PRINCIPLES OF COMPUTER ARCHITECTURE phần 6 pot

PRINCIPLES OF COMPUTER ARCHITECTURE phần 6 pot

PRINCIPLES OF COMPUTER ARCHITECTURE phần 6 pot

... magnetic disk is a device for storing information that supports a large storage 32 5 66 10 6 ×× 422 10 6 × 3.5 66 10 6 ×× 320 CHAPTER 8 INPUT AND OUTPUT In this particular example, a separate ... × 768 pixel resolution and a refresh rate of 60 Hz will requires a bandwidth (that is, the amount of information that can be carried over a given period of time) of 3 bytes/...

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PRINCIPLES OF COMPUTER ARCHITECTURE phần 7 potx

PRINCIPLES OF COMPUTER ARCHITECTURE phần 7 potx

... Time Assignment If Call Loop Goto Other 47 23 15 6 3 7 Figure 10-1 Frequency of occurrence of instruction types for a variety of languages. The percentages do not sum to 100 due to roundoff. (Adapted from [Knuth, 1991].) Percentage of Number ... the use of program analysis and benchmark programs to evaluate the impact of architecture upon perfor- mance. Figure 10-1, taken fro...

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PRINCIPLES OF COMPUTER ARCHITECTURE phần 9 pot

PRINCIPLES OF COMPUTER ARCHITECTURE phần 9 pot

... for an input of 0, and have a next state of E for an input of 1, and so A and B are grouped together in the next partition. State E, however, has next states of A and C for inputs of 0 and 1, ... variety of design sit- uations. The associative property of Boolean algebra can be used to decompose the OR gate that has a fan-in of four into a configuration of OR gates that each...

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Schaum’s Outline Series OF Principles of Computer Science phần 6 pptx

Schaum’s Outline Series OF Principles of Computer Science phần 6 pptx

... earlier). 1 06 OPERATING SYSTEMS [CHAP. 6 6.11 If a memory access requires 100 nanoseconds, and the computer uses a page table and virtual memory, how long does it take to read a word of program memory? 6. 12 ... a logical page number. Since the number of frames of physical memory is likely to be much smaller than the number of pages of logical memory in a 64 -bit computer...

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Schaum’s Outline Series OF Principles of Computer Science phần 10 potx

Schaum’s Outline Series OF Principles of Computer Science phần 10 potx

... 95 assembler, 45 assembly language, 36, 45 Atanasoff, John, 8, 11–12 Atanasoff-Berry Computer (ABC), 8–9 Babbage, Charles, 6 7 Backus-Naur form (BNF), 61 BASIC, 46 binary, 32 binary search, 22–23 block ... Numerical Integrator Analyzer and Computer) , 11 ethics, code of, 170 extended Backus-Naur form (EBNF), 61 62 file systems, 122–124 FORTRAN, 45, 47–48 functional language, 46, 55–...

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the giant black book of computer viruses phần 6 pot

the giant black book of computer viruses phần 6 pot

... there. On a standard 64 0K system, you’ll get a display something like: 65 5, 360 total bytes memory 485 ,64 8 bytes free If the “total bytes memory” is anything other than 65 5, 360 (= 64 0 1024) then ... 12H,0ABH,0A8H,11H,0AAH,0AFH,13H,0ABH,0AAH,10H,0ABH,0AAH DB 67 H,0B9H,12H,0ABH DB (EXE_FLAG or RAM_FLAG) and 255 ;The Yellow Worm DB 0FAH,0A4H,0B5H,26H,0ACH,86H,0AAH,12H,0AAH,0BCH...

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PRINCIPLES OF COMPUTER ARCHITECTURE phần 1 pdf

PRINCIPLES OF COMPUTER ARCHITECTURE phần 1 pdf

... TABLE OF CONTENTS 9 COMMUNICATION 361 9.1 M ODEMS 361 9.2 T RANSMISSION MEDIA 364 9.2.1 Two-Wire Open Lines 365 9.2.2 Twisted-Pair Lines 366 9.2.3 Coaxial Cable 366 9.2.4 Optical Fiber 366 9.2.5 ... Drums 342 8.5.4 Optical Disks 343 8 .6 INPUT DEVICES 3 46 8 .6. 1 Keyboards 3 46 8 .6. 2 Bit Pads 347 8 .6. 3 Mice and Trackballs 348 8 .6. 4 Lightpens and TouchScreens 349 8 .6. 5 Jo...

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PRINCIPLES OF COMPUTER ARCHITECTURE phần 2 doc

PRINCIPLES OF COMPUTER ARCHITECTURE phần 2 doc

... W 58 X 59 Y 5A Z 5B [ 5C \ 5D ] 5E ^ 5F _ 60 ` 61 a 62 b 63 c 64 d 65 e 66 f 67 g 68 h 69 i 6A j 6B k 6C l 6D m 6E n 6F o 70 p 71 q 72 r 73 s 74 t 75 u 76 v 77 w 78 x 79 y 7A z 7B { 7C | 7D } 7E ... ETB 46 66 86 f A6 w C6 F E6 W 07 DEL 27 ESC 47 67 87 g A7 x C7 G E7 X 08 28 48 68 88 h A8 y C8 H E8 Y 09 29 49 69 89 i A9 z C9 I E9 Z 0A SMM 2A SM 4A ¢ 6A ‘ 8A AA CA EA 0B VT 2B...

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PRINCIPLES OF COMPUTER ARCHITECTURE phần 3 pps

PRINCIPLES OF COMPUTER ARCHITECTURE phần 3 pps

... 63 65 0 060 7074 69 6f 6e73 0100 0f4c 69 6e 65 4e 756d 0070 62 65 7254 61 62 6c65 0100 0e4c 6f63 61 6c 0080 566 1 7 269 61 62 6c65 7301 000a 536f 7572 0090 63 65 466 9 6c65 0100 0 361 64 64 0100 0 861 Figure 4-25 ... 29 56 0020 0100 162 8 5b4c 6a61 766 1 2f6c 61 6e 67 2f 0030 5374 7 269 6e67 3b29 560 1 00 06 3c69 6e69 0040 743e 0100 0443 6f64 65 01 000d 436f 6e73 0050 7 461 6e...

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PRINCIPLES OF COMPUTER ARCHITECTURE phần 4 pptx

PRINCIPLES OF COMPUTER ARCHITECTURE phần 4 pptx

... combination of 11 bits created by appending 1 to the left of bits 30 and 31 of %ir and appending 00 to the right of bits 19-24 of %ir. This DECODE address format is shown in Figure 6- 13. The purpose of ... lowest addressed version of each set of duplicate codes is shown in Figure 6- 15. Although this method of decoding is fast and simple, a large amount of control 214 C...

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