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The Future of Work and Education ▪ Futurist ▪ Strategy advisor ▪ Author @rossdawson Humans and machines Why schools? Thinking about the future to create it Finite players play within boundaries Infinite players play with boundaries - James Carse Acceleration Society Structure Work Capabilities Education Leadership Acceleration Everyone connected Source: GSMA, Cisco Data about people Machines that learn Work is who we are Design mentality Source: Stanford D-School Technological literacy Image: One Laptop per Child Always testing and learning Source: The Lean Startup, Eric Ries Entrepreneurial opportunities Reputation and distributed credentials Easier to discover talent Flickr credit: Steve Jurvetson Learning from others Leadership The only way you can control your destiny is to be more flexible than your environment - The Law of Requisite Variety Taking a systems perspective Source: A Community-based Complex Systems Approach to High School Completion, Systems Research and Behavioral Science, Kasman et al Governance for transformation Benefits Risks/ Concerns Risks of NOT taking action Productivity and efficiency Productivity loss Reduced competitiveness Staff satisfaction and engagement Loss of control Harder to attract talented staff Access to information and processes Information reliability Fragmentation of information Flexibility in work Systems security Unauthorized use of technology The hero’s journey Acceleration Society Structure Work Capabilities Education Leadership ... Continuous job destruction and creation Work can be done anywhere Cars drive themselves Emulating humans Robot workers Judgment and decision-making The end of routine work US employment by occupational... US employment by occupational group Routine Source: The Growth of Low-Skill Service Jobs and the Polarization of the US Labor Market, Autor and Dorn Non-routine manual Non-routine cognitive ... producers and consumers, based on an open infrastructure and governance structures Adapted from: Platform Revolution, Parker, van Alstyne and Choudhary Crowds and Sharing Economy Landscape Marketplaces