... you’re using your device for development, click ‘‘Use for development ’ on this page. 2. Create an AppID for the iOS Viewer. Click App IDs and select New App ID. For the description, use an ... you in setting up the required tools. GameSalad Requirements These are the minimum hardware and software requirements for developing iOS games with GameSalad: Intel-based Mac computer with ... Figure 1-7. iOS Developer Program fee You have the opportunity to review your enrollment information one last time before submitting. Carefully review the information. Next, accept the iOS Developer...
Ngày tải lên: 14/03/2014, 10:20
... Press iPhone Application Development FOR IOS 4 DUNCAN CAMPBELL VISUAL QUICK S tA rt GUIDE Download from WoweBook.com ptg Acknowledgments Thanks to Whitney Walker , Clifford Colby , Kim Wimpsett , ... line. You can now safely forget about managing memory for the label—you balanced your retain / release calls, and the view will release its subviews (and therefore the label) by itself. This ... developer. You can find more information on the Apple Developer Connec- tion Web site ( http://developer.apple.com ). Xcode is part of a suite of development tools used for creating iPhone, iPod...
Ngày tải lên: 29/03/2014, 06:20
Learn Lua for iOS Game Development ppt
... related to tables for storage, retrieval, and indexing, and math relevant to game development. Using the printf Function Lua has a print function, but it does not allow for formatted output like ... that formats the string in a form that is suitable and safe for use with the Lua interpreter. All the characters are correctly escaped to work. For example string.format('%q', 'a ... calculations required for our apps. www.it-ebooks.info CHAPTER 4: Math with Lua52 Using a Grid in a Game If you ever end up creating a simple board game, you will realize that the game is basically...
Ngày tải lên: 29/03/2014, 20:20
Building XNA 2.0 Games: A Practical Guide for Independent Game Development ppt
... everything in Game1 . As a general rule, putting too much functionality in Game1 is a terrible idea, but for really small projects, it’s forgivable. If we were making a larger game, or a game we might ... 2.0 Games: A Practical Guide for Independent Game Development Copyright © 2008 by James Silva and John Sedlak All rights reserved. No part of this work may be reproduced or transmitted in any form ... start doing some substantial game development in upcoming chapters. For example, you’ll see more versatile SpriteBatch rendering in Chapter 4, and learn how to organize game entities using objects...
Ngày tải lên: 05/03/2014, 22:21
Beginning iOS Game Development pptx
... be interested in writing a game for iOS. Why do you want to write a game? There are some great reasons to write a game for iOS, fi rst and foremost is that writing a game is fun! You can escape ... dialog into sections for templates for building software for iOS and for Mac OS X. Since you are reading this book, you are probably most interested in developing games for iOS. So, you will generally ... STARTED CHAPTER 1: GAMES ON IOS 3 What Makes a Good iOS Game? 4 Device Usage 4 Use Unique Features of iOS 4 Make Your Game Fun 5 Graphics and Design 6 Developing Your Idea 6 Documenting Your Game 6 Prototyping...
Ngày tải lên: 06/03/2014, 08:21
AndEngine for Android Game Development Cookbook docx
... base your entire game& apos;s texture format on compressed textures, but for large quantities of subtle images, using compressed textures can add noticeable performance to your game. www.it-ebooks.info AndEngine ... likes to play video games. So he decided to put all his hobbies together and develop his rst video game for his favorite mobile platform—Android. So far Sergio has released 3 games and he continues ... steps: 1. Create the game manager singleton: private static GameManager INSTANCE; // The constructor does not do anything for this singleton GameManager(){ } public static GameManager getInstance(){ ...
Ngày tải lên: 07/03/2014, 02:20
Cocos2d for iPhone 1 Game Development Cookbook pptx
... many best-selling games. Do you want to take your Cocos2d game development skills to the next level and become more professional in Cocos2d game design? Cocos2d for iPhone 1 Game Development Cookbook ... more information such as, for example, a pointer to the running CCAnimation instance, frame information, and physical bodies. There's more As you get more involved with Cocos2d game development ... (vinayak.chittar@gmail.com) Preface Cocos2d for iPhone is a robust but simple to use 2D game framework for iPhone. It is fast, exible, free, and App Store approved. More than 2500 App Store games already use it,...
Ngày tải lên: 14/03/2014, 21:20
game and graphics programming for ios and android with opengl es 2.0
... the popular mobile game engine SIO2 ( http://sio2interactive.com). Formerly a game engine developer, Romain has dedicated his efforts to build a state-of-the-art game engine for mobile devices ... in the game development process, she has been professionally working as a 2D and 3D graphics designer, game programmer (scripting), and web designer for game sites, as well as managing game quality ... GETTING STARTED 1 Software Requirements 2 For iOS Developers 2 For Android Developers 2 Downloading the Book’s SDK 4 Importing Projects 5 For iOS Developers 5 For Android Developers 5 The Template...
Ngày tải lên: 22/03/2014, 13:36
Unity iOS Game Development Beginner''''s Guide potx
... example(MonoBehaviour): def Start(): curTransform as Transform curTransform = gameObject.GetComponent[of Transform]() curTransform = gameObject.transform PacktLib.PacktPub.com PacktLib oers ... these books; Unity Game Development Essenals, Unity 3D Game Development by Example Beginner's Guide, and Unity 3D Game Development Hotshot. Preface [ 3 ] Who this book is for If you are a ... that camera sees to the Game view: The Control Bar, in the Game view, contains useful controls for adjusng the Game view to deliver informaon useful in rendering the Game view closer to the...
Ngày tải lên: 22/03/2014, 15:20
Windows Mobile Game Development: Building Games for the Windows Phone and Other Mobile Devices pdf
... the Game Engine 77 Designing the Game Engine 77 Implementing the Engine 79 CGameEngineBase 79 CGameObjectBase 85 CGameObjectGDIBase 87 CGameEngineGDIBase 88 CGameFunctions 90 Using the Game ... display Form1 (the caption of our test form). Click this and then click the Activate button to redisplay your program window. ii Windows Mobile Game Development: Building Games for the Windows ... of OpenGL 288 ■Chapter 11: Creating 2D Games with OpenGL 289 Adding OpenGL to the Game Engine 289 i Windows Mobile Game Development Building Games for the Windows Phone and Other Mobile...
Ngày tải lên: 22/03/2014, 15:21
Developing C# Apps for iPhone and iPad using MonoTouch: iOS Apps Development for .NET Developers doc
... $99/year. For more information, go to http://developer.apple.com and read about their development program. Enterprise deployment is for those wishing to develop internal applications for a company ... Studio to write libraries for use in MonoTouch, but it involves converting your standard C# class library projects to MonoTouch iOS class library projects. For more information, and a tool to ... Documentation One of the biggest drawbacks to developing for MonoTouch is that, while there is a wealth of documentation for developing for the iOS in general, the MonoTouch documentation itself...
Ngày tải lên: 28/03/2014, 23:20
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 docx
... Chichester, West Sussex, PO19 8SQ, United Kingdom For details of our global editorial offi ces, for customer services and for information about how to apply for permission to reuse the copyright material ... MODELVIEWPROJECTIONMATRIX uniform variable declaration line with the following: uniform mediump mat4 MODELVIEWMATRIX; uniform mediump mat4 PROJECTIONMATRIX; uniform mediump mat3 NORMALMATRIX; uniform mediump ... Ociacia CREDITS ffirs.indd ixffirs.indd ix 1/11/12 8:21:02 AM1/11/12 8:21:02 AM www.it-ebooks.info Game and Graphics Programming for iOS and Android ® with OpenGL ® ES 2.0 ffirs.indd iiiffirs.indd iii 1/11/12...
Ngày tải lên: 29/03/2014, 22:20
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