A Complete Guide to Programming in C++ part 5 pot

A Complete Guide to Programming in C++ part 5 pot

A Complete Guide to Programming in C++ part 5 pot

... character 65 97 32 46 48 0 &apos ;A& apos; &apos ;a& apos; ' ' '.' '0' '\0' FUNDAMENTAL TYPES (CONTINUED) ■ 21 ᮀ Floating-Point Types Numbers with a fraction part are indicated by a decimal point in ... in C++ and are referred to as floating-point numbers. In contrast to integers, floating-point numbers must be stored to a preset...
Ngày tải lên : 06/07/2014, 17:21
  • 10
  • 363
  • 1
A Complete Guide to Programming in C++ part 85 potx

A Complete Guide to Programming in C++ part 85 potx

... 59 3 constructor calls in, 59 7 initializing, 59 6, 59 7 Virtual destructors declaring, 54 9 virtual keyword, 59 3 Virtual methods, 54 6, 54 7 calling, 54 4, 54 5 declaring, 54 7 pure, 56 6, 56 7 redefining, 54 7 Virtual ... 59 Standard methods, 279 sample program, 278 Standard output, 59 Standard settings, 65 Star character, 233 State flags, 6 45, 647 Statements, 9 Static...
Ngày tải lên : 06/07/2014, 17:21
  • 7
  • 492
  • 1
A Complete Guide to Programming in C++ part 4 pot

A Complete Guide to Programming in C++ part 4 pot

... returning a value of 0 as an exit code to the calling program. It is standard practice to use the exit code 0 to indicate that a program has terminated correctly. Note that statements are followed ... be treated as a flow of data. Predefined names in C++ are to be found in the std (standard) namespace. The using directive allows direct access to the names of the std name...
Ngày tải lên : 06/07/2014, 17:21
  • 10
  • 484
  • 1
A Complete Guide to Programming in C++ part 6 potx

A Complete Guide to Programming in C++ part 6 potx

... <iostream> using namespace std; int gVar1; // Global variables, int gVar2 = 2; // explicit initialization int main() { char ch(&apos ;A& apos;); // Local variable being initialized // or: char ch = &apos ;A& apos;; cout ... records are stored in variables to enable their processing by a program. Variables are also referred to as objects, particularly if they belong to a clas...
Ngày tải lên : 06/07/2014, 17:21
  • 10
  • 682
  • 2
A Complete Guide to Programming in C++ part 8 potx

A Complete Guide to Programming in C++ part 8 potx

... This makes the string class available and allows user- friendly string manipulations in C++. The following pages contain further details on this topic. ᮀ Header Files in the C Programming Language The ... header files standardized for the C programming language were adopted for the C++ standard and, thus, the complete functionality of the standard C libraries is available to C...
Ngày tải lên : 06/07/2014, 17:21
  • 10
  • 584
  • 2
A Complete Guide to Programming in C++ part 13 potx

A Complete Guide to Programming in C++ part 13 potx

... operator has a value and belongs to a certain type. The type and value are defined by the last expression in a statement separated by commas. Example: x = (a = 3, b = 5, a * b); In this example ... can define and initialize a variable within an if statement. The expression is true if converting the variable’s value to a bool type yields true. In this case the variable...
Ngày tải lên : 06/07/2014, 17:21
  • 10
  • 366
  • 1
A Complete Guide to Programming in C++ part 17 potx

A Complete Guide to Programming in C++ part 17 potx

... decimal part of the floating-point number is removed. For example, 1.9 converts to the integer 1. Rounding can be achieved by adding 0 .5 to a posi- tive floating-point number or subtracting 0 .5 ... particularly applies to converting negative floating- point numbers to unsigned integers (see Example 4). c. Conversion of a floating-point type to a smaller type If the float...
Ngày tải lên : 06/07/2014, 17:21
  • 10
  • 275
  • 0
A Complete Guide to Programming in C++ part 18 pot

A Complete Guide to Programming in C++ part 18 pot

... left blank DEFINING AND ASSIGNING STRINGS ■ 155 C++ uses the standard class string to represent and manipulate strings allowing for comfortable and safe string handling. During string operations ... copying, con- catenation, and comparison. Additionally, various methods for string manipulation such as insertion, erasing, searching, and replacing are available. ᮀ Initializing Strings A...
Ngày tải lên : 06/07/2014, 17:21
  • 10
  • 284
  • 0
A Complete Guide to Programming in C++ part 23 potx

A Complete Guide to Programming in C++ part 23 potx

... always static. These objects are created when a program is launched and are available until the program is terminated. Four storage classes are available for creating objects with the scope and ... central objects defined as extern. ✓ NOTE 204 ■ CHAPTER 11 ST0RAGE CLASSES AND NAMESPACES // StrToL.cpp // The function strToLong() converts a string containing // a leading integer into an i...
Ngày tải lên : 06/07/2014, 17:21
  • 10
  • 365
  • 0
A Complete Guide to Programming in C++ part 39 pot

A Complete Guide to Programming in C++ part 39 pot

... Indices As we have already seen, a parameter for an array argument is always a pointer to the first array element. When declaring parameters for a given type T: T name[] is always equivalent to T *name. So ... define an array whose elements are pointers. An array of this type is referred to as a pointer array. Example: Account* accPtr [5] ; The array accPtr contains five Account...
Ngày tải lên : 06/07/2014, 17:21
  • 10
  • 282
  • 0