters of a barn or some other structure with a tall ceiling Stabled livestock are ideal prey for sagaris, who can swiftly kill and devour the flesh of a trapped animal in minutes A sagari will not attack a creature that it suspects is much stronger, though it will sometimes assault groups of creatures, hoping to sicken enough of its foes to distract them while it attacks the weakest individual Sagaris haunt forest trails, hanging upside-down from Sagaris are thought to have originally come from tree branches by the grotesque tentacles that make the vast caverns beneath the world’s surface While up their necks Unexpectedly intelligent, these cruel sagaris can speak, they rarely so with those they aberrations swoop down from their perches to attack deem prey, seeing little point in communicating with unsuspecting travelers wandering through the forests food Despite their relative intelligence, sagaris rarely Their piercing whinny causes sickness within those form societies of any nature, at most traveling in roving who hear it, the sound waves reverberating within packs in search of larger prey to take down as a group the victims’ chests and causing them to feel unwell A sagari is feet long from mouth to tentacle and Groups of sagaris are particularly dangerous, filling the 472 What You See weighs 30 pounds

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