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Slide thiết kế game chương 6 camera

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.c om cu u du o ng th an co ng CAMERA CuuDuongThanCong.com https://fb.com/tailieudientucntt cu u du o ng th an co ng c om STATIC CAMERA CuuDuongThanCong.com https://fb.com/tailieudientucntt cu u du o ng th an co ng c om SCROLLING CAMERA CuuDuongThanCong.com https://fb.com/tailieudientucntt cu u du o ng th an co ng c om FIRST PERSON CAMERA CuuDuongThanCong.com https://fb.com/tailieudientucntt cu u du o ng th an co ng c om THIRD PERSON CAMERA CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om LET THE PLAYER CONTROL THE CAMERA  Allow players complete control over the follow cu u du o ng th an co ng cam  Free-look camera  Give players selective control over the camera  Second person view CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om NOT TO LET THE PLAYER HAVE CONTROL OVER THE CAMERA  The most important point to remember when cu u du o ng th an co ng removing the players’ control of the camera is to make it clear they don’t have control over it Once they realize this, they can focus on the gameplay and not worry about the camera CuuDuongThanCong.com https://fb.com/tailieudientucntt cu u du o ng th an co ng c om TWO AND A HALF D CuuDuongThanCong.com https://fb.com/tailieudientucntt cu u du o ng th an co ng c om ISOMETRIC CAMERA CuuDuongThanCong.com https://fb.com/tailieudientucntt cu u du o ng th an co ng c om TOP-DOWN CAMERA 10 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om CAMERA SHOT  Extreme wide shot ng  Very wide shot co  Wide shot cu u du o ng th an  Medium shot 11 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om CAMERA SHOT  Medium close-up ng  Close-up cu u du o ng th an co  Extreme close-up 12 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om CAMERA SHOT cu u  Cut in du o ng th an co ng  Cut away 13 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om CAMERA SHOT ng th an co ng  Two shot cu u du o  Over-the-shoulder shot 14 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om CAMERA SHOT ng th an co ng  Noddy cu u du o  Point-of-view shot 15 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om CAMERA ANGLE  Eye level ng  High angle cu u du o ng th an co  Low angle 16 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om CAMERA ANGLE  Worm’s-eye view ng  Bird’s-eye view cu u du o ng th an co  Dutch tilt 17 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om CAMERA MOVEMENT cu u du o ng th an co ng  Arc 18 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om CAMERA MOVEMENT an co ng  Dolly zoom cu u du o ng th  Follow 19 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om CAMERA MOVEMENT du o cu u  Pan ng th an co ng  Pedestal 20 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om CAMERA MOVEMENT du o cu u  Dolly ng th an co ng  Tilt 21 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om CAMERA MOVEMENT cu u du o ng th an co ng  Zoom 22 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om MULTIPLE-PLAYER CAMERAS cu u du o ng th an co ng  Split screen 23 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om MULTIPLE-PLAYER CAMERAS cu u du o ng th an co ng  Zooming screen 24 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om MULTIPLE-PLAYER CAMERAS cu u du o ng th an co ng  Camera in picture 25 CuuDuongThanCong.com https://fb.com/tailieudientucntt ... THE PLAYER CONTROL THE CAMERA  Allow players complete control over the follow cu u du o ng th an co ng cam  Free-look camera  Give players selective control over the camera  Second person... ISOMETRIC CAMERA CuuDuongThanCong.com https://fb.com/tailieudientucntt cu u du o ng th an co ng c om TOP-DOWN CAMERA 10 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om CAMERA SHOT... https://fb.com/tailieudientucntt .c om CAMERA ANGLE  Eye level ng  High angle cu u du o ng th an co  Low angle 16 CuuDuongThanCong.com https://fb.com/tailieudientucntt .c om CAMERA ANGLE  Worm’s-eye view

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