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game programming gems 8 [electronic resource]

game programming gems 8 [electronic resource]

game programming gems 8 [electronic resource]

... deliver to game developers. I’m excited to introduce a new section in this edition of Game Programming Gems 8 that I’m calling “General Purpose Computing on GPUs.” This is a new area for the Gems ... edition of the Game Programming Gems series, started byMark DeLoura in 2000. The first edition was inspired by Andrew Glassner’spopular Graphics Gems series. Since then, other Gems series have ... influence future gems. In the general programming section, we have a number of tools to help with thedevelopment, performance, and testing of our game engines. We include gems thatdeal with...
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panda3d 1.7 game developer's cookbook [electronic resource]

panda3d 1.7 game developer's cookbook [electronic resource]

... every frame using tasks.Chapter 8, Collision Detection and Physics: Physics and proper collision handling are important parts of a game. Panda3D gives you powerful programming libraries for controlling ... take you through all the topics involved in developing games with Panda3D. After a quick sweep through setting up a basic scene, Panda3D 1.7 Game Developer's Cookbook will bring up topics ... performance proling.Focused recipes will get you closer to your game development goals step-by-step. This book covers advanced topics of game development with the industry-scale Panda3D engine. With...
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beginning directx 11 game programming [electronic resource]

beginning directx 11 game programming [electronic resource]

... DirectX.Windows Games ExplorerThe Games Explorer is a feature of Windows Vista and Windows 7 that allowsdevelopers to present their games on those OSs. The Games Explorer handlesthings such as the game s ... . . 287 History of Programmable Shaders . . . . . . . . . . . . . . . . . . . . . . 288 Effect Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289 Effect ... resourcesavailable to games and took away the direct access developers had enjoyed for solong. Most games written to support Windows at the time consisted mainly ofcard and board games, while most games continued...
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mathematics for 3d game programming and computer graphics, third edition [electronic resource]

mathematics for 3d game programming and computer graphics, third edition [electronic resource]

... the book. Chapter 3: Matrices. An understanding of matrices is another basic necessity of 3D game programming. This chapter discusses elementary concepts such as ma-trix representation of linear ... see material presented in the previous three chapters applied to practical applications in 3D game programming and computer graphics. After analyzing lines and planes in 3D space, we introduce ... projection matrices. Chapter 6: Ray Tracing. Ray tracing methods are useful in many areas of game programming, including light map generation, line-of-sight determination, and collision detection....
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iphone 3d game programming all in one [electronic resource]

iphone 3d game programming all in one [electronic resource]

... all games, ac-tions happen over a period of time. Basically, game programming is an art in-volving the arrangement of events over a period of time.Can we actually create an equation for games? Game ... fast, or if it’s too slow,the game goes down the tubes.It’s Not the Size of the Game, It’s the Motion of theAir-to-Surface MissilesThree-dimensional games involve gameplay occurring in three ... within your game world andthe reaction of your game to player input, but the performance of your game aswell. It’s important to understand the implications of each line of code to your game s bottom...
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core python applications programming [electronic resource]

core python applications programming [electronic resource]

... 8 Extending Python 364 8. 1 Introduction/Motivation 365 8. 2 Extending Python by Writing Extensions 3 68 8.3 Related Topics 384 8. 4 Exercises 388 Part II Web Development 389 Chapter 9Web Clients ... 2.6+ 80 7D.1 Python 3: The Next Generation 80 7D.2 Integers 80 9D.3 Built-In Functions 81 2D.4 Object-Oriented Programming: Two Different Class Objects 81 4D.5 Strings 81 5D.6 Exceptions 81 6D.7 ... Tables 7 68 Appendix CPython 3: The Evolution of a Programming Language 7 98 C.1 Why Is Python Changing? 799C.2 What Has Changed? 799C.3 Migration Tools 80 5C.4 Conclusion 80 6C.5 References 80 6Appendix...
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monkey game development beginner's guide [electronic resource] create monetized 2d games deployable to almost any platform

monkey game development beginner's guide [electronic resource] create monetized 2d games deployable to almost any platform

... 2 78 Summary 2 78 Chapter 9: Game #8, Treasure Chest 279Frameworks and modules used 280 Reusing code 280 The parts of the game resources 280 And here they are… the game objects! 281 Layers 281 Our ... 6: Game #5, Balls Out! 177Which frameworks and modules are used? 1 78 Game resources 1 78 Our lovely game objects 179Layers 179The tle screen 179 Game background 180 The ball 180 Enemies 180 The ... tle screen 282 Table of Contents[ xiii ]A menu screen 282 The "high-score" screen 282 A game background 283 The worthy gems 283 The gem selector 284 Parcle eects 284 Preparaon…...
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windows 8 secrets [electronic resource] do what you never thought possible with windows 8 and rt

windows 8 secrets [electronic resource] do what you never thought possible with windows 8 and rt

... ShowsSummaryChapter 10: Xbox Games with Windows 8 Games and the Metro EnvironmentFinding and Acquiring Games forWindows 8 Finding and Acquiring DesktopGamesXbox LIVE and Windows 8 SummaryChapter 11: ... CapabilitiesFeatureWindows 8 Windows 8 ProWindowsRTMaximumnumber ofprocessors1 2 2MaximumRAM4 GB(x86), 16GB (x64)4 GB(x86), 64GB (x64)4 GBTable 1-2: Upgrade CapabilitiesFeatureWindows 8 Windows 8 ProWindowsRTUpgrades ... Win-dows 8 on an existing PC, you will be choosingbetween Windows 8 and Windows 8 Pro. It’s thatsimple.If you’re buying a new PC, that also means,generally, that you will choose between Windows8...
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wizards and warriors [electronic resource] massively multiplayer online game creation

wizards and warriors [electronic resource] massively multiplayer online game creation

... fun game for your friends and family, create a game that you’ve always wanted to, create a project that can show off your game makingskills, be an indie game maker, or just want to create a game ... importantly games.In addition to giving the user the ability to access single player games, AOL isalso accredited with releasing the first graphical MMO game called NeverwinterNights. The game was ... other players nearby).n In -game events: MMO games should be taking place in evolving worlds,where the player feels that the game is a living entity. Ultima createdin -game events such as invasions,...
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game mechanics [electronic resource] advanced game design

game mechanics [electronic resource] advanced game design

... those types of rules for most games in that genre.ptg8274339 8 GAME MECHANICS: ADVANCED GAME DESIGNTABLE 1.1 Game Mechanics and Game Genresptg8274339DESIGNING GAME MECHANICS 9CHAPTER 1Discrete ... ptg8274339 Game Mechanics Advanced Game Design Ernest AdamsJoris DormansCrawfordchris crawford on interactive storytellingISBN-13:ISBN-10:9 78- 0-321 -82 027-30-321 -82 027-49 780 321 82 02735 ... play. www.newriders.com Game Mechanics Advanced Game Design Game Mechanics Advanced Game Design 032 182 0274_GameMechanics_Cvr.indd 1 5/29/12 1:02 PMptg8274339DESIGNING GAME MECHANICS 5CHAPTER...
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