... lactis The results are presented in Table and Fig 4A For the cluster of lowest energy, both the position and the conformation of the ligand are close to those observed in the 3D structure of the ... involved in the stabilization of the substrate in the active site (Stb1 and Stb2); those forming the oxyanion hole (Oxa1 and Oxa2); and those responsible for the exopeptidase specificity ˚ (Exo1 and Exo2) ... comparison of the active and specificity sites of the two X-PDAP enzymes, the bacterial PepX (green) and the human DPP-IV (orange) (B) Superposition of the active and specificity sites of the S9 enzymes...
Ngày tải lên: 23/03/2014, 13:20
... Dashcode and double-clicking the Custom Web Application template.Add the same Text and Push Button elements, and create the listener for the button in the same way as the QuickConnectiPhone simpleExample ... changes, and then export the project to overwrite the files You not have to import them again into Xcode Next, right-click the Parts group and import the files in the Parts folder Repeat this for the ... application Expand the Targets selection near the bottom of the screen, and then expand your application and the Copy Bundle Resources listing.You can now see the resource files needed for your application...
Ngày tải lên: 28/04/2014, 16:15
báo cáo khoa học: "MeRy-B: a web knowledgebase for the storage, visualization, analysis and annotation of plant NMR metabolomic profiles" potx
... at the time of publication of the corresponding paper Therefore, the reviewers will have had the opportunity to check the quality of the spectra and the metadata during the review process, as they ... replicate number and z, the technological replicate During the transformation of NMR spectra from Bruker format to JCAMP-DX format, the spectra were renamed with the above code They were then imported ... en Informatique, UMR 500, F-33405 Talence, France Authors’ contributions ADD and AM initiated the project HFD, DJ and LG designed the DB LG and DJ designed the web interface and implemented the...
Ngày tải lên: 11/08/2014, 11:21
A WEB APPLICANTION FOR THE TOURISM INDUSTRY IN HANOI by Dinh Huu Son
... surveying websites about Hanoi, I found that there are several websites But not enough information is provided The contents of those websites are advertising oriented There are no websites to ... Laboratory for Computer Science by Tim Berners-Lee (the inventor of the WWW) and Al Vezza, W3C has taken on the responsibility for evolving the various protocols and standards associated with the Web ... domestic and external trading center It is the hands and the minds of the labourious and creative Hanoians of the past and present that have made this city worthy of being the political, economic and...
Ngày tải lên: 07/04/2013, 23:51
Tài liệu Developing Hybrid Applications for the iPhone ppt
... Lines and indicate that the width and the height of aWebView will also change When the iPhone is rotated, it is common for the current view to rotate to or from landscape mode and for the current ... Dashcode and double-clicking the Custom Web Application template.Add the same Text and Push Button elements, and create the listener for the button in the same way as the QuickConnectiPhone simpleExample ... application Expand the Targets selection near the bottom of the screen, and then expand your application and the Copy Bundle Resources listing.You can now see the resource files needed for your application...
Ngày tải lên: 12/02/2014, 21:20
Building XML Web Services for the Microsoft .NET Platform doc
... ASP.NET Web Form that collects and validates credit card information The Web Form allows users to enter their credit card information, and then it informs users whether the information they entered ... replacement for FTP; it is to demonstrate the power and flexibility of Web services and the robustness of the NET platform Creating the WebFileShare Web Service The WebFileShare Web service will ... valid You then move the credit card validation logic into a Web service and modify the Web Form so that it calls the Web service to validate the credit card information Creating a Web Form You...
Ngày tải lên: 27/06/2014, 00:20
Creating 3D Game Art for the iPhone with Unity docx
... surface fills the screen This is because on the iPhone and iPad, Getting to Know the iDevice Hardware and Unity iOS FIG 1.5╇ The SGX 535 Has to Render to More Pixels on the iPhone and iPad and Can ... mobile platforms with limited memory bandwidth and power consumption such as the iPhone and iPad The smaller the tile the GPU is rendering, the easier it is to process, and thus, the less it ... optimize my assets for targeting the higher performance devices such as the iPhone 4, 3GS, and iPad The way I looked at it was at the time of the writing of this book, the iPhone 3G and iPod Touch...
Ngày tải lên: 27/06/2014, 08:20
building xml web services for the microsoft .net platform
... ASP.NET Web Form that collects and validates credit card information The Web Form allows users to enter their credit card information, and then it informs users whether the information they entered ... the client and the server Transport Once the message has been formatted and the data has been serialized into the body of the message, the message must be transferred between the client and the ... valid You then move the credit card validation logic into a Web service and modify the Web Form so that it calls the Web service to validate the credit card information Creating a Web Form You...
Ngày tải lên: 10/07/2014, 09:15
Creating 3D Game Art for the iPhone with Unity Part 1 docx
... surface fills the screen This is because on the iPhone and iPad, Getting to Know the iDevice Hardware and Unity iOS FIG 1.5╇ The SGX 535 Has to Render to More Pixels on the iPhone and iPad and Can ... for rapid game development Unity also has the ability to publish games on multiple platforms such as Wii, iPhone and iPad, Android, desktop, and Web and with Unity 3.0, support for Xbox 360 and ... specifically for deployment on the iPhone and iPad This book will cover in-depth the principles behind creating 3D content for the iPhone and iPad using Unity iOS, as this book is written for registered...
Ngày tải lên: 08/08/2014, 13:21
Creating 3D Game Art for the iPhone with Unity Part 2 docx
... optimize my assets for targeting the higher performance devices such as the iPhone 4, 3GS, and iPad The way I looked at it was at the time of the writing of this book, the iPhone 3G and iPod Touch ... device the game€is running and then load the scene with the optimized assets targeted for that device Sneaky Fill Rates Remember, you must always keep a close watch on the iPad and iPhone for fill ... the level of detail I was looking to create for Tater and would make for a good test model I then opened up the Penelope completed project and deleted all of the assets except the model and the...
Ngày tải lên: 08/08/2014, 13:21
Creating 3D Game Art for the iPhone with Unity Part 3 ppsx
... textures and the iPhone and iPad Texture Formats In this section, we are going to discuss texture formats as they relate to the iDevice hardware These formats pertain to the formatting of the texture ... not only works for the 1024-pixel resolution of the iPad but is also easily scalable down to the iPhone and iPod Touch devices, e.g.,€480 × 320 for iPhone and 960 × 640 for the iPhone €4 Now, ... content for the iPhone and iPad, it’s recommended to use the PVRTC format since it’s the only format that can remain compressed in memory and can be decoded by the GPU from its compressed format...
Ngày tải lên: 08/08/2014, 13:21
Creating 3D Game Art for the iPhone with Unity Part 4 ppt
... maps for the mesh The first UV map is for the texture and the second is for the lightmap Now with 87 Creating 3D Game Art for the iPhone with Unity Fig 4.23╇ Here Is the UV Map Alongside the ... Texture€Atlas 76 Texture memory is vital on the iPad and iPhone 3GS and can often be the main culprit behind low performance and crashes With the iPhone €4, you have double the amount of memory at 512€MB, ... with the previous chapters, we are going to take a look at the “why” before we get into the “how” by studying how bones and skinned meshes should be optimized for the iPhone and iPad hardware and...
Ngày tải lên: 08/08/2014, 13:21
Creating 3D Game Art for the iPhone with Unity Part 5 pot
... Blender and Collada Besides the OBJ format, you can also utilize a Collada pipeline between Blender and modo since both apps can read and write the Collada format 95 Creating 3D Game Art for the iPhone ... 5.11 The goal is to reduce the level of complexity of your rig, yet still be able to perform the animations determined for the character For instance, Tater’s hands were modeled into fists, and there’s ... that with the chest bone selected and X-Axis Mirror enabled on the Armature options, I pressed Shift + E to mirror extrude the bones out for the shoulder, bicep, forearm, and hand Now, the shoulder...
Ngày tải lên: 08/08/2014, 13:21
Creating 3D Game Art for the iPhone with Unity Part 6 pptx
... 6.19╇ The IK Bone for the Hand Was Duplicated from the Original Hand Bone Next, I setup the actual IK Constraint on the Forearm.L Bone with the IK_Hand.L Bone set as the Bone Target The Chain ... with the legs Setting Up IK for Legs The first thing I needed to was to add another bone to the foot area that would act as the main controller for the leg and foot I selected the tail of the ... 6.6╇ The Knee Bone Is Set as the Pole Target in the IK Constraint for the Leg It Allows Me to Point the Knee FIG 6.7╇ The Elbow Bone Is Set at the Pole Target in the IK Constraint for the Arm...
Ngày tải lên: 08/08/2014, 13:21
Creating 3D Game Art for the iPhone with Unity Part 7 pps
... 3D Game Art for the iPhone with Unity Fig 7.13╇ The Blending Mode for the Clip Is Set to Add in the Properties Panel for the Track Fig 7.14╇ You Can Adjust the Speed of a Clip in the Playback ... sure that the Collision Bounds is active and that the Bounds mode is set correctly for the object it represents For the sphere, I choose the Sphere setting for the Bounds to match the Rigid Body’s ... IK_Hand.L Bone in the mesh In the script, the gun’s Transform is then parented to the hand, and its local rotation is set to a Quaternion.identity, which aligns it to the parent axes The local position...
Ngày tải lên: 08/08/2014, 13:21
Creating 3D Game Art for the iPhone with Unity Part 8 potx
... 8.13╇ The Bake Tab Contains the Settings for Controlling the Features and Quality for the Lightmap 195 Creating 3D Game Art for the iPhone with Unity We’ll talk about the important settings in the ... up the bake and allow you to quickly see the map applied to the geometry The Quality will also adjust the Final Gather rays that are sent into the scene The more the rays are shot out into the ... appropriate keys selected, and then simply delete them with the X key With the remaining “good” keys left, I hit the A key to select all the keys and G key to move them so they start at frame This...
Ngày tải lên: 08/08/2014, 13:21