1. Trang chủ
  2. » Công Nghệ Thông Tin

Tài liệu Thiết kế flash với flash cs5 part 8 pdf

7 255 0

Đang tải... (xem toàn văn)

THÔNG TIN TÀI LIỆU

Thông tin cơ bản

Định dạng
Số trang 7
Dung lượng 759,89 KB

Nội dung

ptg Chapter 2 Working Within the Flash Environment 55 Grouping and Ungrouping Panels Group Panels Together Position the pointer on the panel tab or panel set header bar. Drag the window away from the panel to another panel window. ◆ Add to Panel. Drag to a panel until a blue rectangle appears around the panel. ◆ Append to Panel. Drag to a panel until a blue line appears along the side of the panel. Ungroup Panels Position the pointer on the panel tab or panel set header bar. Drag the window away from the panel to an empty area of the Flash window. 2 1 2 1 You can group panels together to improve organization and workflow. When you group panels together, you can stack one on top of the other, or group related panels together as a tabbed panel group, such as the Component Inspector panel. You can add a panel to an existing panel group or you can create a new panel group. If you no longer need pan- els grouped together, you can ungroup them. You can use the panel tab to group or ungroup as well as dock or undock panel windows. 2 12 1 From the Library of Wow! eBook ptg 56 Chapter 2 Creating a Workspace Create a Workspace Open and position the panels you want to include in a panel set. Click the Workspace menu (the menu name displays the current workspace), and then click New Workspace. ◆ You can also click the Window menu, point to Workspace, and then click New Workspace. The New Workspace dialog box opens. Type a name in the Name box. Click OK. The panel set is now saved. Display a Workspace Click the Workspace menu (the menu name displays the current workspace), and then select a panel option: ◆ Custom panel name. Displays a custom panel layout that you created. ◆ Animator, Classic, Debug, Designer, Developer, Essentials, or Small Screen. Displays panel layouts created by Adobe for specific purposes in Flash. 1 4 3 2 1 As you work with Flash, you'll open, close, and move around windows and panels to meet your individual needs. After you customize the Flash workspace, you can save the location of windows and panels as a workspace, or custom panel set, which you can display by using the Workspace menu on the Applications bar or the Workspaces submenu on the Window menu. You can create custom workspaces, or use a workspace provided by Flash, which are designed for space and work- flow efficiency. The built-in workspaces include Classic, Debug, Designer, Developer, or Essentials. If you no longer use a custom work- space, you can remove it at any time. You can also rename a custom workspace to improve recognition. 1 3 4 Custom panel 1 2 Workspace menu From the Library of Wow! eBook ptg Chapter 2 Working Within the Flash Environment 57 Delete a Workspace Click the Window menu, point to Workspace, and then click Manage Workspaces. The Manage Workspaces dialog box opens. Select the panel set you want to delete. Click Delete. Click Yes to confirm the deletion. Click OK. The panel set is now deleted. Rename a Workspace Click the Window menu, point to Workspace, and then click Manage Workspaces. The Manage Workspaces dialog box opens. Select the panel set you want to rename. Click Rename. Type a new name, and then click OK. The panel set is now renamed. Click OK. 5 4 3 2 1 5 4 3 2 1 5 3 2 5 3 2 Did You Know? You can hide all panels. Click the Window menu, and then click Hide Panels to select the check mark. From the Library of Wow! eBook ptg 58 Chapter 2 Creating Keyboard Shortcuts Create a Keyboard Shortcut Set Click the Flash (Mac) or Edit (Win) menu, and then click Keyboard Shortcuts. Click the Current Set popup, and then select a set. Click the Duplicate Set button. Type a name for the new shortcut set. Click OK. 5 4 3 2 1 Flash uses built-in keyboard shortcuts designed specifically for Flash. A complete list of the keyboard shortcuts is available in the back of this book. The built-in keyboard shortcuts are organized into sets, which you can duplicate and customize to create your own personalized set. If you use other programs, such as Adobe Illustrator or Adobe Photoshop, and you are more comfortable using their keyboard short- cuts for common commands, you can select a built-in keyboard short- cut set from any of the graphics programs to use in Flash. 4 Delete button 2 5 3 Did You Know? You can delete a custom keyboard shortcut set. Click the Flash (Mac) or Edit (Win) menu, click Keyboard Shortcuts, select a shortcut set from the Current Set popup, and then click the Delete button. You cannot delete a built-in keyboard shortcut set that comes with Flash. You can rename a custom keyboard shortcut set. Click the Flash (Mac) or Edit (Win) menu, click Keyboard Shortcuts, select a shortcut set from the Current Set popup, click the Rename Set button, enter a new name, and then click OK. You cannot rename a built-in keyboard shortcut set that comes with Flash. From the Library of Wow! eBook ptg Chapter 2 Working Within the Flash Environment 59 Add or Remove a Keyboard Shortcut Click the Flash (Mac) or Edit (Win) menu, and then click Keyboard Shortcuts. Click the Current Set popup, and then select the set in which you want to change. Click the Commands popup, and then select a shortcut category, such as Drawing Menu Commands, Drawing Tools, Test Movie Menu Commands, and Workplace Accessibility Commands. Select the command for which you want to add or remove a shortcut in the Commands list. Do the following: ◆ To ad d a sh ort cut , cli ck th e Add Shortcut (+) button, and then press the key combination to enter the new shortcut key in the Press Key box. ◆ To re mov e a sh ort cut , cli ck t he Remove Shortcut (-) button. Click Change. To ad d or r emo ve ad dit ion al shortcuts, repeat Steps 2-6. Click OK. 8 7 6 5 4 3 2 1 2 5 8 Keyboard shortcut 4 3 6 Export keyboard shortcuts as HTML You can now export Flash keyboard shortcuts as an HTML file that you can view and print using a standard Web browser. To export the keyboard shortcuts, click the Flash (Mac) or Edit (Win) menu, click Keyboard Shortcuts, click the Current Set list arrow, select the set you want, click the Export Set As HTML button, enter a file name, specify a location, and then click Save. For Your Information From the Library of Wow! eBook ptg 60 Chapter 2 Setting General Preferences Set General Preferences Click the Flash (Mac) or Edit (Win) menu, and then click Preferences. Click the General category. Select from the following options: ◆ On Launch. Select an option to specify which document opens when you start the program. ◆ Welcome Screen. ◆ New Document. ◆ Last Documents Open. ◆ No Document. ◆ Undo Levels. Select Document or Object-level Undo, and then enter a value from 2 to 300 to set the number of undo/redo levels. The default level is 100. ◆ Open Test Movie In Tabs. Select this check box to have Flash open a test movie in document tab. ◆ Auto-Collapse Icon Panels. Select this check box to automatically collapse the panel set to Icons only. ◆ Shift Select. Select or deselect this check box to control the selection of multiple elements. 3 2 1 Flash allows you to set general preferences to customize the way you work in the program. You can specify what you want to display or open when you launch Flash. Some of the preferences allow you to specify the number of undo levels, enable multiple selection, show tooltips, open documents and test movies in tabs, enable span-based selection in the Timeline, make the first frame of each scene in a document a named anchor, and select a specific selection highlight color for differ- ent element types, such as drawings, groups, and symbols. You can also set Project preferences for closing and saving project files. In Flash, the Preferences dialog box is reorganized with new categories and options for ease of use, such as having have Flash open a new document tab instead of opening in its own window. 2 3 From the Library of Wow! eBook ptg Chapter 2 Working Within the Flash Environment 61 ◆ Show Tooltips. Select to display tooltips when the pointer points to a button or control. ◆ Contact-Sensitive Selection and Lasso Tools. For the object drawing model, select to select objects when any part of the marquee touches it. Clear it to select objects that are completely enclosed by the marquee. Points within the selection will be selected. ◆ Show Axes For 3D Movie Clips. Select to show axes for 3d movie clips. ◆ Span Based Selection. Select to use span-based selection instead of frame-based selection. ◆ Named Anchor On Scene. Select to make the first frame of each scene in a document a named anchor. ◆ Highlight Color. Select the Use Layer Color option to use the current layer’s outline color, or select the option, and then select a color for Drawing objects, Drawing primitives, groups, symbols, and other elements. ◆ Printing (Win). Select the Disable PostScript check box if you have problems printing to a postscript printer. Click OK. 4 3 4 Setting Drawing Model Options You can draw shapes in Flash using two main drawing models: Merge Drawing and Object Drawing. Merge Drawing model automat- ically merges shapes that you draw when you overlap them. If you select a shape that has been merged with another, and move it, the shape below it is moved too. For example, if you draw a square and overlay a circle on top of it, and then select the circle and move it, the portion of the square that overlaid the circle is removed. Object Drawing model allows you to draw shapes as separate objects that do not automatically merge together when overlaid. This lets you overlap shapes without altering their appearance should you choose to move them apart, or rearrange their appearance. Flash creates each shape as a separate object that you can individually manipulate. When you select a shape created using the Object Drawing model, Flash surrounds the shape with a rectangular bounding box. You can use the Pointer tool to move the object by clicking the bounding box and dragging the shape anywhere you’d like to position it on the Stage. You can now extend the Object Drawing mode by creating primitive rectangles and ovals in Primitive mode, which allows you to edit properties in the Property Inspector and specify the corner radius of rectangles and inner radius of ovals. This makes it easy to create pie wedges, round off corners, and other shapes. For Your Information From the Library of Wow! eBook . comes with Flash. From the Library of Wow! eBook ptg Chapter 2 Working Within the Flash Environment 59 Add or Remove a Keyboard Shortcut Click the Flash (Mac). repeat Steps 2-6. Click OK. 8 7 6 5 4 3 2 1 2 5 8 Keyboard shortcut 4 3 6 Export keyboard shortcuts as HTML You can now export Flash keyboard shortcuts as

Ngày đăng: 21/01/2014, 23:20

w