creating the red image for the left eye

Creating 3D Game Art for the iPhone with Unity docx

Creating 3D Game Art for the iPhone with Unity docx

... Creating 3D Game Art for the iPhone with Unity Praise for Creating 3D Game Art for the iPhone with Unity As the sophisticated tools for creating and implementing assets for gaming ... mindful of their own safety and the safety of others, including parties for whom they have a professional responsibility To the fullest extent of the law, neither the Publisher nor the authors, ... vertices of the geometry or the texture in memory If the fragment passes the rasterization tests that are performed at the raster stage on the GPU, the fragment updates the pixel in the frame buffer...

Ngày tải lên: 27/06/2014, 08:20

273 395 1
Creating 3D Game Art for the iPhone with Unity Part 1 docx

Creating 3D Game Art for the iPhone with Unity Part 1 docx

... Creating 3D Game Art for the iPhone with Unity Praise for Creating 3D Game Art for the iPhone with Unity As the sophisticated tools for creating and implementing assets for gaming ... mindful of their own safety and the safety of others, including parties for whom they have a professional responsibility To the fullest extent of the law, neither the Publisher nor the authors, ... link From the book’s official web site, click the “Tater’s Weapon Load out” link When prompted for the login, enter “tater” for the username and “thumpNoggins” for the password At the beginning...

Ngày tải lên: 08/08/2014, 13:21

28 421 0
Creating 3D Game Art for the iPhone with Unity Part 2 docx

Creating 3D Game Art for the iPhone with Unity Part 2 docx

... set the scale for your object within Unity iOS on the object’s Transform The reason being is that when the scale is changed on the Transform, Unity iOS makes a copy of the object, which is the ... is reduced at the corners of the mouth were the geometry is connected to the rest of the face I also decided to extrude the nose from the face Notice in Fig 2.16 that the nose is very simple There ... created for the elbow and the usage of FIG 2.18╇ The Edge Loops Are Outlined in Blue, and the Triangles Used to Reduce Geometry Are Outlined in Red 35 Creating 3D Game Art for the iPhone with...

Ngày tải lên: 08/08/2014, 13:21

28 339 0
Creating 3D Game Art for the iPhone with Unity Part 3 ppsx

Creating 3D Game Art for the iPhone with Unity Part 3 ppsx

... textures and the iPhone and iPad Texture Formats In this section, we are going to discuss texture formats as they relate to the iDevice hardware These formats pertain to the formatting of the texture ... seams Rinse and repeat In the 49 Creating 3D Game Art for the iPhone with Unity next section, we’ll take a practical look at the process behind creating the texture map for the Tater game object ... unwrap the bulk of the gun In Fig 3.11, you can see the edges that were selected and the result from the Unwrap tool 47 Creating 3D Game Art for the iPhone with Unity FIG 3.11╇ I Used the Unwrap...

Ngày tải lên: 08/08/2014, 13:21

28 273 0
Creating 3D Game Art for the iPhone with Unity Part 4 ppt

Creating 3D Game Art for the iPhone with Unity Part 4 ppt

... (128 times 4) in the texture map I then measured all of the items in the scene and kept note of the size they would need to relate to in the texture map Creating the Textures Before creating any ... complete, I then import this texture into modo and set the UV window to show the image Now, while I create the UVs, I can use the image map as a guide to line up the coordinates to the image Again, ... for the texture and the second is for the lightmap Now with 87 Creating 3D Game Art for the iPhone with Unity Fig 4.23╇ Here Is the UV Map Alongside the Texture Atlas The Red Shading Shows Overlapping...

Ngày tải lên: 08/08/2014, 13:21

28 390 0
Creating 3D Game Art for the iPhone with Unity Part 5 pot

Creating 3D Game Art for the iPhone with Unity Part 5 pot

... maintain the performance desired for the €project The first step was to create the bones on the centerline, which are the pelvis, spine, chest, and head bones I started with the pelvis by setting the ... Used the Roll Property to Adjust the Bone Rotation for the Forearm FIG 5.29╇ The Bone Rotation Isn’t Aligned and Thus Makes It Difficult to Get the Bend Correctly 111 Creating 3D Game Art for the ... mirror the vertex weighting values from one group to another on the X-axis For example, I can bend the left leg, and with X Mirror enabled, I can adjust the weights for the right leg knowing that these...

Ngày tải lên: 08/08/2014, 13:21

28 395 0
Creating 3D Game Art for the iPhone with Unity Part 6 pptx

Creating 3D Game Art for the iPhone with Unity Part 6 pptx

... 6.6╇ The Knee Bone Is Set as the Pole Target in the IK Constraint for the Leg It Allows Me to Point the Knee FIG 6.7╇ The Elbow Bone Is Set at the Pole Target in the IK Constraint for the Arm ... with the legs Setting Up IK for Legs The first thing I needed to was to add another bone to the foot area that would act as the main controller for the leg and foot I selected the tail of the ... influence the mesh In order to keep the skeleton optimized, you need to be sure that only the bones directly responsible for deforming the mesh are influencing the 129 Creating 3D Game Art for the...

Ngày tải lên: 08/08/2014, 13:21

28 314 0
Creating 3D Game Art for the iPhone with Unity Part 7 pps

Creating 3D Game Art for the iPhone with Unity Part 7 pps

... to parent it to the hand The script takes a variable of type Transform, which represents the IK_Hand.L Bone in the mesh In the script, the gun’s Transform is then parented to the hand, and its ... 3D Game Art for the iPhone with Unity Fig 7.13╇ The Blending Mode for the Clip Is Set to Add in the Properties Panel for the Track Fig 7.14╇ You Can Adjust the Speed of a Clip in the Playback ... correctly for the object it represents For the sphere, I choose the Sphere setting for the Bounds to match the Rigid Body’s shape to the actual mesh it’s applied to as shown in€Fig.€7.32 I then...

Ngày tải lên: 08/08/2014, 13:21

28 354 0
Creating 3D Game Art for the iPhone with Unity Part 8 potx

Creating 3D Game Art for the iPhone with Unity Part 8 potx

... selected, and then simply delete them with the X key With the remaining “good” keys left, I hit the A key to select all the keys and G key to move them so they start at frame This leaves me 181 Creating ... up the bake and allow you to quickly see the map applied to the geometry The Quality will also adjust the Final Gather rays that are sent into the scene The more the rays are shot out into the ... because the UVs are not scaled to the same proportions and thus half of the lightmap is receiving more resolution than other The first section of the image shows the low-resolution issue due to the...

Ngày tải lên: 08/08/2014, 13:21

28 359 0
Creating 3D Game Art for the iPhone with Unity Part 9 ppsx

Creating 3D Game Art for the iPhone with Unity Part 9 ppsx

... Art for the iPhone with Unity Fig 9.22╇ These Highlighted Areas Show the Key Areas of the Script for Creating the Explosion Adding Particles If we’re exploding the target from a gun blast, then ... see a simple script for supporting different resolutions The script only rotates the screen if the device running the game is the iPad, otherwise 229 Creating 3D Game Art for the iPhone with Unity ... setting the maximum size as well as the format for the texture The size you choose for your textures depends on your game as well as the device the game is running on For instance, you’ll need to use...

Ngày tải lên: 08/08/2014, 13:21

28 352 0
Creating 3D Game Art for the iPhone with Unity Part 10 docx

Creating 3D Game Art for the iPhone with Unity Part 10 docx

... that will further illustrate the topics covered These videos will further expand on the topics discussed in each chapter and€provide a different perspective than can be covered on the printed ... showcases all of the game assets and animations discussed in the book You can find more information on how to get the “Tater” app on the book’s official Web site Creating 3D Game Art for the iPhone ... Click the Creating 3D Game Art for the iPhone Book Site” Link to Enter the Book’s Official Web Site From the Book’s Official Web Site, Click the “Tater’s Weapon Load Out” Link to Get Access to the...

Ngày tải lên: 08/08/2014, 13:21

21 195 0
Báo cáo y học: "Intrathoracic fire during preparation of the left internal thoracic artery for coronary artery bypass grafting" pot

Báo cáo y học: "Intrathoracic fire during preparation of the left internal thoracic artery for coronary artery bypass grafting" pot

... lateral thermal damage: The Proceedings of the Society for Minimally Invasive Therapy Berlin: Society for Minimally Invasive Therapy 1994, 3-8 Paredes J, Borges M, Coulson A: Early impressions of the ... extinguished the fire manually with gauze soaked in cold saline We then thoroughly inspected the LITA and left upper lobe - neither was damaged and the air leakage did not increase The remainder of the ... another occurrence in a similar case during harvesting of the LITA with an air leak we recommend the use of a wet surgical sponge for compression of the left lung Conclusion In conclusion, the...

Ngày tải lên: 10/08/2014, 10:20

3 341 0
head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 2 ppsx

head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 2 ppsx

... provides the bridge between the control and the data it needs to display The control will ask the datasource for what it needs and the datasource is responsible for providing the information in a format ... [VIEW] The framework used to write iPhone apps [COCOATOUCH] 10 The folder used to organize the images for the app [RESOURCES] 12 The name of the IDE for iPhone apps [INTERFACEBUILDER] 13 These ... are default values The inspector for the button is slightly different— the title is further down in the window Did you notice the blue guidelines in the simulato r? They’re in the view when you’re...

Ngày tải lên: 14/08/2014, 20:21

54 366 0
head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 3 potx

head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 3 potx

... handles the information itself in the app This is the document Apple uses to evaluate apps for the App Store You see this listed in the view and it controls the view This component allows for controlled ... Alignment, the Borders can be different, etc For now you don’t need to add anything for field, so leave these blank Next change the label on the return key Changing the name of the button in the keyboard ... instead of the “return”) is another option in the inspector The big thing that changing the label on the button brings to the table is that it clearly communicates to the user what to to make they...

Ngày tải lên: 14/08/2014, 20:21

54 464 0
head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 4 doc

head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 4 doc

... populate them with the drink list information This method is called when the table view needs a cell n The indexPath contains the sectio l needed cel and row number for the // Customize the appearance ... scroll off the screen (either the top or the bottom,) the table view will queue up cells that are no longer needed When it asks the datasource for a cell for a particular Q: A: No—that’s just the default ... A: The datasource is responsible for that information, too There are optional methods you can provide that return the title for section headers and the title for section footers based on the...

Ngày tải lên: 14/08/2014, 20:21

54 400 0
head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 5 docx

head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 5 docx

... the drik Ingredients: These are the ingredients Like grenadine, vodka, etc Directions: DetailDrink ViewController These are the directions, mix, pour over ice, then layer the rest We pulled the ... of the drik Ingredients: ? Back button Name: Ingredients: These are the ingredients Like grenadine, vodka, etc Directions: Directions: These are the directions, mix, pour over ice, then layer the ... liqueur, peach directions = Shake ingredients and strain into we use the For each drink, the name of key name forgredients the drink, in s, and so on for ingredient plists and modal views Update...

Ngày tải lên: 14/08/2014, 20:21

54 365 0
head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 6 ppsx

head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 6 ppsx

... send them when I see the notification they were interested in I package up the notification information into a nice object for them and then call their method Doesn’t take me long at all; the ... about the directions and the ingredients fields? As soon as they keyboard comes up, they’re covered .The user has a smaller screen to work with once the keyboard shows up - we need to set up the ... Fill in the blanks and get a plan for the next step! We need to and We’ll add two for the events in that will be called by the when the notifications are posted We’ll adjust the size of the We...

Ngày tải lên: 14/08/2014, 20:21

54 430 0
head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 7 ppsx

head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 7 ppsx

... it Then we’d tell the tab bar controller to load the first one as the Fugitive List and the second one as the Captured List Rather than that, we just put all those controls for the list in the ... view, and add the ab b Create the t along with a controller to it tab bar the app delegate ugitive reference from ers for the F the nav controll Add ews and Captured vi for the Fugitive the table ... mark icon on the tab you want to change, then change the Identifier in the Inspector If you want to use a custom image, set the Identifier to custom, then select your image in the Image field...

Ngày tải lên: 14/08/2014, 20:21

54 452 0
head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 8 docx

head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 8 docx

... only the captured fugitives in the captured view - Add the captured date for the fugitive View Controllers Managed Object Model - Add information about the changes to the data for display in the ... Add the captured time for the fugitive - Add the captured date for the fugitive View Controllers These are both done! Managed Object Model - Add information about the changes to the data for ... - Show the date and time of capture - Populate the captured list - Fill in the date and time of capture data - Display only the captured fugitives in the captured view - Add the captured flag...

Ngày tải lên: 14/08/2014, 20:21

54 433 0
head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 9 potx

head first iphone development a learners guide to creating objective c applications for the iphone 3 phần 9 potx

... properly, what about the image itself? Think about the data model when you fill in the blanks below The UIImage will be stored in the The and the The The image has to come from the need to be again ... “fugitive” to the CapturedPhotoViewController Store the image when it’s selected and update the UIImageView You need to set the image information on the fugitive when the picker gives us an image, then ... model when you fill in the blanks below database The UIImage will be stored in the database The and the data model CapturedPhotoViewController The The image has to come from the Do this! camera...

Ngày tải lên: 14/08/2014, 20:21

54 449 0
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