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unity 3d games for ios

Games (for 3+4) ( things for school).ppt

Games (for 3+4) ( things for school).ppt

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... THINGS FOR SCHOOLB A G 8 CHECK VOCABULARY 1LUCKY2TopicTopic : THINGS FOR SCHOOLR U L E R5 1LUCKY2TopicTopic : THINGS FOR SCHOOLP E N7 1LUCKY2TopicTopic : THINGS FOR SCHOOLP ... I L2 1LUCKY2TopicTopic : THINGS FOR SCHOOLE R A S E R3 1LUCKY2TopicTopic : THINGS FOR SCHOOLB O O K4 1LUCKY2TopicTopic : THINGS FOR SCHOOLD E S K1...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P1 pptx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P1 pptx

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... Part IV, “Preparing Assets for Games with 3D Studio Max,” it’sbetter to run NT2000 or higher for stability and its OpenGL environment. I usuallydo my work and play games on Windows 98, however.As ... me to get deep intothe 3D modeling industry. Particular thanks got to Roman Ormandy for develop-ing such a lovely product, to Bibiana Gasparik, and to Norm Fortier, for tech-sup-porting me ... downloadable fromhttp://www.microsoft.com/directx , installed in order to play the 3D games and touse the 3D software.Unfortunately, this book had to be printed in black and white (can you imagine...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P2 docx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P2 docx

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... Apply the TriangulationWhen you export the model for 3D Studio Max, all faces get triangulated, meaningall vertices are interconnected at the rudimentary ... www.verypdf.com to remove this watermark.13. Now for the last item: the feeder hose underneath the RF-9. I’d like to addcaps to start and end the hose for a more authentic look, then sweep thehose ... sections that follow explain how to modify thetrueSpace 6 environment for modeling, as well asother items you should consider before you begin.If you’re already familiar with trueSpace and wantto...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P3 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P3 doc

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... ahead and install it.When you do, make sure the plug-in for 3D Studio Max is installed as well. Theoption for installing the plug-in for Max is part of the installation routine.99Installing ... to rotate your model in 3D space and select coordinates for unwrapping. Notice that the Mapping tab under the Command Panel hasexpanded to offer you a suite of options for unwrapping your object.Click ... on-the-fly.Figure 5.13Importing theRF9.stl file in 3D Studio Max.TIPIf you’re new to 3D StudioMax, or need some guidanceusing it, see the 3D StudioMax tutorials on the CD-ROMthat accompanies...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P4 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P4 doc

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... you need to unify andoptimize your character model in 3D Studio Max before pushing it over toDeepUV.In this chapter, you will■Use 3D Studio Max to complete the slogre model.■Use Max to ... to take a screen shot ofthe UVW map in 3D Studio Max and paint over it in a program like Photoshop.Alternatively, you can export the U-Vs to Deep Paint 3D and use that in conjunc-tion with Photoshop ... they are not relaxed—thatis, the halves are not taking ontheir natural volumetric form asthey would in 3D space. To seewhat I mean, with all points of onlyone half selected, click Relax...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P5 pdf

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P5 pdf

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... texture. Also, setForced to None. Later on, you can do something advanced like force your texturegroups to use a common palette for game optimization, but let’s not go overboard for now. When everything ... game called for you tocreate a texture for the side of an old train car. Just get a really good snapshot ofthe car in broad daylight, clean it up a bit, and slap it on the side of a 3D model—it’s ... currently working inRGB (24-bit) color mode, which is typical for any texture creation, but the imagewill have too much color information for a typical game engine to handle(although some game engines,...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P6 docx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P6 docx

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... can use for almost any type ofrock on any planet—just try changing the foreground and background colors for different results.1. Start a new 512 × 512-pixel RGB image.2. Select any foreground ... Noise, using the same settingsas before. 15. Click Filter, Render, Lighting Effects, again using the same settings as before(use the Alpha map you created earlier for the texture channel).16. Click ... The first one shows simple holes, called form ties, commonly seen in largebuildings. These holes are the byproduct of the cement formers holding the formitself together, but architects and...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P7 ppt

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P7 ppt

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... WindDirection: From the Left12. Choose Edit, Transform, Rotate 90 degrees CW (clockwise) to restore themask.13. Press Q to exit Quick Mask mode.You have transformed the crack into one that drips. From ... colorwall in seconds is just a matter ofsetting new foreground and back-ground colors, then playing theStone Wall action. I make tiles for my set by playing a stone-replacement action called“Patternize,” ... called“Patternize,” consisting of thesteps I mentioned just before.TIPNotice that some of the stones in theset have cracks in them—try adding astop just before the call to the GaussianBlur in the Stone...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P8 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P8 doc

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... faux-finish plasticpieces kids get for G.I. Joe karate boards(see the Crate tutorial in Chapter 9).I’ll show you a couple filtering techniques for creating wood, but only for fun (usingpictures of ... only interested in slivers of wood for boards.)2. Press D to reset your swatches.3. Choose Filter, Render, Clouds.4. Start a new layer and fill it with the foreground color (black).5. Choose ... can be done in several ways. The easiest is to first create acube primitive in any 3D program like trueSpace or 3D Studio Max and simplypaint the faces of the cube with the texture, assuming the...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P9 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P9 doc

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... Texture,Craquelure if you’re looking for amore scaly or cracked-skin appear-ance (see Figure 10.4).399Skin and BonesFigure 10.4 Applythe Craquelure filter for an added touch.TIPAny time you ... of the outside border of the grate.19. Fill the selection with a foreground-to-background radial gradient, usingblack as the foreground color and a deep red, like hex# 6F0707, as the back-ground. ... and fill it with a black-to–deep red linear gradient, indicating that that area is some form of vent for the furnace (see Figure 9.46).3849.Advanced Texturing ExamplesFigure 9.44 Fill acircular...
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