Chapter Four: Player’s Options effect as long as the characters are within 15 ft of each other Normal: With only the Battle Mates feat the characters must be within ft of each other for the bonus to take effect Special: While the gender combination of those in the relationship does not matter while using this feat, a character may only use the feat with one other specific person Note that this bonus is in affect if the feat holder and their chosen character are fighting each other If the romance ends (such as due to the partner’s death), this feat can be retrained the next time the character gains a level Battle Mates Avitians and Ceravossians have always trained to fight as a group Fighting alongside the one you love pushes you to ensure their survival Prerequisites: base attack bonus +1; romantic relationship with another PC or NPC that has lasted for at least a year; Born in either the Avitian Empire or the Ceravossian Republic Benefit: Choose a character that you are in a romantic relationship with When fighting enemies adjacent to each other the chosen character gains a +1 morale bonus both to their base attack and their armor class If you and your chosen character move more than ft away from each other, they lose this bonus Special: While the gender combination of those in the relationship does not matter while using this feat, a character may only use the feat with one other specific person Note, this bonus is in effect if the feat holder and their chosen character are fighting each other If the romance ends (such as due to the partner’s death), this feat can be retrained the next time the character gains a level Armorless Combat You have trained to fight without depending on heavy armor to provide defense Prerequisites: base attack bonus +1; Tir Ydrail or the Ostmen Islands are homeland Benefit: While wearing padded armor, leather armor, or no armor, gain 50% extra Dex bonus, rounded down, to your armor class Foreign Hero Your deeds are celebrated by all Even in foreign lands people flock to your side Renown Benefits: You are able to choose an additional land in which you may gain a Renown bonus You must still pay all costs to gain this bonus The Renown bonus in the newly chosen land gains the standard Renown limit of your homeland Special: You may take this feat multiple times choosing a new land each time Improved Armorless Combat You have honed your ability to fight to the degree that relying on heavy armor is detrimental and shrug off minor cuts and bruises as inconsequential Prerequisites: base attack bonus +5; Armorless Fighting; Tir Ydrail or the Ostmen Islands are homeland Benefit: While padded armor, leather armor, or no armor, gain 100% extra Dex bonus, rounded down, to your armor class World Renown Tales of your deeds are known far from your homeland Prerequisites: Renown bonus of +2 in homeland Benefit: You are able to choose an additional land in which you may gain a Renown bonus You must still pay all costs to gain this bonus The Renown bonus in the newly chosen land is limited to +5 Special: You may take this feat multiple times choosing a new land each time Skills The world of Aeliode is a complicatred place Senetors battle each other in the senate inquisiters and priests seek out heretics, and mysterious wonders travel the land withunfathomable plans Because the world is filled with intrigure and secrets, the standard availible skills just might not be enough It is for this reason that the Imperiums Campaign Setting has added a new skill for those characters who wish to find answers Interrogate (Cha) You are skilled at asking questions and getting them answered Interrogate covers all types of situations in which you are asking a single individual questions that you want answers to The can be friendly questions, subtle inquires, aggressive questioning under torchlight, or more aggressive means of questioning Prerequisites: Renown bonus of +5 in homeland; World 51