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From user demand to manufacturer design
A Review of the Literature on User Innovation
SHAO Dong
(B.Eng., Zhejiang University)
A THESIS SUBMITTED
FOR THE DEGREE OF MASTER OF ENGINEERING
DIVISION OF
ENGINEERING & TECHNOLOGY MANAGEMENT
NATIONAL UNIVERSITY OF SINGAPORE
SUPERVIED BY
A/P Jeffrey Lee Funk
2011
NATIONAL UNIVERSITY OF SINGAPORE
From user demand to manufacturer design
A Review of the Literature on User Innovation
SHAO Dong
(Donald)
DIVISION OF
ENGINEERING & TECHNOLOGY MANAGEMENT
NATIONAL UNIVERSITY OF SINGAPORE
SUPERVIED BY
A/P Jeffrey Lee Funk
2011
-1-
Acknowledgment
The completion of this thesis would not be achieved without the help from my supervisor,
colleagues, friends and my family, who keep supporting me throughout the whole
journey of my graduate studies. I would like to take this opportunity to express my
sincere appreciation to all of them.
First, I would like to thank my supervisor A/P Jeffrey Lee Funk, for his continuous
guidance and encouragement, helping me not only finish this research project, but also
improve my personal aptitudes in thinking, analyzing, communicating and collaborating
with different people.
As well, I would like to thank other professors in the Division of Engineering and
Technology Management of National University of Singapore. They are Prof. Hang
Chang Chieh, Prof. Liu Shang-Jyh, A/P Amit Jain, and Dr Annapoornima M.
Subramanian. Prof. Hang Chang Chieh, as the head of the D-ETM, keeps helping me
during graduate study. In my graduate study period, I have learnt so much from all these
Professors. I am also very grateful for kindly support and help from the Division
administrative staffs during my graduate studies. They are Ms Patricia Tng, Ms Mavis
Chin, and Mr Teo Fang Pin.
Finally, I would like to thank my colleges, friends and family for their understanding,
support and encouragement especially when I confronted with difficulties and
-2-
depressions. Especially, my loving parents and girlfriend always help me keep optimistic
and encourage me to overcome all the obstacles. Without them, the completion of this
thesis would not have been possible.
-3-
Table of content
Acknowledgment ................................................................................................................ 2
Table of content .................................................................................................................. 4
Summary ............................................................................................................................. 5
List of Tables ...................................................................................................................... 6
List of Figures ..................................................................................................................... 7
Chapter 1 Introduction ........................................................................................................ 8
1.1 Background ............................................................................................................... 8
1.2 Motivation and Objective ....................................................................................... 11
1.3 Methodology ........................................................................................................... 11
1.4 Structure of the thesis.............................................................................................. 13
Chapter 2 Focal concept and literature classification ....................................................... 15
2.1 Introduction ............................................................................................................. 15
2.2 Focal concepts......................................................................................................... 15
2.2.1 User .......................................................................................................... 15
2.2.2 User innovation ........................................................................................ 15
2.2.3 User centered innovation ......................................................................... 17
2.2.4 Lead user theory and method ................................................................... 19
2.2.5 Design space ............................................................................................ 20
2.2.6 Stickiness of information ......................................................................... 20
2.3 Overview and system of the research stream .......................................................... 22
Chapter 3 Reflective review within sub-domain .............................................................. 24
3.1 Case study of user innovation and entrepreneurship .............................................. 24
3.1.1 Innovation developed by end consumers ................................................. 25
3.1.2 Innovation developed by intermediate users............................................ 27
3.1.3 New Typical Cases .................................................................................. 30
3.2 Lead User Theory testing ........................................................................................ 35
3.3 Lead user method .................................................................................................... 39
3.4 User preference ....................................................................................................... 43
3.5 Toolkits for user innovation and custom design ..................................................... 46
3.6 Profit distribution and strategies of different entities ............................................. 50
Chapter 4 Discussion ........................................................................................................ 53
4.1 The inner connection of user innovation research flow .......................................... 53
4.2 Linking research on user perspective with other important issues: ........................ 55
4.2.1 Open innovation ....................................................................................... 55
4.2.2 Complementary assets and related theory................................................ 57
4.2.3 Intellectual Property related issue ............................................................ 58
4.3 Implications and new areas for future research: ..................................................... 59
Reference .......................................................................................................................... 62
Appendix: ......................................................................................................................... 73
I.Industrial analysis .................................................................................................... 73
II. Preliminary patent analysis on CT ........................................................................... 84
-4-
Summary
The goal of this thesis is to better understand the flow and potential directions of research
on user innovation. For example, how and why are the sources of some innovations from
users and not from manufacturers? How and why do some innovations from users end up
replacing products offered by manufacturers? Thus, this thesis reviews existing research
articles that address user innovation from a number of perspectives. It classifies these
studies into subcategories that are normally used by scholars on user innovation. Papers
in each subcategory are critically reviewed and summaries of their findings are provided.
Moreover, the internal connection between sub-domains and the implications of each
sub-domain are discussed to identify potential research questions for further study in the
future.
Previous studies suggest large differences for user innovation between end users (e.g.,
extreme sports and e-sports fans) and intermediate users (e.g., medical surgeons). From
the process of classifying studies into sub-categories, I find that the detailed
investigations of lead user theory and the detailed study on developments of toolkits for
user innovation are less sufficient in the area of intermediate user focused industry than
end-user focused industry. Hence, short case studies on the medical device industry are
included in the thesis in order to enrich the existing literature on intermediate user
innovation. Overall, this thesis reveals the internal relationship and rational connection
inside each research area of user innovation, and it has also advanced the knowledge in
the management of innovation with perspective from the demand side, with discussion on
driver and implication of user centered innovation.
-5-
List of Tables
Table 2.1 Characteristics of different user activities in all innovation steps ............ 18
Table 2.2 Current research subfields of user innovation .......................................... 22
Table 3.1 Summary of published articles on innovation developed by end consumers
........................................................................................................................... 27
Table 3.2 Summary of published articles on innovation developed by intermediate
users .................................................................................................................. 29
Table 3.3 Examples of user innovator founded firms ............................................... 34
Table 3.4 Summary of published articles on testing of lead user theory .................. 37
Table 3.5 Summary of published articles on lead user method study ...................... 41
Table 3.6 Summary of published articles on user preference research..................... 45
Table 3.7 Summary of published articles on toolkits for user innovation and custom
design ................................................................................................................ 48
-6-
List of Figures
Figure 2.1 The Typical Steps in the development and diffusion of user innovation. 16
Figure 3.1 Equilibrium between user-manufacturer and established firms .............. 50
Figure 3.2 Game theory analysis of options among multiple entities....................... 52
Figure 4.1 Inner connection of user centered innovation research flow ................... 53
Figure 4.2 Knowledge flow and connection of open innovation and user innovation
........................................................................................................................... 56
Figure 4.3 Multiple roles of users in intermediate user dominated industries .......... 61
-7-
Chapter 1 Introduction
1.1 Background
Studies on technological innovation have attracted the increasing attention of researchers
in the field of management over the last few decades. A number of influential
contributions have suggested the distinctive process and the patterns of innovation in
different historical periods and industrial settings. (Dosi, 1982; Freeman et al., 1982;
Pavitt, 1984; Henderson & Clark, 1990) Traditionally, when “innovation” is introduced
within a study of management, it is often assumed to be some novel promising solution or
improvement from companies, and these established companies often make great profit
from these innovations. Industrial firms are usually categorized into product
manufacturer or service provider. Recently, updated empirical research have documented
that the input or the source of innovation may also be from outside of such entities as
product manufacturer or service provider. For instance, earlier research reported some
producers achieved critical success via specially designed products for the emerging
needs of their customers. (Enos, 1962; Freeman, 1968)
Other researches have focused on users and their role in the overall innovation process. In
particular, many advanced users have developed new products or solutions to serve their
own needs, and then some of these innovations have diffused sometimes because user
innovators have started their business. This “user innovation” phenomenon has sparked a
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new research stream that has advanced research in classical managerial research areas,
such as firm boundaries, industry dynamics and entrepreneurship. (von Hippel, 1983;
Baldwin and von Hippel, 2006; Franke and Shah, 2003)
Empirical research found that users rather than manufacturers are the major actual
developers of some new products and services, and that they are a major locus of
innovative activity in the economy. This finding has opened up new area for exploration
in fields ranging from economics to management of technology, from organizational
behavior to marketing research. Examples of these new fields include patterns of
innovation by users, characteristics of innovating users, design of a user-centered
innovation process, economics of a distributed innovation process that includes users as
innovators, and social welfare implications of innovations by users. Enos (1962) and
Freeman (1968) stated that some chemical production processes such as oil refining were
developed by user firms at that time. Eric von Hippel (1988) pointed out that many
products and services are actually developed by users, from whom manufacturers get
innovative ideas. This is because when a small number of individual users face problems
that the majority of consumers do not confront, even imagine, these minorities have no
choice but to develop modifications to existing products by themselves, to solve their
issues, since generally products are developed to meet the wide market needs. Often, user
innovators will share their ideas in user community while some of them attempts make
profit from prototype of promising innovation.
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Users usually have diversified preference and unsatisfied demand when they use a
product or experience a service (Shan & Tripsas, 2007). Usually, the more unsatisfied
need a user encounters, the higher is their desire to meet these needs. If available
products or services on the market do not meet these needs, users are usually the first
entity to identify this situation and seek a solution or develop an innovation by
themselves. Users often have another advantage over other potential innovators,
especially manufacturers, with respect to conducting and protecting innovations from
imitators. User innovators can identify the unsatisfied demand and profit from the
resulting innovation while keeping it in house as a trade secret. This option is seldom
available to manufacturers, who typically must reveal an innovation in the form of a new
product or service to potential adopters if they hope to sell it and thus profit from it.
(Harhoff et al, 2003)
- 10 -
1.2 Motivation and Objective
Based on an increasing attention and interest in research about the phenomenon and
tendency of user innovation, a classified and comprehensive review of technological
innovation management literature with the perspective of users is useful and meaningful.
The objective of this thesis is:
1) To compile and categorize the growing literature on innovation management from the
perspective of the demand side, including individual users and downstream firms.
2) To assess and critique detailed research stream of the literature in each subcategory.
3) To enrich and extend this research stream for future further research.
1.3 Methodology
In this review study, papers are mainly selected from prestigious academic management
journals: Academy of Management Review, Administrative Science Quarterly, IEEE
Transactions on Engineering Management, International Journal of Technology
Management, Journal of Product Innovation Management, Management Science,
Strategic Management Journal, R&D Management and Research Policy as well as the
Harvard Business Review and Sloan Management Review.
In addition, some landmark books are also reviewed in this thesis to obtain a
- 11 -
comprehensive understanding of technological innovation management, especially
researches with the perspective from user side. These resources allowed us to frame
classic and new theories as well as principles and tools to enrich our understanding of
technological innovation management, build a preliminary system to access existing
literature and find new directions for future research.
This thesis classifies related studies into subcategories which are commonly accepted by
scholars in this domain. Literature in each subcategory are critically reviewed with
summaries about focal research questions, mythology, findings and results, which shed
more light to the knowledge on this particular pattern of innovation generated by users’
innovating activities. Moreover, the internal connection and implication of sub-domain
are also discussed to identify potential research questions for further study in the future.
From the process of classified reviewing, I find that detailed researches (i.e., testing of
lead user theory and toolkits for user innovation) are less sufficient in the area of
intermediate user centered innovation. Moreover, intermediate users have more
influential impact upon manufacturers in the process of new product development than
end customers. Hence, new case studies in medical device industry are included in the
thesis to enrich the existing system of this specific research area. (The industrial analysis
and patent based case study of medical device industry are stated in the appendix)
- 12 -
1.4 Structure of the thesis
Reminder sections of the thesis are organized as follows:
Chapter 2 Concept and definition, classification
This chapter explains and clarifies some basic and key concepts in the related research
flow. Although, some concepts are also used in business circumstances, they have
specific meaning in this particular research domain. Moreover, key concepts are also
introduced and explained in this chapter to avoid misunderstanding in later description
and discussion. Finally, the classification of research subareas is stated according to
current academic research custom and settings in this particular field.
Chapter 3 Analysis and critique
In this chapter, subareas of research flow on technology management with user
perspective are classified and discussed with published academic articles. In each
subfield, the origin and route of research are uncluttered though prestigious academic
papers. Moreover, detailed important studies and findings are specifically discussed with
comparison. In the end, hotspots for future research are stated with critical review of
previous studies.
Chapter 4 Discussion
- 13 -
This chapter aims to portray the stream of user centered innovation research as a whole
picture. In this way, the inter connections between subfields can be shown. Moreover,
links between research on user innovation and other current research topics are also
discussed. Finally, new areas for future research are proposed.
- 14 -
Chapter 2 Focal concept and literature classification
2.1 Introduction
This chapter explains and clarifies some basic and key concept in the related research
area. Although some concepts are also widely used in business circumstances, they got
specific meaning in this particular research domain. Moreover, key concepts are also
introduced and explained in this chapter to avoid misunderstanding in later description
and discussion.
2.2 Focal concepts
2.2.1 User
In the “Sources of Innovation”, von Hippel (1983) defined users as individual consumers
or firms that expect to benefit from using a product or a service, while manufacturers
often expect to benefit from selling a product or service to their customers. In this
definition, users consist of both individuals and firms. Thus, with different locations in
the value chain, users could also be divided into two categories: intermediate users and
end users. In this case, a firm at the middle node of value chain could be a user as well as
manufacturer.
2.2.2 User innovation
- 15 -
von Hippel first reported that the central role of innovators can also be users in the 1970s.
In one of his first studies, he pointed out that approximately 80% of innovations in the
scientific instrument industry were invented, and first field-tested by users of the
instrument. Thus, he introduced the very idea that users, besides producers, can be a
major source of innovation. This conceptual work has started a research stream
investigating users as the sources of innovation. As commonly accepted in management
research, innovation refers to successfully commercialized invention. However, when
scholars reported cases of user innovation, some cases are still in prototype phase, and
some innovations are commercialized by manufacturers with the source of idea or know
how from users.
The original model of user centered innovation (von Hippel, 1989) is shown as follows:
Figure 2.1 The Typical Steps in the development and diffusion of user innovation.
(Source: von Hippel, 1989)
- 16 -
2.2.3 User centered innovation
In his subsequent research, von Hippel (2005) noticed the trend of open innovation and
distributed innovation, and then introduced the concept of “User centered innovation”.
This generalized concept includes the phenomenon that manufacturers absorb user
innovators’ ideas and introduce them into the mass market, and that manufacturers absorb
innovative ideas from their loyal users into R&D units to identify new market tendency.
In this case, the final innovation is possessed by established manufacturers; however,
source of ideas is partially from users. Usually, lead users are more active in the
formation of user centered innovation.
Here is my summary on characteristics of different user activities in all innovation steps
based on previous user innovation theoretical models:
Steps of user
innovation
Invention &
prototyping
Information
diffusion
User community
Emergence and
aggregation of
specified needs
Lead user
User-innovator
Higher standard on
Experimental, trial and
product performance
successful invention
Spreading the
Enjoyment of
scope of
leading usage
prototype usage
- 17 -
Awareness and
intention for potential
profit
Willingness of
Pre-commercial
purchase the lead
product
Meta-knowledge
Knowledge about
about technology
market
Seeking for
Opportunity of
potential
success, competition
improvement and
versus established
new invention
company
The market and
Commercialization
fans of the
innovation
Table 2.1 Characteristics of different user activities in all innovation steps
Table 2.1 summarized the different characteristics of users during the process of user
innovation. It could also be considered as typical model of user innovation. Some
strategic management researches within different entities are reviewed in Section 3.6.
- 18 -
2.2.4 Lead user theory and method
According to previous studies, the initial developers of influential product and process
innovation have often been users. As a matter of fact, some users are more performance
sensitive and eager for leading technology than other consumers. This innovative activity
is also found to be more concentrated among “lead users”
Von Hippel (1986) defined lead user with following distinguishing characteristics:
1) They are at the leading edge of an important market trend, and currently experiencing
needs that will later be experienced by many other users in the market.
2) They anticipate relatively high benefits from obtaining a solution to their needs, and
so may innovate themselves.
Users are willing to innovate if they realize there are potential benefit to themselves from
doing so and typically do not consider whether other users have similar needs during the
very trial period. Moreover, a lead user can innovate in the same circumstances and
probably notice other users’ similar needs in the future. In contrast, manufacturers
typically require and expect to confirm that many users have similar needs before they
introduce a new product. The possibility of predicting the sources of a subset of user
innovations exist: those having the potential to become commercially successful
products in the general marketplace. This leading characteristic of lead user have two
aspects: lead in user community and lead in time. The outcome is that other ordinary
users will benefit from the trend led by lead user after a certain time.
- 19 -
2.2.5 Design space
Design space refers to the room, features and possibilities for a new set of design.
According to the “Lead user” theory, user innovation is done by some users who have
recognized a new set of product design possibilities. (Baldwin & von Hippel, 2006).
Design space is a reflection of unsatisfied user needs and also undiscovered market
opportunities. Usually, after some prototype design or innovation from lead users, the
user communities are eager to share and exchange this innovation-related information.
Ease and accuracy of the design space is the major competing advantage for userinnovators against established manufacturers. During the time of a user innovator
becoming user manufacturer, user innovation is also in the phase of diffusion. If the
innovation is promising enough or the design space is broad enough for established firms
to enter the market and attempt to profit from economics of scale, a competitive
interaction between user manufacturers and established companies may emerge. Once a
certain design space is widely identified, firms may typically be vertically integrated into
subfields. These complex patterns are interesting to be studied.
2.2.6 Stickiness of information
Many users are not truly aware of their needs when it comes to new products, and even if
they are, they are often not able to formulate and explicitly translate them. Studies have
shown that the stickiness of information can be very high (Ogawa 1998, von Hippel
- 20 -
1998). Some scholars tended to conceptualize it as “tacit knowledge”. Especially, when
users noticed the unsatisfied demand or some change in their preference, this information
often cannot transmit to manufacturers. For manufacturers in the industry, they also have
difficulties on manage new market trend which is generated by new changes of user
preference.
However, many users are not truly aware of their preferences and needs when they use
new products. Even if they realize them, most of them are not able to formulate and
explicitly translate them. Especially, when users noticed the unsatisfied demand or some
changes in their preference, this information can not directly transmit to manufacturers.
For manufacturers in the industry, they also have difficulties to manage new market
trends which are generated by changes in the preferences among the user community.
Some scholars refer this change of preferences to the results of changing in users’ value
system.
- 21 -
2.3 Overview and system of the research stream
The phenomenon of user innovation has attracted the wide spread attention of economic
and management scholars. Therefore, this thesis aims to review related studies in this
field and classify them into subcategories which are commonly accepted by previous
scholars.
Status
Topic
Total
Completed
In
Projects
Progress
12
11
23
User Entrepreneurship
0
2
2
Communities
5
7
12
Open Source
8
0
8
User Innovation and Policy
2
9
11
Free Revealing of IP
0
4
4
Open Innovation
4
11
15
Total
31
44
75
Lead User and User
Innovation
Source: Research projects in the 7th annual user and open innovation workshop, 2008
Table 2.2 Current research subfields of user innovation
Table 2.2 is the updated research structure of this research field. Since this thesis is
focused on user centred innovation, I sort literature into 6 subfields:
Case study of user innovation and entrepreneurship (developed by end consumers and
intermediate users); Lead User Theory testing; Lead User Method; User preference;
- 22 -
Toolkits for user innovation and custom design and Profit distribution and strategies of
different entities
The inter connection of subfield will be discussed in Section 4.1.
- 23 -
Chapter 3 Reflective review within sub-domain
In this chapter, subareas of research flow on technology management with user
perspective are classified and discussed according to published academic articles. In each
subfield, the origin and route of research are sorted out through prestigious academic
papers. Moreover, detailed important studies and findings are specifically discussed with
comparison. In the end, evaluations and hotspots for future research are stated with
critical review of previous study.
3.1 Case study of user innovation and entrepreneurship
After compiling the literature in this domain, I find that research scholars tend to choose
the research methodology of case study, since this is a novel and initiative domain in
technological innovation management research. With the different role of users, Bogers
et al. (2009) categorized user innovation into two groups: innovation by intermediate
users and innovation by end consumers. Actually, some scholars have already noticed
and even emphasized the differences of characteristics of innovation by intermediate
users and end consumers, because end user only aim for maximum of utility and
intermediate users often aim to balance utility and profit. This variance upon value
network may lead to different choice on technology or innovation route. Another
difference may exist given that end user usually innovate based on individual hobby
while intermediate users often aim to serve others better in the area of their expertise.
- 24 -
3.1.1 Innovation developed by end consumers
Recent studies have suggested that a significant part of innovation source can be traced
back to end consumers. End consumers, also known as end users of consumer goods, are
typically individual end-customers in the value chain. These studies, mainly conducted in
the field of sports-related consumer goods and other personal leisure activities, include
research on equipment in extreme sports (Franke & Shah, 2003), outdoor sports (Lüthje,
2004), mountain biking (Lüthje, Herstatt & von Hippel, 2005), kite surfing (Tietz,
Morrison, Lüthje & Herstatt, 2005), rodeo kayaking (Baldwin et al., 2006), sailing
(Raasch, Herstatt & Lock, 2008), juvenile products (Shah & Tripsas, 2007), stereo
components (Langlois & Robertson, 1992), automobiles (Franz, 2005), and retail banking
system (Oliveira & von Hippel, 2009). This research stream manifested the dominant
role of users in the invention process and showed how end-users freely develop, share
and diffuse innovative ideas within their communities. Being an end consumer of the
product market, I have noticed some cases in everyday life, even though some of cases
are just in the phase of prototype or invention. Sports and music fans often tend to refit
their equipment and even sell refitted equipment to others. Game fans often tend to use
toolkits provided by manufacturers to customize or self design gaming character or
scenario and share popular designs all over the world. End users often exchange their
ideas and expectation in certain community. Some scholars also investigated this
exchanging of innovation in user community. Updated studies are summarized in Table
3.1.
- 25 -
Paper
When Do UserInnovators Start
Firms?
Towards A
Theory of User
Entrepreneurship
Sonali Shah and
Mary Tripsas
(2004)
Research question
Fact: Users benefited
from using the
innovation they
created, while
existing
manufacturers reaped
the financial rewards.
What accounts for
this discrepancy in
empirical findings?
What does this imply
for existing models of
entrepreneurship and
industry emergence?
Methodology
Developed a theoretical
model that identifies the
factors that influence
user-innovators to
startup
Two variables: the
actor’s assessment of
the profitability of
commercializing the
innovation and the
actor’s profit threshold
historical research
(second-hand data, food
industry)
How user
innovations
become
commercial
products: A
theoretical
investigation and
case study,
C. Baldwin et al,
(2006), Research
Policy, 35
How user innovation
is organized and
evolves over time?
How user innovations
become products and
affect the evolution
of product markets?
(discussed applying
dominant design
theory)
model the pathways
commonly from user
innovations into
commercial products
(micro-eco)
test the model against
the history of the rodeo
kayak industry, the
model could be used to
test competition
between user-startup
and incumbents
Exploring how
peer communities
enable lead user
innovations to
become standard
equipment in the
industry:
Community pull
effects
Christoph
Hienerth and
Christopher Lettl,
Journal of Product
Innovation
Fact: It is difficult to
understand and
analyze the exact
source of innovations
and the
entrepreneurial
processes by which
they are developed.
RQ: How innovations
become widely
accepted by large
segments of the
market and
specifically which
Focus on those
individuals who are on
the leading edge with
respect to an important
market trend (lead
users) and their
respective peer
communities. An
explorative case study
in sporting and surgical
equipment industry.
Extracting data
(invention,
commercialization and
- 26 -
Results
Due to preferential
access to information
and/or differing
cognitive interpretations
of that information, users
may place a different
expected value on the
commercialization of an
innovation than a
manufacturer.
Due to differing
opportunity costs and
personal preferences, a
user’s profit threshold
may differ from a
manufacturer’s.
Some users recognized
unmet need and
innovate, then join into
communities to
increase efficiency of
collective innovation.
User‐manufacturers
then emerge, as the
market stabilized
(dominant design
emerge), incumbents
enter this new market.
The theoretical model is
supported by market
share and company
survival in rodeo kayak
industry.
Communities play a
central and active role
in the entrepreneurial
process: Community
members provide
valuable feedback on
the overall potential of
the lead users' ideas,
participate by making
concrete development
contributions, act as
testers of the new
products, and finally
help to diffuse the
Management
(2009)
demand-side forces
are at work.
diffusion) from multiple
respondents and various
other sources such as
reports, publications,
databases, or
community web pages.
innovations inside and
outside the community.
Two pull effect:
Community members
demand and facilitate
the development of
prototypes.
Community members
help to cross the chasm
between first adopters
and the early majority.
Table 3.1 Summary of published articles on innovation developed by end consumers
3.1.2 Innovation developed by intermediate users
Intermediate users are entities that use equipment and components from producers to
produce goods and perform services. Intermediate users also include special service
providers or experts, such as scientists, librarians, webmasters and surgeons. For example,
previous studies reported intermediate users as the sources of innovation in these sectors:
chemical industry (Enos, 1962; Hollander, 1965), scientific instruments (von Hippel,
1976), industrial machinery (Foxall & Tierney, 1984), PC applications software (Voss,
1985), semi-conductors (von Hippel, 1988), printed circuit CAD software (Urban & von
Hippel, 1988), pipe hangers hardware (Herstatt & von Hippel, 1992), residential
construction (Slaughter, 1993), convenience stores (Ogawa, 1998), library information
and management systems (Morrison, Roberts & von Hippel, 2000), security software
systems (Franke & von Hippel, 2003), and commercial banking systems (Oliveira & von
Hippel, 2009). Recent studies are compiled in Table 3.2. (Although some studies
investigate cases in intermediate users, they are classified into other subcategory because
of the focus of each study.)
- 27 -
Paper
Users’
contributions to
radical
innovation:
Evidence from
four cases in the
field of medical
equipment
technology.
Lettle, C.,
Herstatt, C. ,
Gemuenden,
H.G. (2006):
R&D
Management
Research question
(1) Are users capable
of contributing
substantially to the
early phases of RI
projects?
(2) If users are
capable, in what form
do they contribute?
(3) If users are
capable, what are the
characteristics of these
capable users?
(4)How can
manufacturing firms
benefit from capable
users?
Exploring How
Lead Users
Develop Radical
Innovation
Lettle, C et al,
(2008)
IEEE
Transactions on
Engineering
Management
Explore how lead
users develop radical
innovations outside of
manufacturing firms
1) How do lead users
recognize
opportunities based on
truly novel solutions?
2) a) How do these
opportunities migrate
to the market and
become exploited?
b) What roles do
individual lead users
and established
manufacturing firms
play in this process?
3) What contextual
factors have an
influence on
opportunity
exploitation?
Methodology
4 case study and
analysis on Medical
device industry
Computerbased
intelligent device for
neurosurgery
Computerassisted
navigation system for
neurosurgery
Computerassisted
navigation system for
orthopedics
Biocompatible
implant for hernia
surgery
Results and Findings
1. In all cases, users were
the originators of RI.
2. They play an
entrepreneurial role as
they establish and organize
the required innovation
networks.
3. These innovative users
have high motivation to
seek new solutions,
possess a diverse set of
competencies, and are
embedded in a supportive
environment.
4. Some users are a
valuable resource for the
identification of
technological trends.
Networks are needed to
transform users’ new
concepts into prototypes
and marketable products.
To select truly radical Proposition 1: More lead
user involvement in an
innovations, the
interdisciplinary in an
criteria on degree of
early stage, the more
innovativeness was
radical the lead user
applied (Salomo,
innovation will be.
2003, market,
P2: The more user
technology
innovation lies outside of
organization and
core competencies of
resource‐ft
established firms, a) the
dimension),
lower the propensity of
Interviewed each
established firms to
user manufacturer
cooperate with the lead
firm internally
user in early stages; b) the
Archival data was
more likely lead users will
used to validate the
be entrepreneur
informants’
P3: The longer and the
statements
Category systems for more resource-intensive
the commercialization
lead user activities
process of user innovation,
and characteristics,
the higher the lead user’s
the adoption
propensity to cooperate
behavior of existing
with incumbent to exploit
firms, and resulting
the opportunity
exploitation modes
were developed.
- 28 -
User
involvement
competence for
radical
innovation
Christopher
Lettl, (2009)
JET-M
(1) Are users able to
play the roles of
inventors and/or
(co)‐developers in
radical innovation
projects at all? (2) If
some users are
indeed capable to fill
out these roles, how
can firms
systematically
identify these highly
creative users? (3)
How do firms need to
interact with these
users to benefit from
their creative
contributions?
Each case of UI have 3
steps
Opportunity
recognition.
Initial entrepreneurial
activities.
Opportunity
exploitation.
User communities
and existing firms
also played a
important role in step
2 and 3
Importance of user
involvement
competence, Critical
user characteristics
and activities, user
community network
are identified and
analyzed
1. In all cases, the
originators of RI were
users with advanced
knowledge.
2. Lead users and user
innovators have a high
motivation toward new
solutions, are open to new
technologies, intend to
take risks and do
experiments, possess
diverse knowledge and
competencies, and are
embedded into a very
supportive environment.
3. Firms who closely
interact with specific users
benefit significantly for
their radical innovation
work. Network
competence and
interaction are
important.
A model of Search grid
for ‘technology lead
users’ was developed.
Table 3.2 Summary of published articles on innovation developed by intermediate users
- 29 -
3.1.3 New Typical Cases
Since intermediate user focused industry is a hot and open research area, this study
selects medical device industry as an example area to find typical cases of user
innovation:
1. Robot for neurosurgery
In micro-surgery, especially neurosurgery, the precise detection, location and operation
of a tool are significant for a successful surgery. This medical robot system firstly
enabled tactile feedback to neurosurgeons such that bring micro surgery into “submillimeter era”.
Prototyping:
In 1990s, a German neurosurgeon Volker Urban recognized the limitation of surgical
equipment at that time. Since he is a pioneer and lead user in surgical robotics, he utilized
cockpit technology in nuclear power plants and robotics into medical domain, which
enabled to meet high precision requirements in neurosurgery and many other clinical
applications after (e.g., heart surgery and orthopedic surgery).
Diffusion and commercialization:
In 1995, Urban obtained financial support from Siemens on the prototype with the idea of
“medical goes electronic”, when Siemens was not in possession of core competencies or
sufficient technological knowledge to develop and produce a medical robot with submillimeter performance. Moreover, Urban joined Fraunhofer, a leading competence
- 30 -
center financed by Siemens, to develop and spread applied robotics globally. After testing
the medical robot clinically and marketing the electronic medical surgery idea actively,
Urban started Universal Robot Systems (URS), a spin-off from the Fraunhofer Institute,
to commercialize the surgical robot.
2. Computer-assisted navigation system for orthopedics
OrthoPilot, the first computer-assisted navigation system for orthopedics, enables the
process and visualization of optimal implant positioning in orthopedic surgery without
CT or X-ray scanning.
Prototyping:
In the early 1990s, accurate imaging and positioning is important for all precise surgeries.
In orthopedics, if the surgery was not positioned accurately, the implants caused the
patients severe pain and even required replacement after just a few years. Another major
disadvantage of the conventional procedure, radiation-intensive CT scanning, was that
examinations were time-consuming, expensive, and not patient-friendly. Prof. Saragaglia,
a lead user with knowledge of orthopedics and microcomputer, identified the
technological opportunity and developed a computer-assisted navigation system for
orthopedic surgery.
Diffusion and commercialization:
Saragaglia then collaborated with Frederic Picard, an orthopedic surgeon with a strong
background in anatomy, and obtained financial support for the project “Image Guided
- 31 -
Orthopedic Surgery” (IGOS) from the European Union (EU). A medical equipment
manufacturer Aesculap was interested in computer-based technological advances in
surgery and invested IGOS in return of promised commercialization rights. After a
number of improvements on stability and user friendliness, the navigation system was
introduced to the market in 1999. Saragaglia and Picard licensed the know-how to
Aesculap after all. This computer-assisted navigation system later becomes a worldwide
medical standard in orthopedic surgery.
3. Picture archiving and communication system (PACS)
PACS is a system integration of medical images originally designed for facilitating
storage and interpreting images more efficiently. Most PACSs handle images from
various medical imaging instruments, including ultrasound (US), magnetic resonance
(MR), positron emission tomography (PET), computed tomography (CT), endoscopy
(ENDO), mammograms (MG), Direct radiography (DR), computed radiography (CR)
ophthalmology, etc. (Detailed data on medical imaging are documented in appendix)
- 32 -
Prototyping:
The PACS concept originated at the International Society for Optical Engineering (SPIE)
Medical Imaging Conference in Newport Beach, CA, in February 1982. Various people
are credited with the coinage of the term PACS. Cardiovascular radiologist Dr Andre
Duerinckx reported in 1983 that he had first used the term in 1981. Dr Harold Glass, a
medical physicist working in London in the early 1990s secured UK Government funding
and managed the project over many years which transformed Hammersmith Hospital in
London as the first filmless hospital in the United Kingdom. The first large-scale PACS
installation was in 1982 at the University of Kansas, Kansas City. However, this first
installation became more of a teaching experience of what not to do rather than what to
do in a PACS installation.
Diffusion and commercialization:
As efforts were made to build PACS in academic settings, manufacturers were beginning
to work on commercial PACS, and the user community of PACS was developing the
DICOM standard. (Digital Imaging and Communications in Medicine). Since PACS can
save costs and improve productivity, Digital copy and storage became dominant then in
health care industry. Nowadays, technologies like 64-slice CT that generates thousands of
images would never have worked on film. At workstations, these images can be sorted,
leveled, put into 3-D, and then diagnosed by physicians.
4. Other US companies founded by user innovators
- 33 -
Table 3.3 documents some startups founded by user innovator in the US, which could be
new potential materials for case study.
Company
Business Scope
Brock Rogers Surgical
Laparoscopic instruments that combine a robotic tele-
(Norwell)
Integrated Surgical Systems
(Sacramento)
manipulator
Computer workstation for pre-operative planning, 3D
surgical planning software
Intuitive Surgical Devices
MIS system for precise instinctive surgery
(Mountain View)
Vista Medical Technologies
(La Jolla)
Real-time,
3D,
visualization system
Table 3.3 Examples of user innovator founded firms
- 34 -
high
resolution
endosurgery
3.2 Lead User Theory testing
The initial developers of influential products and processes innovation have often been
found to be users. This innovative activity is also found to be concentrated among “lead
users” (von Hippel, 1986). Lead users are defined as members of a user population
having two characteristics: First, they highly benefit from obtaining a solution to their
needs - and then they are willing to innovate. (“Ahead of the market”) Second, they are at
the leading edge of important trends in the market - and so are currently experiencing
needs that will later be experienced by many users in that marketplace. (“High level of
expected benefit”)
As the concept introduced in previous section, Lead User Theory is an important area for
management research. A range of empirical studies have confirmed the correlations
between being an innovative user and lead user attributes in these special groups,
consistent with the proof that lead users are motivated and thus are more likely to
innovate. In their study of library software users Morrison et al. (2000) found that
innovating users had high scores on lead user characteristics relative to other users in the
same community, with the impact of characteristics being moderated by the capability of
users to harness their resources and those of the external environment. Also Franke and
Shah (2003) found that innovators exhibit these characteristics more significant than noninnovators. Similar results are derived by Franke and von Hippel (2003) finding that a
high intensity of lead user characteristics displayed by a user has a positive impact on the
likelihood that the respective user will innovate.
- 35 -
Paper
Lead Users: A
source of novel
product concepts,
Von Hippel, Eric
(1986)
Management
Science
The nature of
lead users and
measurement of
leading edge
status
Morris et al
(2004),
Research policy
Finding
commercially
attractive user
innovations: A
test of lead user
theory
Nikolaus Franke,
Eric von Hippel,
Journal of
Product
Research question
/Hypothesis
Market research
analyses are typically
not reliable in the
instance of novel
products or in product
categories
characterized by rapid
change (How to
analysis market
reliably?)
The author explored
the problem and
propose a solution:
Lead User Method
The actual nature of
the lead user
characteristics is
binary or continuous?
Proposed and
evaluated a continuous
analog to the lead user
construct, which
called leading edge
status (LES).
(“ahead of the
market”, “level of
expected benefit” and
“level of innovation”)
Analyzed the
relationship between
(a) the commercial
attractiveness, (b)
likelihood of
innovation
and the intensity of the
lead user
characteristics (2
index, high expected
Methodology
Findings
Reviewed prior
methods
Market research
without identifying the
importance of lead
users: Group of creative
users want to benefit
more from existing
products
Proposed Lead User
Theory
LU are “ahead of the
market”, and have
“high level of expected
benefit”
Greater benefit a user
could obtain from a
needed novel product,
greater his effort to
obtain a solution will
be. (tested by
Schmookler 1966)
The population
consisted of 13,000
libraries in Australia
employing almost
20,000 people. 10,000
of them part-time. The
response rate of 62%.
(survey items: Benefits
recognized early, High
level of benefits
expected, Perceived
LES, Applications
generation, 5 scale self
score )
questionnaire (online +
email) to users in kite
surfing (extreme sport)
Item (all self score, 456
responses, 5.6%):
high expected benefits
(by 5 scale to 7
questions), technical
expertise (5 scale to 7
questions), community-
lead users are familiar
with market conditions,
they can forecast and
provide new product
concept and design data
Posited 4 steps of LU
method:
(1) Identify an important
market or technical
trend; (2) Identify lead
users who lead that trend
in terms of (a)
experience and (b)
intensity of need;
(3) Analyze lead user
need data;
(4) Project lead user data
onto the general market
of interest.
- 36 -
Find a strong
relationship between the
three index and explain
how users with high LES
can offer a contribution
to both predicting and
accelerating early
product adoption
Both 2 components of
lead user attributes
independently contribute
to identifying
commercially attractive
user innovations:
high expected benefits
predicts innovation
likelihood, ahead of the
market predicts both the
Innovation
Management
(2006)
benefits and ahead of
the market) embodied
in those users
The roles of
product leadusers and product
experts in new
product
evaluation,
Focuses on the
theoretical and
empirical distinctions
between product leadusers and product
experts and tests their
joint and relative
impacts on the
accuracy of new
product evaluations.
H1: Product expertise
will be positively
related to the accuracy
of new product
evaluations.
H2: Product leadusership will be
positively related to
the accuracy of new
product evaluations.
H3: The impact of
product lead-usership
on the accuracy of
new product
evaluations will be
larger than that of
product expertise.
Muammer Ozer
(2009),
Research policy
based resources, ahead
of trend (leading
“freestyle” needs, scale
bar)
New product
evaluations and
subsequent actual
outcomes are observed.
Uses a prediction
sample to generate new
product evaluations and
a validation sample to
compare the original
evaluations with actual
results, and to assess
the predictive accuracy
of product experts and
product lead-users.
a longitudinal empirical
survey study
141 prediction user and
149 validation user self
response to purchase of
camera phone:
Predictive accuracy.
[(1−(Pi −A)2)]
Product expertise. 3
items, 7-point scales
Product lead-usership.
8 items, 4-point scales
commercial
attractiveness and
innovation likelihood
All hypotheses are
confirmed.
There are theoretical and
empirical distinctions
between product leadusers and product experts
with respect to the
accuracy of new product
evaluations.
The results of a
longitudinal empirical
study showed that both
product expertise and
product lead-usership are
positively related to the
accuracy of new product
evaluations. They also
indicated that the impact
of product lead-usership
is larger than that of
product expertise.
Table 3.4 Summary of published articles on testing of lead user theory
Through literature in this subject, scholars have already demonstrated that lead users in
end consumer industry showed high user characteristics. These results may also apply to
the context of user firm communities. From the stream of researches, I found lead user
theory testing is an important and interesting area. Specifically, scholars have some
disputes on Lead User Theory subject:
First of all, Morrison et al. (2004) used 3 dimensions to describe Lead User
characteristics, including “ahead of the market”, “level of expected benefit” and “level of
- 37 -
innovation”. Franke et al (2006) used 2 dimensions to characterize lead users and tested
these attributes independently. Ozer (2009) did a survey on lead user characteristics and
their effect on trend prediction, but he did not test the interrelation of 3 lead user
characteristics. Therefore, a cross industry comparing study on both end consumer users
and intermediate professional users is promising.
The other limitation of previous study is that they only use self assessment to access lead
user edge and characteristics. Thus, a survey study adding peer assessment to control bias
could generate more persuasive results. To be more specific, reliability is not sufficiently
examined in all these testing studies.
- 38 -
3.3 Lead user method
According to the Lead User Theory which is introduced in previous sections, lead users
often hold the potential to provide valuable input for firms’ idea generation and
innovation processes. Manufacturers may refer to this theory to absorb tacit knowledge
from users of their products or service. This method aims to tap this potential, which is
entitled the “lead user method” (von Hippel, 1986). A recent study at 3M highlights the
value of this approach: new product concepts developed together with lead users showed
a sales potential which was an average of eight times higher than traditionally developed
concepts (Lilien et al., 2002).
Previous studies have suggested that the stickiness of information can be very high
(Ogawa 1998, von Hippel 1998). Some scholars tended to conceptualize this information
as “tacit knowledge”. Many users are not truly aware of their preference and value
system when they use new products at the beginning, and even if they are, they are often
not able to formulate and translate them explicitly. Especially, when users noticed the
unsatisfied demand or some change in their preference, this information can not transmit
to manufacturers. For manufacturers in the industry, they also have difficulties on
manage new market trend which is generated by new change of user preference. Scholars
pointed out that “lead use method” could be a helpful solution.
- 39 -
Paper
Lead Users: A
source of novel
product
concepts,
Von Hippel,
Eric (1986)
Management
Science
Lead User
analyses for the
development of
new industrial
products,
Urban, Glen and
Von Hippel,
Eric, (1988)
Research question
/Hypothesis
Market research
analyses are typically
not reliable in the
instance of novel
products or in product
categories
characterized by rapid
change (How to
analysis market
reliably?)
The author explored
the problem and
propose a solution:
Lead User Method
H: Lead users can
serve as a needforecasting laboratory
for marketing research,
they can provide
valuable new product
concept and design
data to inquiring
manufacturers in
addition to need data
Management
Science
Implementing
the lead user
method in a high
technology firm,
Erik L. Olsona,
Geir Bakkeb,
(2001),
The Journal of
Product
If the LU method is so
good at uncovering
innovative product
ideas, why don’t more
companies use it as
part of their new
product development
process?
Methodology
Findings
Reviewed prior
methods
Market research
without identifying
the importance of lead
users: Group of
creative users want to
benefit more from
existing products
Proposed Lead User
Theory
LU are “ahead of the
market”, and have
“high level of
expected benefit”
Greater benefit a user
could obtain from a
needed novel product,
greater his effort to
obtain a solution will
be. (tested by
Schmookler 1966)
questionnaire to
identified lead users in
printed circuit boards
designing (PC-CAD)
Steps of LU project:
Specify Lead User
Indicators
Identify Lead User
Group
Generate Concept
with Lead Users
Test Lead User
Concept (Product)
lead users are familiar
with market conditions,
they can forecast and
provide new product
concept and design data
Posited 4 steps of LU
method:
(1) Identify an important
market or technical trend;
(2) Identify lead users who
lead that trend in terms of
(a) experience and (b)
intensity of need;
(3) Analyze lead user need
data;
(4) Project lead user data
onto the general market of
interest.
a longitudinal case
study approach in
Cinet (PC industry):
determining the trends
identifying lead users
developing the new
product concepts
evaluation of the LU
method inside Cinet
- 40 -
Lead users with the
hypothesized
characteristics were
clearly identified; a novel
product concept was
created based on lead user
insights and problemsolving activities.
New product concepts
generated on the basis of
lead user data were found
to be strongly preferred by
user community.
LU method is abandoned
by Cinet because of high
cost and ambiguous
results, 1) It is necessary
to pressure or reward
personnel in order to make
permanent changes to
established routines,
2) Researchers should be
careful at taking managers
Innovation
Management
Performance
assessment of
the lead user
idea-generation
process for new
product
development,
G.L. Lilien, P.D.
Morrison, K.
Searls, M.
Sonnack, and E.
von Hippel,
(2004)
Manage. Sci.
The Lead User
method: an
outline of
empirical
findings and
issues for future
research,
Christian Luthje
and Cornelius
Herstatt,
(2004),
R&D
Management
How does the LU
process actually
perform relative to
more traditionally used
methods? (In more
extreme condition,
beyond intended target
markets)
Hypotheses: LU
generate greater
commercial potential
than will non-LU
method, increase
overall innovating rate,
less protectable IP, cost
more money
Collects information
about both needs and
solutions from users at
the leading edges of
the target market, as
well as from users in
other markets that
face similar problems
in a more extreme
form. (inside 3M)
Steps: Goal
Generation and Team
Formation, Trend
Research, LU
Pyramid Networking,
LU Workshop and
Idea Improvement.
Compared LU method
with Funded Ideas (5
vs. 42 projects)
How are theories and
empirical findings of
user innovation and
marketing
management?
Lead User method is in
the focus of the present
paper, with respect to
its theoretical-empirical
foundation and its
implementation into
the innovation and
R&D management
systems.
Reviewing previous
papers
Empirical research on
user innovations is
reviewed to clarify the
theoretical foundation
of the Lead User
method.
The attention is also
drawn to the Lead
User practice by
discussing the various
process steps of this
specific approach on
the basis of two
applications of the
method.
Table 3.5 Summary of published articles on lead user method study
- 41 -
at their word when asking
them about their future
intentions.
The LU idea-generation
method does appear to
generate better results than
traditional methods.
LU project ideas are
projecting their highest
rate of major product line
generation in the past 50
years.
"Breakthrough" ideas
generated via the LU
process offered as good a
fit to existing divisional
goals and competencies as
did ideas generated by
traditional methods.
LU ideas project has high
intellectual property
protection as did the ideas
generated by non-LU
methods.
Proposed some new
Research Questions:
How to estimate costs and
benefits of innovation
among users? Can firms
change users’ opinion?
Who are needed in the
undisturbed executing
team to successful transfer
in-house know how?
How to assess richness
and relevance of data
source for detection of
trends?
How to identify Lead User
internally (via customer
complaint system) and
externally? How to
identify unsatisfied users
and unmet needs?
How can managers assess
and influence the
willingness of innovation
users to freely reveal their
invention and to cooperate
with the manufacturer?
However, knowledge on how to efficiently identify and integrate lead users into new
product development is still limited. Disagreement on effectiveness of Lead User Method
(Erik L et al 2001 vs. von Hippel et al 1988 2004) is noticeable in previous studies.
Scholars have different perspectives on cost, efficiency, accuracy of trend prediction and
some other aspects of lead user method. To verify and extend knowledge on this domain,
new case study and quantitative research are needed.
- 42 -
3.4 User preference
To date, only a few studies have quantified the correlation between heterogeneity of user
preferences and technological innovation process. For example, in an empirical study on
Apache's security software, Franke and von Hippel (2003) showed that users did have
unique needs, but also pointed out some unsatisfied demand with standard products.
Some users even claimed that they were willing to pay a considerable fee for
improvements which satisfy their individual needs. In a meta-dimensional analysis of
published cluster, Franke and Reisinger (2003) found evidence that this dissatisfaction
does exist. Current practice in the market generally leads to high levels of total variance
left over as in-segment variation (approximately 50% on average). This means that a
major group of customers remains dissatisfied with standard offerings on the market in
some degree.
Another indicator for the heterogeneity of user needs is the fact that many users take the
time to modify or innovate existing products. Franke and von Hippel (2003) presented an
overview of several studies and showed that in the fields sampled to date, 10% to nearly
40% of users report having modified or developed a product for in-house use (in the case
of industrial products) or for personal use (in the case of consumer products). In this case,
the correlation of heterogeneous demand in user community and potential market trend or
change in user value system is indicated.
- 43 -
Paper
Customer
Preference
Discontinuities: A
Trigger for Radical
Technological
Change,
Mary Tripsas
(2008),
MANAGERIAL
AND DECISION
ECONOMICS
How Demand
specificity shapes
transaction costs
explaining the
dynamics of the
liberalizing British
electricity sector
1990-2005,
Research question
What factors cause
a mature industry
to re-enter a period
of technological
turbulence? (the
importance of
demand-side
factors)
H: Preference
discontinuities can
also be the catalyst
for technological
transitions.
How firms
transaction costs
are influenced by
the nature of their
industry’s final
demand
environment
Alexander Frenzel
Baudisch,
DRUID 2007
Thinking about
technology:
Applying a
cognitive lens to
technical change
Sarah Kaplana and
Mary Tripsas, 2008,
Research Policy
Cognitive
explanations
should be central to
understanding
technology
evolution, authors
extend insight on
understanding
technology
trajectories across
the life cycle
Methodology
Introduce the concept of
preference trajectories:
periods of incremental
preference evolution
punctuated by
discontinuous changes
in preferences.
(Relevant attributes,
Minimum performance
requirement, Maximum
valued performance,
Relative preference for
attributes)
Tested qualitatively by
typesetter industry
1886-1990
(3 transitions, Hot
metal, Analog, Digital,
Laser )
An inductive case study
of the evolution of UK
electricity industry in
1990-2005 shows how
the specificity of
demand translates into
specificity of generation
and distribution assets.
Focus on UK electricity
consumption (base load,
peak load), wholesale
and retail electricity
prices, Changing
ownership of coal
plants, Market Share in
Retail Electricity
Developed a coevolutionary model of
technological frames
and technology:
Era of ferment,
Dominant design,
incremental change and
technological
discontinuity
Described interaction
between technology
trajectory, collective
- 44 -
Results
Preference
discontinuities turn out
to play an important role
in triggering
technological transitions
in an industry.
A radical change in user
preferences can alter the
relative attractiveness of
different technologies
and thus trigger the
introduction of new
technology in an
industry.
The low price elasticity
and the time specificity
of electricity demand
influence how firms
structure their portfolio
of generation assets and
their vertical scope
across generation and
distribution.
The design of market
institutions moderates
the persistent influence
of the demand specificity
on transaction costs and
firm behaviors.
Deepen understanding of
sources of variation in
the era of ferment,
conditions under which a
dominant design may be
achieved, the underlying
architecture of the era of
incremental change and
the dynamics associated
with discontinuities.
Interactions of
producers, users and
technological frame and
multiple players
(manufacturers and
users) technological
frames and interpretive
processes
institutions shape the
development of
collective frames around
the meaning of new
technologies.
Table 3.6 Summary of published articles on user preference research
One opportunity for future research is testing Tripsas’ user preference theory with
empirical case study. Since this theory hasn’t been quantitatively tested in other papers,
further research could pay attention to the following areas:
What is the choice of manufacturers on tradeoffs between multiple dimensions of
performance? What is the preference of users on that? Could it explain technological
change and firm survival? Is there any data that shows how users have different relevant
attributes, minimum performance requirements, or maximum valued performance,
(Tripsas, 2006)? Is there any difference between ordinary users and lead users on that?
Which is more close to the market trend and facts of firm competition?
- 45 -
3.5 Toolkits for user innovation and custom design
Product modification and development has been found to be a common user behavior in
many fields. For instance, it is reported that from 10% to nearly 40% of users have
modified or developed a product for in-house use (in the case of industrial products) or
for personal use (in the case of consumer products). As a practical matter, therefore, it is
important to find ways to selectively identify the user innovations that manufacturers will
find to be the basis for commercially attractive in the collectivity of user-developed
innovations. The implications of these findings for theory and also for practical
applications of the lead user construct are interesting to investigate.
Beside lead user method programs, some established firms tend to absorb tacit
knowledge from their users by providing them with specially designed toolkits (von
Hippel 2001). Scholars noticed a trend that established firms provide special toolkits to
their users. Actually, there are variations in the types of available toolkits. Some very
toolkits offer a large design and solution space and cannot be employed without a precise
technical understanding (e.g. toolkits for designing application-specific integrated circuits,
as described by von Hippel and Katz 2002). They depend on the customer taking on a
very active role as designer and they allow substantial innovations. Most of them are
employed in business to business settings where the economic benefits of toolkits are
apparent in many situations. The other kind of toolkits, particularly in consumer markets,
only offer a small solution space and only allow users to combine existed options (e.g.,
toolkits for designing eyeglasses, as described by von Hippel 2001). Although the
- 46 -
underlying principle is the similar, the latter toolkits focus on individuality and
customization more than on innovation. Scholars therefore suggest using the enhanced
term "toolkits for user innovation and custom design" as it describes this new trend.
Paper
The Impact of
Users on
Technological
Development: The
Role of Physician
Innovation in the
Medical Device
Industry,
Chatterji, Aaron K.
working paper
Transfers of user
process innovations
to process
equipment
producers:
A study of Dutch
high-tech firms
Jeroen P.J. de
Jonga, Eric von
Hippel (2009),
Research policy
User Toolkits for
Innovation
Eric von Hippel
(2001)
Journal of Product
Innovation
Management
Research
question
How user
inventions
compare to
manufacturer
inventions, and
how users
influence the
innovation
process more
broadly.
Little is known
about the
crucial process
by which userdeveloped
innovations are
transferred to
producers,
and about the
terms under
which such
transfers are
effected.
How can
benefits of
shifting free
need-related
design activities
to users be
achieved via
“user toolkits
for innovation”?
What element
Methodology
Results and findings
comparing the patented
inventions of doctor
inventors with other
medical device inventions
(1990-96), 20% inventors
are doctors (matched by
America Medical
Association database)
Adjusted forward
citations, backward
citations, class citations
A detailed survey of 498
high technology small and
medium-sized enterprises
in the Netherlands
13% of the cases in the
sample are new user
developments, and 25%
of the user innovations in
the sample were
transferred to
commercializing producer
firms
54% of these firms newly
develop or modify the
process equipment or
software they use inhouse at significant
private expense.
User inventors will
generate inventions that
are of greater importance
than manufacturers,
contribute to a broader set
of follow-on technologies
and that better anticipate
technological trajectories.
Analyzed the effect of
user toolkits on shifting
need-related development.
(1. transfer of “sticky”
user information, 2. user
can learn by doing)
Discussed the
development of custom
integrated circuits, custom
foods and module
- 47 -
Many transfers were made
without any direct
compensation.
From the perspective of
effective diffusion of user
innovations, innovations
with higher commercial
potential, and more
general appeal for users,
are much more likely to be
transferred to producers.
Most of our userinnovators were not
enthusiastic about “freely
revealing” their
innovations to others.
Open source economics
may be a general pattern in
the economy.
Firms should give users
real freedom to innovate,
allowing them to develop
their custom product via
iterative trial-and-error. In
this way, users can create a
preliminary design,
simulate or prototype it,
evaluate its functioning in
their own use
Learning from
leading-edge
customers at The
Sims: Opening up
the innovation
process using
toolkits
Reinhard Prügl and
Martin Schreier
R&D
Management, 2006
should such a
toolkit contain
libraries, which offer
“User-Friendly” Toolkits,
Appropriate “Solution
Space” and Translating
User Designs for
Production.
how users deal
with "the
invitation to
innovate"; how
attractive
individual user
designs might
be to other
users; how
toolkits and
users might add
to the process of
innovation
Studied the case of Sims:
toolkits could serve as a
promising market
research tool for guiding a
firm's new product
development efforts
environment, and then
iteratively improve it until
satisfied.
User toolkits for
innovation can be much
more effective than
traditional, manufacturerbased development
methods
Users are not "one-time
shoppers" – in fact, their
innovative engagement is
rather long-lasting,
continuous, evolving, and
intense. Leading-edge
users do not merely
content themselves with
the official toolkits
provided by the
manufacturer.
Table 3.7 Summary of published articles on toolkits for user innovation and custom design
As discussed in Section 3.4, flexible manufacturing systems have started to enable
companies to respond to each customer's individual preferences for an individual product.
Toolkits for user innovation and custom design often aim to build the interface between
manufacturers and customers and facilitate the active transfer of tacit knowledge. A
possible idea is to shift the task of designing new products to users by equipping them
with some toolkits, which enable the users to convert their ideas into custom products or
solutions. These toolkits allow trial-and-error experimentation and deliver immediate
feedback on the potential outcome of design ideas. Once a satisfactory solution is found,
the design can be transferred into a firm's production system and then the self-designed
product can be delivered to the customer.
- 48 -
In this case, a toolkit can be an important method to transfer tacit information. It is often
found that novel products are developed through "learning by doing" processes (von
Hippel and Tyre 1995, Thomke, von Hippel and Franke 1998) or by "trial and error"
procedure (Ishii and Takaya 1992, Polley and Van de Ven 1996). Toolkits can provide a
setting and platform for "trial-and-error" learning. In order to innovate, the users need to
be informed about all of the possibilities at first; then they can try out various possibilities,
learn from errors, compare different solutions, and thus engage in a step-by-step learning
by doing process. However, an effective toolkit should also open enough space for users
to try new solutions.
Due to the novelty of this phenomenon, research into the shifting of innovation and
design tasks from manufacturers to customers is still in its early stages. However, studies
in this field are growing fast, as many start-ups as well as MNCs like Dell, Nestlé, and
Nike have started to empower their customers with toolkits.
- 49 -
3.6 Profit distribution and strategies of different entities
3.6.1 Quantitative analysis with Equilibrium theory: profit distribution
Figure 3.1 Equilibrium between user‐manufacturer and established firms
Source: C. Baldwin et al (2006)
As shown in Figure 3.1, Baldwin et al (2006) theorized a market shared between a usermanufacturer and established manufacturer based on following assumptions:
1. Ideal competitive market is only dominated by these two suppliers.
2. Established manufacturers enter the market with less-competitive product after user
manufacturer’s successful product.
- 50 -
In detail, three steps are identified in the commercialization of user innovations, which is
a typical supporting study of process and pattern of user innovation:
Step 1: From ordinary user to user innovator: Some users improve a product in order to
obtain more benefits from its use and develop that innovation further by sharing the
information with other users (in a user community). In this step, the whole user
community benefits from the user innovation and the best innovations may be developed
by users in the community.
Step 2: From user innovator to user-manufacturer: Some users might not be willing or
able to spend the time and effort to reproduce an innovation themselves, but they might
be willing to purchase the innovation from one of the original innovators who have
become user-manufacturers and who earn a profit by selling the product or service to
other users.
Step 3: From user-manufacturer to dominate firms: When some user innovator founded
firms perceive a user innovation to be attractive enough for commercialization, they will
have advantages over other players since mass production methods and economies of
scale can reduce variable costs.
As a result, if consumers are only concerned about consumer surplus (willingness-to-pay
minus set price) while manufacturers are concerned about profits, a shared market
equilibrium exists. Basically, user-manufacturers focus on a niche of demanding users,
while large manufacturers focus on the mass market. If we assume that consumers are
only concerned with consumer surplus (the difference between consumer’s willingness to
pay and the deal price of product), this equilibrium occurs when the consumer surplus of
- 51 -
user manufactured product equals the consumer surplus of products from established
firms.
3.6.2 Game theory analysis of options
Figure 3.2 Game theory analysis of options among multiple entities
Source: Harhoff et al (2003)
As shown in Figure 3.2, Harhoff et al (2003) conducted a quantitative research on
multilateral analysis of option with game theory. The study analyzed and explained
equilibrium between user manufacturer and established manufacturer based on their
choice over the whole innovation diffusion phase. It suggested established manufacturer
have a follower’s advantage when they choose to incorporate user innovation. Discussion
of this alternative advantage is stated in Section 4.3. These researches shed some light to
the new strategy management on entrepreneurship and firm boundary.
- 52 -
Chapter 4 Discussion
This chapter aims to portray the stream of user innovation research as a whole picture. In
this way, the inter connections between subfields can be shown. Moreover, connections
between research on user innovation and other current research topics are also discussed.
Finally, new areas for future research are proposed.
4.1 The inner connection of user innovation research flow
User
Experience via
usage
Heterogeneous
demand
New value
system
User
innovation
New Design
Space
Tacit knowledge
User
innovator
User
manufacturer
New Product
Development
by incumbents
Toolkits delivered to users
User-manufacturer
boundary
Selection of lead users
Innovation by
new entrants
User centered
innovation
Lead User
Method
(Application of
LU Theory)
Manufacturer
Figure 4.1 Inner connection of user centered innovation research flow
- 53 -
Figure 4.1 shows the whole picture of research stream from user innovation perspective,
which suggests the inner connection of research subfields.
The literature of case studies on user innovation and entrepreneurship indicate that lead
users often obtain tacit knowledge in a new design space, which shapes their
understanding of new needs, because they often have special needs or preferences. If
some of these lead users successfully introduce a prototype innovation into the user
community, a user innovation will emerge.
On the other side, established firms also intend to absorb this tacit knowledge despite the
fact that stickiness of information and the firm boundaries exist. Since the lead user
method is a practical application of lead user theory, established manufacturers often
incorporate with lead users and provide them with design toolkits in order to benefit from
lead user’s new product development process. In this way, user participated design
gradually become a trend and finally be regarded as user centered innovation.
- 54 -
4.2 Linking research on user perspective with other important
issues:
4.2.1 Open innovation
“Open Innovation” refers to a trend that originally means “the use of purposive inflows
and outflows of knowledge to accelerate internal innovation, and expand the markets for
external use of innovation, respectively” according to Chesbrough (2006). It is
considered as a key attribute of 3rd generation of R&D. Established companies, especially
Multinational Corporations (MNCs), found that the breakthrough of information
communication and economic globalization changed the previous closed R&D system, so
that they had to face the fact of technology diffusion and knowledge distribution. As a
result, they not only chose to utilize some R&D idea and outcomes from a third party, but
also let their own know how and intellectual properties licensed to other parties for
another way to make profit. The major change is differences in the view of innovation
flow and interaction, from “how to avoid openness” to “how to take advantage from
openness”.
Open innovation is similar to user innovation in some degree. The concept of open
innovation has two aspects, let R&D activities open for inflow ideas inside to make profit
internally and outsource or license internal R&D outcome to other entities to profit
externally. If this inflow idea is from users, this innovation is also a user innovation. On
the other hand, one possible option of technological know-how interflow is open toolkits
to user community and let users innovate.
- 55 -
The knowledge flow and innovation type are shown in Figure 4.2:
Figure 4.2 Knowledge flow and connection of open innovation and user innovation
Source: User and Open Innovation Workshop (2009)
Recently, two trends of openness have in merged enabling “Open Innovation”, which are
proposed by user innovation research:
1.) Increased interest in learning from users, especially lead users
2.) Advances in development and usage of social media, which means the extend
openness to user community
- 56 -
4.2.2 Complementary assets and related theory
Teece (1986) proposed the concept of “appropriability regimes” and the theoretical
model of “Profit from technological innovation”, and explained:
•
Why do innovators fail while fast followers win
•
Whether to integrate or to collaborate for established firms
•
How to protect innovation from imitation
•
Implications for trade and economic policy
This “Profit from technological innovation” theory has important influence on
management research and practical industry. User toolkits trend is a good current
explanation of this theory. A better understanding of how manufacturers can profit from
users innovations might also explain the role of complementary assets in external
technological changes. Given that the trend of open innovation speeds up technological
information flow in the industry, while user innovation demonstrate both manufacturers
and users can benefit from this information flow, some new research questions are
interesting to drown. For instance, how “open” should the information flow be, what is
the best equilibrium between manufacturers and users? Furthermore, how innovation by
users correlate to complementary assets of users or manufacturers, and what is the
difference process between user innovators founded new entrants and incumbent
manufacturers?
- 57 -
4.2.3 Intellectual Property related issue
Intellectual Property Right is a major protection of companies’ interest and advantage on
technological know how. However, some scholars advocates rigid enforcement of
intellectual property rights, without proper consideration of legal and traditional rights to
“fair use,” can hinder knowledge diffusion, impede follow-on innovations, and adversely
affect social welfare. In fact, not all of user innovators have the awareness to protect their
own intellectual property rights. Their innovative ideas often inter-flow in the user
community. However, those firms which pay more attention to lead users may obtain the
know how easier than others. Therefore, the government should carefully study how to
develop an IPR policy that leads the world in its understanding of how to balance the
needs of all parties an increasingly fast-moving and collaborative innovation environment.
Based on studies described earlier, some issues are interesting to research further:
•
If weak IPR system often causes complementary assets (co-specialized assets) more
important for success, is it an advantage for incumbents/complementary assets holder?
•
Moreover, if strong IPR system can cause complementary assets less important, is it
beneficial for established firms to be more active in contractual licensing and
outsourcing?
- 58 -
4.3 Implications and new areas for future research:
1. Alternative respective of Followers’ advantage
Many cases suggest that so-called “fast-follower” can recognize a promising
product for an unmet needs and win over the first users by learning, absorbing
tacit knowledge and promoting the unmet need. Usually, these followers are user
innovators, and more importantly some of these following players are lead users
in their own market. This type of secondary user innovation or following strategy
has more chance in industries with weak regimes of appropriability. Learning by
doing could be the focal strategy for these followers.
2. Heterogeneous value system and demand of user
Evolution of user value system is not only a reflection of changing of user
preference, but also an index for new entrepreneur opportunities and design space.
One example of this evolution is the case of Wii, Nitendo managed to identify the
demand of users’ value on family and sports style and success in gaming industry.
As a result, Nitendo explored and dominated the market of interactive motion
gaming. Thus, how to identify new demand and value system of user is important
for firms in their strategic management system.
3. User entrepreneurship and regimes of appropriability
Previous studies found that the more investment needed (a), the more uncertainty
of newly discovered design space on the market (b) and more existed
- 59 -
competition (c) would lead to less number of user manufacturers but more IP
licensing and assigning.
If user innovation is significantly important for the industry, the boundary of
companies will change with the trend of interactive open source toolkits
delivered to lead users. Hence, a hybrid R&D system with “co-creation” from
users should be established.
4. Patterns of innovation
Many cases of user innovation could be found in both academic and industrial
journals. The investigation of innovators’ background and the history of start ups
are needed to recognize the pattern of user innovation. Functional role of users
could be differentiated into direct users and indirect users. (As shown in Figure
4.3) The intermediate lead users are mainly with professional expertise in
relevant area, while end users often innovate in order to benefit more via direct
use of their trial prototype. In this way, the type of user may affect the pattern of
innovation and the number of user-found new entrants in different industries.
Furthermore, user innovation is focused on the source of innovation. However,
scholars tend to categorize innovation according to the internal pattern. For
instance, when study of user innovation is investigated, more attention should be
drawn on the type of innovation and its implication, for instance, incremental
innovation or radical innovation.
- 60 -
User Innovator
Direct User
Lead U
ser
Indirect User
Figure 4.3 Multiple roles of users in intermediate user dominated industries
Overall, this thesis provides a comprehensive literature review and points out potential
research question for further study. Furthermore, it reveals the internal relationship and
rational connection inside each research area of user innovation, and it has also advanced
the knowledge in the management of innovation with perspective from the demand side,
with discussion on driver and implication of user innovation.
- 61 -
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Appendix:
I.Industrial analysis
Profile of Medical Device Industry
Background
Health care, which refers to the diagnosis, treatment of illness and preservation of health,
is an industry based on both service and leading technology. A medical device is a
product which is used in diagnosis, therapy or surgery for medical purposes. When
medical device applied to the body of patient, the effect of the medical device is primarily
physical, while pharmaceutical drugs mainly affect the body in a biochemical way. In
some case, a precise and complex medical device is also known as a medical instrument.
Scope and Definition
Definition in USA by the Food and Drug Administration
A medical device is an instrument, apparatus, implement, machine, contrivance, implant,
in vitro reagent, or other similar or related article, including a component part, or
accessory which is:
•
Recognized in the official National Formulary, or the United States Pharmacopoeia,
or any supplement to them,
•
Intended for use in the diagnosis of disease or other conditions, or in the cure,
mitigation, treatment, or prevention of disease, in man or other animals, or
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•
Intended to affect the structure or any function of the body of man or other animals,
and which does not achieve any of its primary intended purposes through chemical
action within or on the body of man or other animals and which is not dependent
upon being metabolized for the achievement of any of its primary intended purposes.
European Definition
Any instrument, apparatus, appliance, software, material or other article, whether used
alone or in combination, including the software intended by its manufacturer to be used
specifically for diagnostic and/or therapeutic purposes and necessary for its proper
application, intended by the manufacturer to be used for human beings for the purpose of:
•
Diagnosis, prevention, monitoring, treatment or alleviation of disease,
•
Diagnosis, monitoring, treatment, alleviation of or compensation for an injury or
handicap,
•
Investigation, replacement or modification of the anatomy or of a physiological
process,
•
Control of conception, and which does not achieve its principal intended action in or
on the human body by pharmacological, immunological or metabolic means, but
which may be assisted in its function by such means.
Classification
According to distinct function, medical devices could be classified into following
categories:
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Diagnostic equipment: before surgery or treatment
Medical imaging machines: X-ray, ultrasound and MRI machines, PET and CT scanners
Non-imaging equipment: Dose Calibrators, Liquid scintillation counter, Mass
Spectrometer
Therapeutic equipment: during surgery or treatment
Medical lasers, LASIK surgical machines, radiation/chemical therapeutic machine
Medical monitors and Life support:
Monitors for ECG, EEG, EMG, blood pressure, and dissolved gases/glucose in the blood
Medical ventilators, heart-lung machines, ECMO, and dialysis machines (artificial kidney)
Medical devices have remarkably extended the ability of physicians and surgeons to
diagnose and treat diseases, making implacable contributions to health care industry.
Until computer-assisted tomography and magnetic resonance imaging have been invented,
the mainstream practice of current medicine gradually came into being.
Major inventions and innovations
Major inventions in the history of medical device industry
1540, artificial limb, by Ambroise Pare
1630, obstetric forceps, by Peter Chamberlen
1714, mercury thermometer, by Gabriel Fahrenheit
1775, bifocal lenses, by Benjamin Franklin
1792, ambulance, by Dominique Jean Larrey
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1796, vaccination, by Edward Jenner
1816, stethoscope, by René Laennec
1817, dental plate, by Anthony Plantson
1853, hypodermic syringe, by Alexander Wood
1887, contact lens, by Adolf Fick
1895, X-ray, by Wilhelm Röntgen
1903, electrocardiograph, by Willem Einthoven
1956, endoscope, by Basil Hirschowitz
1957, artificial pacemaker, by C. Walton Lillehei and Earl Bakken
1958, ultrasound scan, by Ian Donald
1973, CT (CAT) scan, by Godfrey Hounsfield and Allan Cormack
1977, MRI, by Paul Lauterbur
1982, artificial heart, by Robert Jarvik
The list indicates a phenomenon that many inventors of major invention are advanced
practitioner in medical care industry with meta-knowledge of a specific non-medical
related technology at that time. These inventions overturned the health care industry of
the period and become the foundation of current health care industry.
Modern industry and technology develops at a fast speed nowadays. With the emergence
of digital electronic technology and diffusion of information explosion via internet, not
only has lifestyle of human beings changed remarkably, but also the technology in health
care industry developed notably, which serves for the most basic and significant demand
of human, being alive and healthy. Technology is actually the activator of innovation and
business. When inter industrial leaning between electrical computing engineering and
health care industry developed, dominate and mainstream product in medical device
industry emerged and evolved.
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Medical device industry is a typical industry to research on, especially study user
innovation in diagnostic and therapeutic device industry separately. A major distinct of
medical device industry is the multiple-user situation. For diagnostic device and
therapeutic device in hospitals, direct users are physicians and surgeons, whereas patients
are indirect users. For home-healthcare therapeutic device, direct users are patients and
their families, while indirect users are physicians and surgeons, who often recommend
and evaluate home-healthcare devices.
In resident medical device industry (diagnostic and therapeutic medical device), the
purchasers are usually organizations. As physicians and surgeons are direct user, they
have high possibility to find unmet demand and design space. However, even ordinary
product in the industry is very complex and difficult to produce, so lead users seldom
become user manufacturer. They often apply their innovative knowledge into patents and
license to established multi-national companies.
In home-healthcare device industry, the direct user is usually the purchaser. The pattern
of user innovation is similar with other consumer-oriented industries. The only distinct
attribute is that innovation often from indirect users. In this case, indirect users are lead
users.
Industry Trend
General market data of current medical device industry
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The global medical device industry generated total revenues of $137.3 billion in 2007.
(Healthcare supplies sales generated total revenues of $93.1 billion)
The performance of the industry is forecast to decelerate, with an anticipated Compound
Annual Growth Rate (CAGR) of 4.4% for the five-year period 2007-2012.
Global medical device market by categories, 1996
Product Group
Sales ($ bn)
percetage (%)
Surgical instruments
36.4
28.0
Consumables and supplies
33.9
26.1
Imaging and radiotherapy
25.9
19.9
In vitro diagnostics
18.1
13.9
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Electron-medical equipment
7.9
6.1
Dental equipment
7.8
6.0
Total
130.0
100.0
Source: Medical Options based on HIMA data
Top 10 leading companies in the industry
Medical Device sales
Rank and company
($ billion)
% of total revenue
1. Johnson & Johnson (US)
8.1
38
2. Baxter Healthcare (US)
5.4
100
3. Siemens (Germany)
4.7
8
4. Abbott Laboratories (US)
4.7
43
5. GE Medical (US)
3.9
5
6. Becton Dickinson (US)
2.8
100
7. Toshiba (Japan)
2.6
2
2.3
55
9. Medtronic (US)
2.2
100
10. Philips (Netherlands)
2.2
2
8. Boehringer Mannheim
(Germany)
Source: Clinica, October 6th, 1997
Current leading companies of the industry:
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Source: Industrial Profile, Global Health Care Equipment & Supplies, Datamonitor (2008)
- 80 -
LEADING COMPANIES
GE: dominator in imaging instruments (competitors: Siemens, Philips)
GE Healthcare is a provider of medical imaging, medical diagnostics, patient monitoring
systems, disease research, drug discovery and biopharmaceutical services. The company
is a business segment of the General Electric Company. It has a strong presence in more
than 100 countries including the US, China, India, Singapore, Japan and European
markets. GE Healthcare generates revenues from five primary businesses, including
diagnostic equipment and related services, healthcare facilities services, healthcare IT,
diagnostic pharmaceuticals, and life sciences. The company recorded revenues of
$16,562 million during the fiscal year ended December 2006, an increase of 9.3% over
2005. The operating profit of the company was $3,143 million during fiscal year 2006, an
increase of 17.9% over 2005.
Johnson & Johnson (J&J): Key player in health care supplies sector
J&J is a global manufacturer of health care products as well as a provider of related
services. The company operates predominantly through three divisions: consumer,
pharmaceuticals and medical devices and diagnostics. J&J's consumer division develops
and markets products for baby and kids care, skin care, oral care, wound care, women's
health care, nutritional and over-the-counter pharmaceutical products. These products are
distributed either through wholesalers or directly to independent and chain retail outlets.
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Barriers for entrants
•
Huge R&D costs
•
Clinical trial
•
Regulatory approval: premarket approval applications (PMAs)
•
Intellectual property issues
•
Technical service and maintenance focused
Competition for incumbents
•
Purchasers’ less concern about brand identity
•
Negligible switching costs (standard and mature products on the market)
•
Advantage of buyers’ position
•
Little price transparency
•
Interest of service, maintenance and price
Six Forces in MD industry
•
Players: friends and foes of companies
•
Funding: revenue and profit
•
Policy: regulation pervading the industry
•
Technology: foundations of innovation
•
Customers: market not only patients
•
Accountability: cost and willingness to buy
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Global market growth rate of the industry:
Market growth
Country
rate (%)
China
27.3
Thailand
18.1
India
16.0
Chile
14.8
South Korea
13.2
Brazil
9.9
Argentina
7.6
Mexico
7.4
US
6.8
Japan
6.1
EU (average)
5.0
Source: HIMA, 1997 Global Medical Technology Update
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II. Preliminary patent analysis on CT
Major manufacturer: GE, PHLIPS, SIEMENS, MEDTRONIC, MINDRAY
Industrial Classification:
ISIC
Section: C - Manufacturing
Division: 26 - Manufacture of computer, electronic and optical products
266 - Manufacture of irradiation, electro-medical and electrotherapeutic equipment
267 - Manufacture of optical instruments and photographic equipment
268 - Manufacture of magnetic and optical media
US SIC
Division D: Manufacturing
Major Group 38: Measuring, Analyzing, And Controlling Instruments; Photographic,
Medical And Optical Goods; Watches And Clocks
Industry Group 384: Surgical, Medical, And Dental Instruments And Supplies
3841 Surgical and Medical Instruments and Apparatus
EU
Section: C - Manufacturing
C26.6 - Manufacture of irradiation, electro-medical and electrotherapeutic equipment
C26.7 - Manufacture of optical instruments and photographic equipment
C26.8 - Manufacture of magnetic and optical media
UK
SECTION D
MANUFACTURING
Subsection DL
MANUFACTURE OF ELECTRICAL AND OPTICAL EQUIPMENT
- 84 -
Group 33
Manufacture of medical, precision and optical instruments
The generations of CT technology
Computed tomography (CT) scanners have a typical history of evolving. The general
classification of CT scanners based upon the arrangement of components and the
mechanical motion required collecting the data. However, we should not assume that a
higher generation number necessarily means a higher performance system.
First generation (1970): translation of source/detector pair, rotating scan. A single X-ray
source and a single X-ray detector cell collect all the data for a single slice. The
source/detector pair is then rotated slightly and a subsequent set of measurements are
obtained during a translation past the patient. Scan time: more than 4 min.
Source of these illustrating pictures are Wiki.com
Second generation: The beam measured by each detector is at a slightly different angle
with respect to the object, each translation step generates multiple parallel ray projections.
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Scanning gantry rotates around patient in 10◦ steps. The 2nd generation scanner is more
efficient and faster. This generation is also referred to as a translate/rotate scanner with
multiple parallel ray projections. Scan time may usually be 18-20s.
Third generation: rotating x-ray source, rotating detector ring. A large detector array with
enough, high spatial resolution cells allow the simultaneous measurement of a fan-beam
projection of the entire patient cross-section. The imaging process is significantly faster
than 1st or 2nd generation systems. However, very high performance detectors are
needed to avoid ring artefacts and the system is more sensitive to aliasing. This
generation is often referred to as rotate/rotate scanner geometry. Scan time can be as low
as 500 ms.
- 86 -
Fourth generation: Tube rotates only geometry, rotating x-ray source, stationary detector
ring. To avoid the sensitivity to ring artifacts, a design was developed using a stationary
detector ring and a rotating X-ray tube. Because the reduced motion seemed consistent
with a reduction in complexity, this new geometry is known as the fourth generation.
Scan times of approximately 500 ms are possible.
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Patent mapping analysis:
Example patent (start point of search):
Since 4-dimensional imaging is a dominate technology in CT manufacturing industry, a
US patent related with 4-dimensional CT scanner which is assigned by Siemens was
chosen for research in this case study. If put Multi-slice, 4D and low-dose together, no
patent could be found in the search engine.
US7245698, 4-dimensional digital tomosynthesis and its applications in radiation therapy
Assignee: Siemens Medical Solutions USA, Inc.
IP classification:
•
IPC
SECTION A — HUMAN NECESSITIES
A61 MEDICAL OR VETERINARY SCIENCE; HYGIENE
A61N ELECTROTHERAPY; MAGNETOTHERAPY; RADIATION THERAPY;
ULTRASOUND THERAPY
A61N 5 Radiation therapy
A61N 5/10 X-ray therapy; Gamma-ray therapy; Particle-irradiation therapy
•
UPC
378 X-ray or gamma ray systems or devices;
001 Specific application;
004 Computerized tomography;
015 Continuous mechanical rotation
•
ECLA
HUMAN NECESSITIES, A
MEDICAL OR VETERINARY SCIENCE; HYGIENE, A61
ELECTROTHERAPY; MAGNETOTHERAPY; RADIATION THERAPY, A61N
Radiation therapy, A61N5/00
- 88 -
X-ray therapy; Gamma-ray therapy; Particle-irradiation therapy, A61N5/10
Monitoring or verifying systems, A61N5/10E
Verifying the position of the patient with respect to the radiation beam
A61N5/10E1
Landscape of SIEMENS bio-imaging patent family (total number: 392)
The result of 4-dimensional CT technology in SIEMENS patent family is 68 patents. The
patent map is processed by “theme-map function” by Aureka. Blue dots are patents
applied by user innovators. These patents are listed in following figures:
- 89 -
- 90 -
[...]... this innovation- related information Ease and accuracy of the design space is the major competing advantage for userinnovators against established manufacturers During the time of a user innovator becoming user manufacturer, user innovation is also in the phase of diffusion If the innovation is promising enough or the design space is broad enough for established firms to enter the market and attempt to. .. develop an innovation by themselves Users often have another advantage over other potential innovators, especially manufacturers, with respect to conducting and protecting innovations from imitators User innovators can identify the unsatisfied demand and profit from the resulting innovation while keeping it in house as a trade secret This option is seldom available to manufacturers, who typically must... partially from users Usually, lead users are more active in the formation of user centered innovation Here is my summary on characteristics of different user activities in all innovation steps based on previous user innovation theoretical models: Steps of user innovation Invention & prototyping Information diffusion User community Emergence and aggregation of specified needs Lead user User-innovator... installation became more of a teaching experience of what not to do rather than what to do in a PACS installation Diffusion and commercialization: As efforts were made to build PACS in academic settings, manufacturers were beginning to work on commercial PACS, and the user community of PACS was developing the DICOM standard (Digital Imaging and Communications in Medicine) Since PACS can save costs and... can be a major source of innovation This conceptual work has started a research stream investigating users as the sources of innovation As commonly accepted in management research, innovation refers to successfully commercialized invention However, when scholars reported cases of user innovation, some cases are still in prototype phase, and some innovations are commercialized by manufacturers with the. .. groups: innovation by intermediate users and innovation by end consumers Actually, some scholars have already noticed and even emphasized the differences of characteristics of innovation by intermediate users and end consumers, because end user only aim for maximum of utility and intermediate users often aim to balance utility and profit This variance upon value network may lead to different choice on technology... this review study, papers are mainly selected from prestigious academic management journals: Academy of Management Review, Administrative Science Quarterly, IEEE Transactions on Engineering Management, International Journal of Technology Management, Journal of Product Innovation Management, Management Science, Strategic Management Journal, R&D Management and Research Policy as well as the Harvard Business... concept of User centered innovation This generalized concept includes the phenomenon that manufacturers absorb user innovators’ ideas and introduce them into the mass market, and that manufacturers absorb innovative ideas from their loyal users into R&D units to identify new market tendency In this case, the final innovation is possessed by established manufacturers; however, source of ideas is partially... must reveal an innovation in the form of a new product or service to potential adopters if they hope to sell it and thus profit from it (Harhoff et al, 2003) - 10 - 1.2 Motivation and Objective Based on an increasing attention and interest in research about the phenomenon and tendency of user innovation, a classified and comprehensive review of technological innovation management literature with the perspective... invention company The market and Commercialization fans of the innovation Table 2.1 Characteristics of different user activities in all innovation steps Table 2.1 summarized the different characteristics of users during the process of user innovation It could also be considered as typical model of user innovation Some strategic management researches within different entities are reviewed in Section ...NATIONAL UNIVERSITY OF SINGAPORE From user demand to manufacturer design A Review of the Literature on User Innovation SHAO Dong (Donald) DIVISION OF ENGINEERING & TECHNOLOGY MANAGEMENT NATIONAL... communities are eager to share and exchange this innovation- related information Ease and accuracy of the design space is the major competing advantage for userinnovators against established manufacturers... rational connection inside each research area of user innovation, and it has also advanced the knowledge in the management of innovation with perspective from the demand side, with discussion