... into Unity and begin developing that dream game. ■ Unity Fundamentals dissects the Unity iPhone interface. You’ll learn about the Unity Editor’s general functionality. You’ll create a Unity 3D ... right—a 3D vector doesn’t have to relate to an object moving through space in our 3D game, it could also be the color of a light in the 3D game. You may have heard of RGB color. This stands for red, ... important for you to fill out your contract information initially if you don’t want to. It is a must that you download the iPhone SDK from the Apple Developer portal before you can delve into Unity...
Ngày tải lên: 09/11/2013, 08:54
Learn Cocoa Touch for iOS doc
... ideally an iOS device running iOS 5.1 or newer. While older versions of Mac OS X, Xcode, and iOS may still be in use, screenshots and step-by-step instructions in this book may not work for other ... but aren’t enforced by any header. Conforming to Protocols To conform to a protocol, we create a list after the declaration of a class. We’ll create a new class, Delegate, to conform to the ... file dialog On the next screen, enter Person for Class and NSObject for Subclass of. Click Next, and then choose the path (the default should be fine for now). (See Figure 2-2.) CHAPTER 1: Getting...
Ngày tải lên: 06/03/2014, 03:20
Learn GamesSalad for iOS pot
... Figure 1-7. iOS Developer Program fee You have the opportunity to review your enrollment information one last time before submitting. Carefully review the information. Next, accept the iOS Developer ... you’re using your device for development, click ‘‘Use for development’’ on this page. 2. Create an AppID for the iOS Viewer. Click App IDs and select New App ID. For the description, use an ... requirements for developing iOS games with GameSalad: Intel-based Mac computer with 1GB RAM Mac OS X 10.6 (Snow Leopard) or higher AniOS device (ideally a device per targeted platform) ...
Ngày tải lên: 06/03/2014, 03:20
CINEMA 4D RELEASE 11: 3D FOR THE REAL WORLD pot
... Export The COLLADA file format is a 3D file format from the Khronos Group. Originally created by Sony Computer Entertainment for use with the Playstation 3 and portable Playstation formats, this increasingly ... list of 3D shader presets. The advantage of these shaders is that you don’t have to worry about mapping your texture or seams in your texture because a 3D shader will be calculated for the 3D space. ... the scene, for example polygon objects, cameras, lights and bones and other deformers. You can render any view at any time to check your work. A Group Icon contains several attributes for one group...
Ngày tải lên: 07/03/2014, 15:20
Learn Cocoa Touch for iOS ppt
... same for the emulator and the platform you’re writing for . There is no iOS emulator available, but if there were, code compiled for the emulator would be the same as code compiled for the ... people, buttons for editing information, and so on. The belief behind MVC is that the model code should never have any view code in it. If, for instance, you’re writing a cross-platform address ... were to release an API for writing apps for the Apple TV, you wouldn’t want to have to sift through iOS button-creating code to get important pieces of the address book for an Apple TV version....
Ngày tải lên: 14/03/2014, 10:20
Learn gamesalad for ios: Game Development for iPhone, iPad, and HTML5 potx
... Figure 1-7. iOS Developer Program fee You have the opportunity to review your enrollment information one last time before submitting. Carefully review the information. Next, accept the iOS Developer ... you’re using your device for development, click ‘‘Use for development’’ on this page. 2. Create an AppID for the iOS Viewer. Click App IDs and select New App ID. For the description, use an ... or registered Apple developer page For the purpose of this book, I will show you the steps for the creation of a new Apple ID for the enrollment into the iOS Developer Program. The next step...
Ngày tải lên: 14/03/2014, 10:20
Learn HTML5 and JavaScript for iOS doc
... - for all HTML files • /css - for all CSS • /js - for all JavaScript • /images - for all images Or, if your application structure is in a subdirectory:/m - for all HTML files • /m/css - for ... custom user-interface designed to allow for easier input. Sample Form Code Here’s an example of a form using the new input types. This form will prompt you for valid inputs (such as a valid URL), ... support). <form> <fieldset> <legend>Form:</legend> Name: <input type="text"> Email: <input type="text"> </fieldset> </form>...
Ngày tải lên: 14/03/2014, 10:20
Learning OpenGL ES for iOS docx
... your 3D scene. Note Leaving units undefined can be very convenient for 3D graphics, but it also introduces a chal- lenge if you ever want to print your 3D scenes. Apple’s iOS supports Quartz 2D for ... powerful built-in 3D graphics capabilities. OpenGL for Embedded Systems (OpenGL ES) defines the standard for embedded 3D graphics. Apple’s iPhone, iPod Touch, and iPad devices running iOS 5 support ... Environment (IDE). Apple’s developer tools for iOS including Xcode are part of the iOS Software Development Kit (SDK) at http://developer.apple.com/technologies /ios/ . Figure 2.3 Final display produced...
Ngày tải lên: 15/03/2014, 02:20
Pro Core Data for iOS pdf
... prociently. Lots of iOS development books touch on Core Data, taking you through a few mainstream use cases for storing and retrieving data in your iOS applications. In Pro Core Data for iOS, however, ... Privat | Robert Warner Pro Core Data for iOS Data Access and Persistence Engine for iPhone, iPad, and iPod touch T he power of Core Data allows iOS developers to eciently store and re- trieve ... Data for iOS explains both how and why to use Core Data for data storage, from simple to advanced techniques. Covering common and advanced per- sistence patterns, this book prepares any iOS developer...
Ngày tải lên: 15/03/2014, 06:20
Pro OpenGL ES for iOS potx
... three overall flavors: 2D for user interface, 3D in real time for flight or other forms of simulation as well as games, and 3D rendering where quality trumps speed for non-real-time use. MIT ... both theory of 3D and implementations using the industry standard OpenGL ES toolkit for small devices. While iOS supports both flavors—version 1.x for the easy way, and version 2.x for those who ... of one of the former for the 3D portion. And if done well, the higher-level systems might even be abstracted enough to make it possible to work with both GL and D3D. QuickDraw 3D An example...
Ngày tải lên: 15/03/2014, 20:20
Learning OpenGL ES for iOS doc
... powerful built-in 3D graphics capabilities. OpenGL for Embedded Systems (OpenGL ES) defines the standard for embedded 3D graphics. Apple’s iPhone, iPod Touch, and iPad devices running iOS 5 support ... Environment (IDE). Apple’s developer tools for iOS including Xcode are part of the iOS Software Development Kit (SDK) at http://developer.apple.com/technologies /ios/ . Figure 2.3 Final display produced ... Web3D Consortium are poised to enable standardized cross- platform access to the OpenGL ES API from within web pages, too. The 3D graphics concepts explained within this book apply to all 3D- capable...
Ngày tải lên: 16/03/2014, 00:20
Event Handling Guide for iOS potx
... gesture CGAffineTransform transform = CGAffineTransformMakeRotation([recognizer rotation]); self.imageView.transform = transform; // Display an image view at that location [self drawImageForGestureRecognizer:recognizer ... experience is for the user. At a Glance Events are objects sent to an app to inform it of user actions. In iOS, events can take many forms: Multi-Touch events, motion events, and events for controlling ... manipulate their iOS devices in a number of ways, such as touching the screen or shaking the device. iOS interprets when and how a user is manipulating the hardware and passes this information to...
Ngày tải lên: 16/03/2014, 11:20
game and graphics programming for ios and android with opengl es 2.0
... GETTING STARTED 1 Software Requirements 2 For iOS Developers 2 For Android Developers 2 Downloading the Book’s SDK 4 Importing Projects 5 For iOS Developers 5 For Android Developers 5 The Template ... develop for iOS, all you need is a Mac that can support the latest version of the iOS SDK (for more information, visit http://developer.apple.com). An iDevice is optional since the iOS SDK ... with rich 3D graphics. If you are looking for an aggressive teaching method that enables you to quickly move forward to create your dream game, this book is for you! WHO THIS BOOK IS FOR Be aware...
Ngày tải lên: 22/03/2014, 13:36
iPhone User Guide For iOS 6 Software pptx
... that iPhone needs to charge for up to ten minutes before you can use it. If iPhone is extremely low on power, the display may be blank for up to two minutes before one of the low-battery images ... buttons control the volume for the ringer, alerts, and other sound eects. WARNING: For important information about avoiding hearing loss, see Important safety information on page 146. Volume up Volume up Volume down Volume down Lock ... external display. For more information, go to support.apple.com/kb/HT4108. Printing with AirPrint AirPrint lets you print wirelessly to AirPrint-enabled printers from the following iOS apps: • Mail—email...
Ngày tải lên: 23/03/2014, 03:20
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