Foundation Silverlight 3 Animation- P1 pdf

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Foundation Silverlight 3 Animation- P1 pdf

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[...]... 35 9 Walking and running 36 0 Multiple forward kinematic chains 36 3 Inverse kinematics 37 3 Reaching 37 3 Dragging ... 32 5 The basics of detecting collisions 32 5 Linear collisions 32 7 Angular collisions 33 2 Angular collisions with forces 33 7 Collisions with angled surfaces... 33 8 FindElementsInHostCoordinates 34 6 Summary 35 3 x CONTENTS Chapter 9 Kinematics 35 5 Forward kinematics 35 6 Automating forward kinematics ... 2 93 Y axis rotation 299 A horizontal carousel 30 3 X axis rotation 31 4 A vertical carousel 31 7 Summary 32 3... 430 Chapter 11 Silverlight VR (SLVR) Objects 433 VR object images 434 What do I do with all these images? 435 What do I do with this giant image? 438 Using the control: single-plane ... 37 4 Dragging longer chains 37 5 Organic animations 37 8 Reaching with longer chains 38 4 Variable-length reaching chains 38 6 Reaching for objects ... objects in a Silverlight application 3 CHAPTER 1 Figure 1-1 The Silverlight browser plug-in renders Silverlight content in the browser You’re reading this because you want to learn how to make objects move in Silverlight Since it’s best to start at the beginning, this chapter presents an overview of the software and technologies with which you will be working to create Silverlight content and the various... developing Silverlight applications It bridges the gap between designers and developers to speed application development time by providing a visual environment in which to create application interfaces You can find a free trial version at For the Silverlight 3 development described in this book, you’ll want to use Blend 3 or above Figure 1-2 The visual interface in Blend makes creating Silverlight. .. is a free add-on for Visual Studio specifically for developing Silverlight applications You can find this download at Currently, this package includes a developer version of the Silverlight plug-in, the Silverlight 3 Software Development Kit (SDK), Visual Basic and C# project templates, XAML IntelliSense and code generators, debugging for Silverlight applications, web reference support, and integration... browser by the Silverlight plug-in You may use one program to create the XAML markup, another to create the vector graphics, and another to create the programming code, as shown in Figure 1-1 XAML, the markup language on which Silverlight applications are built, is to Silverlight what HTML is to a web page XAML describes the containers, positions, sizes, and other attributes of the objects in a Silverlight . horizontal carousel 30 3 X axis rotation 31 4 A vertical carousel 31 7 Summary 32 3 Chapter 8 Collisions 32 5 The basics of detecting collisions 32 5 Linear collisions 32 7 Angular collisions 33 2 Angular collisions. and running 36 0 Multiple forward kinematic chains 36 3 Inverse kinematics 37 3 Reaching 37 3 Dragging 37 4 Dragging longer chains 37 5 Organic animations 37 8 Reaching with longer chains 38 4 Variable-length. forces 33 7 Collisions with angled surfaces 33 8 FindElementsInHostCoordinates 34 6 Summary 35 3 CONTENTS xi Chapter 9 Kinematics 35 5 Forward kinematics 35 6 Automating forward kinematics 35 9 Walking

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Mục lục

  • Foundation Silverlight 3 Animation

    • CONTENTS AT A GLANCE

    • CONTENTS

    • ABOUT THE AUTHOR

    • ABOUT THE TECHNICAL REVIEWER

    • ABOUT THE COVER IMAGE DESIGNER

    • ACKNOWLEDGMENTS

    • INTRODUCTION

    • Part 1: GETTING STARTED

      • 1: WHAT YOU NEED TO KNOW

      • Part 2: SILVERLIGHT ANIMATION: THE BASICS

        • 2: BASIC TRANSFORMS

        • 3: STORYBOARDS AND ANIMATIONS

        • 4: ANIMATION TECHNIQUES

        • Part 3: ADVANCED ANIMATION

          • 5: COORDINATES IN SILVERLIGHT

          • 6: USING TRIGONOMETRY FOR ANIMATION

          • 7: SIMULATING 3D IN 2D

          • 8: COLLISIONS

          • 9: KINEMATICS

          • 10: PARTICLE SYSTEMS

          • 11: SILVERLIGHT VR (SLVR) OBJECTS

          • INDEX

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