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Detailed Table of Contents
Values between Systems: Designing Ethical Gameplay
Video Games for Prosocial Learning
Videogames and Moral Pedagogy: A Neo-Kohlbergian Approach
The Good, The Bad, and The Player: The Challenges to Moral Engagement in Single-Player Avatar-Based Video Games
Playing with Ethics: Experiencing New Ways of Being in RPGs
Bioshock in the Cave: Ethical Education in Plato and in Video Games
Virtual Ethics: Ethics and Massively Multiplayer Online Games
Sideways into Truth: Kierkegaard, Philistines, and Why We Love Sex and Violence
What Videogames have to Teach us about Screenworld and the Humanistic Ethos
Ethics at Play: Patterns of Ethical Thinking among Young Online Gamers
Family Fun and Fostering Values
Cognitive Science Helps Formulate Games for Moral Education
Moral Development through Social Narratives and Game Design
The Mechanic is the Message: How to Communicate Values in Games through the Mechanics of User Action and System Response
Applied Ethics Game Design: Some Practical Guidelines
Using Mission US: For Crown or Colony? to Develop Historical Empathy and Nurture Ethical Thinking
Reacting to Re:Activism: A Case Study in the Ethics of Design
Reality from Fantasy: Using Predictive Scenarios to Explore Ethical Dilemmas
The Mechanic is the Message: A Post Mortem in Progress
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