Skills Handle Animal +8, Knowledge (animals) +3, Knowledge (nature) +3, Perception +4, Profession (Teamster) +4, Ride +6, Survival +4 Camp followers are made up of various types of experts of levels 1–5; slaves can be of any PC or NPC class, as suits the campaign and adventure Bandit CR 1/2 XP 200 Human warrior CN Medium humanoid Init +2; Senses Perception –1 Defense AC 17, touch 13, flat-footed 14 (+3 armor, +2 Dex, +1 dodge, +1 shield) hp 11 (2d10) Fort +3, Ref +2, Will –1 Offense Speed 30 ft Melee rapier +3 (1d6+1/18–20) or sap +3 (1d6+1 nonlethal) Ranged composite longbow +4 (1d8+1/x3) statistics Str 13, Dex 14, Con 11, Int 10, Wis 8, Cha Base Atk +2; CMB +3; CMD 16 Feats Dodge, Point Blank Shot Skills Climb +4, Handle Animal +3, Intimidate +3, Ride +5, Stealth +2 The Pock & Environs At the time of their demise or disappearance during the course of their historic battle, Yhethinar and Bethayalbub were rumored to possess the following abilities and items: Yhethinar CR 16 XP 76,800 Male Human Wizard 17 CE Medium humanoid (human) Init +4; Senses Perception +18 Defense AC 24, touch 19, flat-footed 21 (+5 armor, +3 Dex, +5 deflection, +1 insight) hp 62 (17d6) Fort +11, Ref +15, Will +17 SR 18 Offense Speed 20 ft 10 Special Attacks hand of the apprentice (8/day), metamagic mastery (5/day) Wizard Spells Prepared (CL 17th; concentration +24): 9th—gate 8th—form of the dragon III, greater planar binding (DC 23) 7th—banishment (DC 22), finger of death (DC 22), limited wish 6th—contingency, disintegrate (DC 21), getawayAPG, true seeing 5th—contact other plane, feeblemind (DC 20), lesser planar binding (DC 20), polymorph, telepathic bond 4th—charm monster (DC 19), dimension door, lesser geas (DC 19), mass dazeUM (DC 19), phantasmal killer (DC 19) 3rd—arcane sight, clairaudience/clairvoyance, dispel magic, fly, lightning bolt (DC 18) 2nd—acid arrow, alter self, blindness/deafness (DC 17), detect thoughts (DC 17), hypnotic pattern (DC 17) 1st—charm person (DC 16), comprehend languages, disguise self, hypnotism (DC 16), protection from good, unseen servant (at will)—arcane mark, detect magic, mage hand, read magic statistics Str 8, Dex 19, Con 10, Int 21, Wis 12, Cha 18 Base Atk +8; CMB +7; CMD 27 Feats Brew Potion, Combat Casting, Craft Construct, Craft Magic Arms & Armor, Craft Rod, Craft Staff, Craft Wand, Craft Wondrous Item, Forge Ring, Golem ConstructorUM, Great Fortitude, Iron Will, Lightning Reflexes, Scribe Scroll Traits charming, focused mind Skills Appraise +25, Bluff +26 (+27 vs characters who could be attracted to him), Diplomacy +21 (+22 vs characters who could be attracted to him), Knowledge (arcana) +25, Knowledge (history) +25, Knowledge (planes) +25, Perception +18, Sense Motive +18, Spellcraft +25 SQ arcane bonds (arcane bond [amulet of magecraft [enchantment]]), specialized schools (universalist) Combat Gear bead of force, mindmaster’s eyes, ring of spell storing (major), robe of the archmagi (black), staff of enchantment, wand of dimensional anchor, wand of shatter; Other Gear amulet of magecraft, belt of incredible dexterity +6, boots of levitation, cloak of resistance +4, crystal ball, dust of illusion, figurine (ebony fly), headband of alluring charisma +4, dusty rose prism ioun stone, ring of protection +5, ring of spell turning, rod of beguiling, seducer’s bane