Thiết kế flash với flash cs5 part 67

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Thiết kế flash với flash cs5 part 67

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ptg Chapter 17 Debugging a Movie 415 ◆ Show Symbol Definitions. Select to display all the elements associated with a symbol. ◆ Copy All Text To Clipboard. Select to copy selected text to the Clipboard. ◆ Cut, Copy, Paste, And Clear. Select to perform these functions on a selected element. ◆ Expand Branch. Select to expand the navigation tree at the selected element. ◆ Collapse Branch. Select to collapse the navigation tree at the selected element. ◆ Collapse Others. Select to collapse the branches in the navigation tree not containing the selected element. ◆ Print. Select to print the hierarchical display list currently displayed in the Movie Explorer. The Show buttons give you the option to show or hide different elements of the movie. These options will only impact the Movie Explorer, not the Flash Stage. ◆ Show Text ◆ Show Buttons, Movie Clips, and Graphics ◆ Show ActionScripts ◆ Show Video, Sounds, and Bitmaps ◆ Show Frames and Layers Click the Customize Which Items To Show button to customize what items display in the Movie Explorer window. 4 3 43 From the Library of Wow! eBook ptg 416 Chapter 17 The designers of Flash included editing and debugging features to make debugging easier. You can quickly set and remove breakpoints to check different parts of your code to determine if it’s working correctly. Flash uses a different debugger for ActionScript 3.0 files (FLA or AS) than it does for ActionScript 2.0 files. The functionality is similar, but the look and feel is different. The debugger for ActionScript 3.0 uses the Debug workspace that displays the Debug Console, Variables, and Output panels along with the Actions panel or Script window. The Debug Console displays the call stack, scripts containing the functions in the call stack, and contains buttons to step through the code. The call stack shows the current list of nested function calls ready for exe- cution. The Variables panel displays variables and their current values. When a problem is encountered, Flash displays the line of code in the Compiler Errors panel. Double-click the error to view it in the code. Debugging for ActionScript 3.0 Use the Debugger for ActionScript 3.0 Create or open a Flash document (ActionScript 3.0). ◆ To debug an ActionScript 3.0 file (AS), open the file in the Script window, select the associated Flash file from the Target menu. Click the Debug menu, point to Debug Movie, and then click Debug. ◆ You can access debugging commands on the Debug menu. Add or remove breakpoints to interrupt the execution of the scripting code. ◆ Add. Click in the left margin next to the line of code. ◆ Remove. Click the breakpoint in the left margin. To step through the code line by line or step in and out of functions, use any of the following: ◆ Step into code line by line. Click the Step In button in the Debug Console panel. ◆ Step over a function call. Click the Step Over button in the Debug Console panel. 4 3 2 1 3 4 Output panel Actions panel 2 1 From the Library of Wow! eBook ptg Chapter 17 Debugging a Movie 417 ◆ Step out of a function call. Click the Step Out button in the Debug Console panel. ◆ Resume normal code execution. Click the Continue button in the Debug Console panel. To view the individual scripts that contain each function, double- click the script name in the call stack in the Debug Console panel. To view variable values, click the Options button on the Variables panel, and then click one of the following: ◆ Show Constants. Displays the values constants. ◆ Show Statics. Displays variables for the class instead of instances of the class. ◆ Show Inaccessible Member Variables. Displays variables that are inaccessible to other classes or namespaces. ◆ Show Additional Hexadecimal Display. Displays hexadecimal values instead of decimal values. ◆ Show Qualified Names. Displays variable types with both the package name and the class name. To edit the values of variables in the Variables panel, double-click the value, enter a new value, and then press Enter (Win) or Return (Mac). If an error occurs, double-click it in the Compiler Errors panel. To exit debugging mode, click the End Debug Session button in the Debug Console panel. To change workspaces, click the Workspace menu, and then select one. 9 8 7 6 5 7 9 Continue 6 8 From the Library of Wow! eBook ptg When a problem is encountered, Flash displays the location and description of the warnings and errors in the Compiler Errors panel. In the Compiler Errors panel, you can show or hide warnings or errors ( New! ), scroll through each one ( New! ), and display/highlight them in the code ( New! ). You can also manage the types of compiler warning that appear in the Compiler Errors panel by setting options in the Publish Settings dialog box. Two options are available: Strict Mode and Warnings Mode. Strict Mode reports warnings as errors, while Warnings Mode reports extra warnings for discovering incompatibili- ties when updating ActionScript 2.0 code to ActionScript 3.0. 418 Chapter 17 Resolving Compiler Errors Resolve Compiler Errors Create or open a Flash document (ActionScript 3.0). Click the Control menu, point to Test Movie, and then click Test. If an error occurs, the Compiler Errors panel opens displaying the errors found during the execution. Open the Compiler Errors panel. In the Compiler Errors panel, use the following options to resolve compiler errors: ◆ View Warnings or Errors in the Code. Select the warning or error, and then click the Go To Source button, or double-click the warning or error to display it in the Actions panel. ◆ Display Warnings or Errors. Click the Go To Previous or Go To Next button. The code line with the error highlights in the Actions panel. ◆ Clear Warnings and Errors. Click the Clear button. ◆ Show or Hide Warnings or Errors. Click the Warning(s) or Error(s) button at the bottom of the Compiler Errors panel. 4 3 2 1 3 Show or hide errors or warnings 4 Source of error from the Compiler Errors panel Errors due to a change from ActionScript 2.0 to ActionScript 3.0 From the Library of Wow! eBook ptg Chapter 17 Debugging a Movie 419 Control Compiler Warnings Create or open a Flash document (ActionScript 3.0). Click the File menu, and then click Publish Settings. Click the Flash tab. Click the Settings button for ActionScript 3.0 Select the Strict Mode check box to report warnings as errors. Select the Warnings Mode check box to report extra warnings for discovering incompatibilities when updating ActionScript 2.0 code to ActionScript 3.0 code. Click OK. Click OK. 8 7 6 5 4 3 2 1 3 4 8 7 6 5 From the Library of Wow! eBook . designers of Flash included editing and debugging features to make debugging easier. You can quickly set and remove breakpoints to check different parts of. or open a Flash document (ActionScript 3.0). ◆ To debug an ActionScript 3.0 file (AS), open the file in the Script window, select the associated Flash file

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