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Sandy petersens cthulhu mythos (1) 136

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V Magic Occult Rituals Pathfinder Roleplaying Game: Occult Adventures introduces rules for occult rituals with some similarities to these rules If your game uses occult ritual rules, these rituals can be adapted to function within that system with the following adjustments: Casting Time: Increase the number of phases to equal the ritual’s level The casting time generally changes to 10 minutes per ritual level, with a skill check every 10 minutes If the casting time is already at least hours, it is generally hour per ritual level with a skill check every hour instead Components: The ritual automatically fails if any of the casters are killed, incapacitated, separated by more than 100 feet, or are removed from line of effect to each other If a ritual’s casting is aided by at least four secondary casters, all casters gain a +1 bonus on all skill checks attempted as part of casting the ritual This bonus increases by for every four secondary casters beyond four (up to a maximum bonus of +5 for 20 or more secondary casters) This replaces any bonus listed in the ritual’s description for secondary casters Skill Checks: Increase the number of skill checks to equal the ritual’s level The ritual doesn’t fail from failed skill checks until a number of failures equal to or greater than half the number of skill checks required occurs The primary caster can choose any order in which to attempt the skill checks Contact Deep Ones: Draw attention of nearby deep ones 3rd-Level Rituals Contact Formless Spawn: Draw attention of a formless spawn of Tsathoggua Create Elder Sign: Outer Gods, Great Old Ones, and their servants can't touch warded object Inscribe the Yellow Sign: Sign maddens insane or knowing creatures and compels them to serve the King in Yellow Secret Mouth: Give target a bite attack on any body part 4th-Level Rituals Brew Space Mead: Year-long brewing allows survival in space Protective Aura: Gain stoneskin and protection from chaos/evil/good/law while casting another ritual 5th-Level Rituals Bind Byakhee: Force a byakhee to serve Bind Star Vampire: Force a star vampire to serve Bride of Sathla: Ritual drowning protects large area from extraplanar creatures Call Byakhee: Conjure 1d4 uncontrolled byakhee Call of Cthulhu: Invite Cthulhu into caster's mind Call Star Vampire: Conjure uncontrolled star vampire Contact Yithians: Draw attention of Yithians in present time Dragon Ascending: Revive essential salts Dragon Descending: Dissolve creature subject to essential salts Essential Salts: Prepare corpse to be revived by dragon ascending Mao Ceremony: Gain magic power by ritual killing 7th-Level Rituals Acid Blood Curse: Target becomes resistant to and bleeds acid but corrodes gear Bind Dimensional Shambler: Compel dimensional shambler to serve Call Dimensional Shambler: Conjure uncontrolled dimensional shambler The Red Sign: Blood sacrifice enhances nonhumanoid's mind 129

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