GAME CAROGroup member: Đặng Ngọc Thư Nguyễn Minh Diện Nguyễn Bảo Tín Đinh Đức Anh Instructors : Hoàng Hữu Đức... GROUP MEMBERĐặng Ngọc Thư Nguyễn Minh Diện Đinh Đức Anh Nguyễn Bảo Tín..
Trang 1GAME CARO
Group member: Đặng Ngọc Thư
Nguyễn Minh Diện Nguyễn Bảo Tín Đinh Đức Anh Instructors : Hoàng Hữu Đức
Trang 2GROUP MEMBER
Đặng Ngọc Thư Nguyễn Minh Diện Đinh Đức Anh Nguyễn Bảo Tín
Trang 3INTRODUCTION
TO THE TOPIC
01
CONTENTS
THEORETICAL BASIS
02
EXECUTION AND
INSTALLATION
Trang 4INTRODUCTION
TO THE TOPIC
01
Trang 5REASON FOR CHOOSE TOPIC
Keep players entertained
Fully demonstrate the requirements of the subject Various functions to improve programming
knowledge
Trang 6GOALS AND RESULTS
Build an online checkerboard game that can
be played with many other players
Improve knowledge of Server-Client
connection with TCP/IP
Proficient in MultiThread
Understand how TCP Sockets work
Trang 7THEORETICAL
BASIS
02
Trang 8IP addresses are
divided into 5 classes
A, B, C, D, E
TCP
Data transmission is slow but provides safety, no data loss
UDP
Data transfer is fast and efficient but not
secure
Network protocols
Trang 9Client-Server model
The client sends the request to the server and the server processes and returns the result
Trang 10Socket Programming
Method of establishing connection between client and server
Once the socket is established, the two computers can exchange
services and data
Trang 11EXECUTION AND INSTALLATION
03
Trang 1204
Trang 13Complete most of the main functions of the game caro
Understand and use client-server model, socket programming, TCP, UDP protocols,
Helps improve teamwork skills
Trang 14THANK YOU
EVERYONE FOR
LISTENING