Tài liệu tham khảo |
Loại |
Chi tiết |
1. Pritchard, D.B. 1994. "Chess itself is a simple game to learn but its resulting strategy is profound." . The Encyclopedia of Chess Variants. Games & Puzzles Publications. p. 84. ISBN 0-9524142-0-1 |
Sách, tạp chí |
Tiêu đề: |
Chess itself is a simple game to learn but its resulting strategy is profound |
|
3. Piccione, Peter A. July–August 1980. "In Search of the Meaning of Senet" (PDF). Archaeology: 55–58. Retrieved 2018-07-14 |
Sách, tạp chí |
Tiêu đề: |
In Search of the Meaning of Senet |
|
4. Jensen, Jennifer. 2003. "Teaching Success Through Play: American Board and Table Games, 1840-1900". Magazine Antiques. bnet. Retrieved 2009-02-07 |
Sách, tạp chí |
Tiêu đề: |
Teaching Success Through Play: American Board and Table Games, 1840-1900 |
|
6. Hofer, Margaret K. 2003. The Games We Played: The Golden Age of Board & Table Games. Princeton Architectural Press. Retrieved 2009-02-07 |
Sách, tạp chí |
Tiêu đề: |
Hofer, Margaret K. 2003. The Games We Played: The Golden Age of Board & |
|
7. Downey, Greg. November 1999. "Information Networks and Urban Spaces: The Case of the Telegraph Messenger Boy". Antenna. Mercurians. Archived from the original on 7 August 2008. Retrieved 2009-02-07 |
Sách, tạp chí |
Tiêu đề: |
Information Networks and Urban Spaces: The Case of the Telegraph Messenger Boy |
|
8. a b c Damian Gareth Walker. 5 November 2014. A Book of Historic Board Games. Lulu.com. p. 13. ISBN 978-1-326-03480-1 |
Sách, tạp chí |
|
9. a b Smith, Quintin .October 2012. "The Board Game Golden Age". Archived from the original on 1 June 2013. Retrieved 2013-05-10 |
Sách, tạp chí |
Tiêu đề: |
The Board Game Golden Age |
|
10. Duffy, Owen. "Board games' golden age: sociable, brilliant and driven by the internet". the Guardian |
Sách, tạp chí |
Tiêu đề: |
Board games' golden age: sociable, brilliant and driven by the internet |
|
11. G. Chaslot, S. De Jong, J.-T. Saito, J. Uiterwijk. 2006. "Monte-carlo tree search in production management problems", Proceedings of the 18th BeNeLuxConference on Artificial Intelligence. Citeseer, pp. 91-98 |
Sách, tạp chí |
Tiêu đề: |
Monte-carlo tree search in production management problems |
|
12. Coulom, R. 2006. Efficient selectivity and backup op-erators in Monte-Carlo tree search. In 5th InternationalConference on Computer and Games, 2006-05-29,72–83 |
Sách, tạp chí |
Tiêu đề: |
Coulom, R. 2006. Efficient selectivity and backup op-erators in Monte-Carlo tree search. In 5th InternationalConference on Computer and Games, 2006-05-29,72– |
|
13. Robbins, H. 1952. "Some aspects of the sequential design of experiments". Bulletin of the American Mathematical Society. 58 (5): 527–535.doi:10.1090/S0002-9904-1952-09620-8 |
Sách, tạp chí |
Tiêu đề: |
Some aspects of the sequential design of experiments |
|
17. Ikeda, K., Viennot, S. 2013. “Efficiency of static knowledge bias in monte-carlo tree search”, In: Computers and Games 2013 |
Sách, tạp chí |
Tiêu đề: |
Ikeda, K., Viennot, S. 2013. “Efficiency of static knowledge bias in monte-carlo tree search |
|
2. Madjidzadeh, Y 2003. Jiroft, The earliest oriental civilization. Organization of the Ministry of Culture and Islamic Guidance, Tehran |
Khác |
|
5. Fessenden, Tracy. 2007. Culture and Redemption: Religion, the Secular, and American Literature. Princeton University Press. p. 271. Retrieved 2009-02-07 |
Khác |
|
14. L. Kocsis and C. Szepesvari. 2006. Bandit based monte-carlo planning. In 15th EuropeanConference on Machine Learning (ECML), pages 282–293 |
Khác |
|
15. Gelly, S.; Wang, Y.; Munos, R.; and Teytaud, O. 2006.Modification of UCT with patterns in Monte-Carlo Go.Technical Report 6062, INRIA |
Khác |
|
16. P. Auer, N. Cesa-Bianchi, and P. Fischer. 2002. Finite time analysis of the multiarmedbandit problem. Machine Learning, 47(2-3):235–256 |
Khác |
|