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[...]... Illumination Tutorial 19 1 19 1 19 1 19 2 19 2 19 3 19 7 19 8 200 204 205 Chapter 15 Texture Baking and Light Painting Texture Baking Texture Baking Tutorial Light Painting Light Painting Tutorial 209 209 210 222 223 MAX Color Selection Tools RGB HSV ... improve your lighting in some small way xiv Introduction This book is separated into three main parts: Part I, Lighting Theory,” Part II, 3ds max Lighting Tools,” and Part III, “Creating Lighting. ” Part I covers the fundamentals of what light is, how it acts and reacts in our world, and what those reactions look like Part II covers the virtual lighting equipment available to achieve your 3ds max lighting. .. 298 299 300 3 01 302 302 303 303 303 303 304 304 304 304 304 304 305 305 305 306 307 307 307 307 308 308 309 310 311 314 315 316 316 Style What Is Style? So What Do I Do? Less Is More Consistency... Figure 1. 1 shows intensity, while Figure 1. 2 demonstrates luminosity 3 Chapter 1 · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Figure 1. 1: Intensity refers to the brightness of a light source Figure 1. 2: Luminosity refers to the brightness of a surface The difference is this: In CG art, we use intensity to refer to the brightness of a light source — an actual lighting. .. · · · · · Jitter Amount Area Shadows Area Shadows Parameters Rollout Basic Options Antialiasing Options Area Light Dimensions 18 8 18 9 18 9 18 9 19 0 19 0 Chapter 14 Radiosity Radiosity Defined Global Illumination Defined The Tools Radiosity Radiosity Tutorial... productions where a lighting designer seeks that melodramatic feeling of the old theater, or where strange, unnatural lighting effects are desired 7 Chapter 1 · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · The following three images illustrate the use of direction in lighting a subject Figure 1. 4 uses a natural lighting angle high and to the subject’s left The lighting angle... Figure 1. 5 uses a low-angular direction We still recognize the subject as familiar, but the lighting is obviously strange, especially considering the lack of a fill source Figure 1. 6 uses the “spooky flashlight” dramatic lighting effect It makes the viewer ill at ease because of the subject’s unnatural appearance Figure 1. 4: A normal lighting angle like the sun or a ceiling light Note: Figure 1. 5: A... 239 2 41 248 2 51 Rendering Default Scanline Renderer Panel The Common Tab The Renderer Tab The Render Elements Tab 252 252 253 255 256 Chapter 16 Chapter 17 Chapter 18 x · · · · · · · · · · · · · · · · · · · · · · · · · · · · · The Raytracer Tab The Advanced Lighting. .. diffusely lit There is diffuse lighting in both images but direct lighting in only one of them 9 Chapter 1 · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Figure 1. 7: Sharp shadows and higher contrast are visible in this image, which has both diffuse and direct lighting sources The direct light is overpowering the diffuse light and diffused shadows Figure 1. 8: This image is nearly... Related Tints Triadic Color Harmony 275 275 275 277 278 279 280 2 81 2 81 2 81 282 283 283 284 286 288 288 289 289 290 2 91 292 294 295 296 Part III Creating Lighting xi Contents · · · · · · · · · · · · · · · · · · · · · · · · · · · · · Additive Mixing Missing Color Subtractive Mixing . Renderer) 11 6 Caustics 11 8 Volume Lights 11 8 Objects as Lights 12 1 Lens Flares 12 5 Lens Flares Defined 12 5 Why Not to Use Them 12 6 Good Uses for Lens Flares 12 7 Chapter 11 Manipulating Lights 13 4 Creating. a Photometric Skylight 11 2 Photometric Light Parameters 11 3 Photometric Light Presets 11 4 Exposure Control (Environment Control) 11 4 Chapter 10 Other Lighting in MAX 11 6 Light Tracer and Radiosity. 15 6 Intensity/Color/Attenuation Rollout (Standard Lights) 15 9 Multiplier 15 9 Color Swatch 16 0 Decay 16 1 Type 16 1 Start 16 2 Show 16 2 Near and Far Attenuation 16 3 Use 16 4 Show 16 4 Start/End 16 4 Intensity/Color/Distribution