(Skkn mới nhất) develop digital competencies and self practice of vocabulary and english grammar for 10 graders through building data source on quizziz, kahoot

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(Skkn mới nhất) develop digital competencies and self practice of vocabulary and english grammar for 10 graders through building data source on quizziz, kahoot

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n sa g ki en n ki SỞ GIÁO DỤC VÀ ĐÀO TẠO NGHỆ AN h ng TRƯỜNG THPT ĐÔ LƯƠNG em hi ****************** w n SÁNG KIẾN KINH NGHIỆM lo ad th Đề tài : y u yj la ip “DEVELOP DIGITAL COMPETENCIES AND SELF-PRACTICE OF VOCABULARY AND ENGLISH GRAMMAR FOR 10 GRADERS lu an THROUGH BUILDING DATA SOURCE ON QUIZZIZ, KAHOOT” va n ll fu oi m nh at z z k jm ht PHƯƠNG PHÁP DẠY HỌC MÔN TIẾNG ANH vb LĨNH VỰC : Tổ: Tiếng Anh Số điện thoại: 0975778410 Academic Year 2022- 2023 om l.c gm Họ Tên: Nguyễn Thị Hải Lý sa ng e ki n nh ki TABLE OF CONTENTS PART I INTRODUCTION ng 1.1 Rationale hi em 1.2 Purposes and objectives of the study 1.3 Scope and research methodology w 1.4 New factors of the study n lo 1.5 Structure of the study ad PART II CONTENT OF THE STUDY th yj 2.1 Theoretical background uy 2.2 Practical situation before carrying out the study 11 ip 2.3 Solutions to the problems 14 la an lu 2.3.1 Building a system of tests on Quizziz 14 2.3.2 Setting up games related to topics on Kahoots 16 va n 2.3.3 Building a data source on Quizlet 17 fu 2.3.4 Using a huge source of grammar and vocabulary exercises on live worksheet 18 oi m ll nh 2.4 The effectiveness of the solutions 21 at PART III CONCLUSION AND RECOMMENDATIONS 26 z z 3.1 Conclusion 26 vb 3.2 Recommendations 26 jm ht APPENDIX 27 k APPENDIX 28 APPENDIX 35 APPENDIX 35 APPENDIX 38 m co APPENDIX 31 l gm APPENDIX 30 sa ng e ki n PART I INTRODUCTION nh ki 1.1 Rationale ng In today's world, technology is becoming increasingly integrated into our daily lives As such, it is important for students to develop the necessary digital competencies to navigate this technology effectively Furthermore, in order to succeed in the globalized world of today, students must have strong language skills, particularly in English, which has become the international language of communication Therefore, the topic of developing digital competencies and selfpractice of vocabulary and English grammar for 10th graders through building data sources on Quizizz, Kahoot, and other similar platforms is particularly relevant em hi w n lo ad th yj One reason for choosing this topic is that Quizizz, Kahoot, and other similar platforms offer a fun and engaging way to learn and practice language skills By using gamification techniques to make learning more interactive and enjoyable, these platforms can increase student engagement and motivation Additionally, building data sources on these platforms can help teachers and students track progress and identify areas where students may need additional practice This can make language learning more personalized and effective uy ip la an lu n va fu Another reason for choosing this topic is that Quizizz, Kahoot, and other similar platforms can help students develop self-directed learning skills By practicing at their own pace and receiving immediate feedback on their progress, students can take ownership of their learning and develop important self-directed learning skills Furthermore, building data sources on these platforms can help students identify areas where they need to improve and set goals for themselves This can help students become more proactive in their learning and take responsibility for their own success oi m ll at nh z z vb jm ht k A third reason for choosing this topic is that Quizizz, Kahoot, and other similar platforms offer flexibility and accessibility These platforms can be accessed from anywhere with an internet connection, making them particularly useful for students who may not have access to traditional classroom resources By using these platforms, students can practice their language skills on their own time, from anywhere in the world This can help level the playing field and ensure that all students have access to high-quality language learning resources m co l gm In conclusion, the topic of developing digital competencies and self-practice of vocabulary and English grammar for 10th graders through building data sources on Quizizz, Kahoot, and other similar platforms is important in today's world By using these platforms, students can develop important digital competencies while also improving their language proficiency Additionally, these platforms offer a fun and engaging way to learn and practice language skills, help students develop self-directed learning skills, and offer flexibility and accessibility for all students As such, this topic is an important area of study that can benefit both teachers and (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n nh ki students alike.Internet is perceived as the most favorable environment for selfeducation, which enables pursuit of all the set objectives of the education process, but most of all, it allows everyone to access the most recent knowledge in a fast, easy and cheap way As a result, the use of information communication technology (ICT) in education has developed since the mid-20th century and is promoting apps such as Quizziz, Kahoot,… as an alternative data source to facilitate student self-learning The combination of web-based games or mobile language learning has aided teachers and students by making teaching and learning more effective This technological method not only raises students’ motivation and autonomy or independence, it also allows students to self-assess based on the feedback provided after immediate assessment In Vietnam, the four most searched and used online quizzes are Kahoot, Quizlet, live worksheet, and Quizizz for teaching and learning vocabulary, particularly for the grammar This online data source is believed to be a highly effective tool to support students' self-assessment, particularly when it comes to learning grammar Formative assessment plays an important role in the continuous development of the language to develop its competences and skills, and to continue to support them in this growth process One of the most important elements in formative assessment is self-assessment, which is an essential element of efficient learning It enables students to activate them as masters in their learning process and develop the necessary skills for independent learning ng em hi w n lo ad th yj uy ip la an lu n va fu m ll oi Based on the reasons above, I have decided to conduct a study on “Develop digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot ” at nh z z 1.2 Purposes and objectives of the study vb jm ht The study on developing digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data sources on Quizizz, Kahoot, and other similar platforms has several purposes and objectives k Thirdly, the study aims to investigate the potential of building data sources on these platforms for tracking student progress and identifying areas where students may need additional support This involves analyzing the data generated by these (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot m co Secondly, the study seeks to explore the impact of self-directed learning on students' language development By analyzing how students use these platforms to practice their language skills and track their progress, the study aims to identify how self-directed learning can enhance language learning outcomes l gm Firstly, the study aims to investigate the effectiveness of using Quizizz, Kahoot, and other similar platforms in developing students' digital competencies while practicing their English language skills This involves examining how these platforms can improve students' engagement, motivation, and overall language proficiency (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n nh ki platforms and how it can be used by teachers and students to guide language learning • hi ng Overall, the main objectives of the study are to: • Investigate the impact of self-directed learning on students' language development • Explore the potential of building data sources on these platforms for tracking student progress and identifying areas where students may need additional support em Determine the effectiveness of Quizizz, Kahoot, and other similar platforms in developing students' digital competencies and language skills w n lo ad th yj uy By achieving these objectives, the study aims to contribute to the ongoing efforts to improve language education and support students' development of digital competencies ip la an lu 1.3 Scope and research methodology n va The scope of the study on developing digital competencies and self-practice of vocabulary and English grammar for 10th graders through building data sources on Quizizz, Kahoot, and other similar platforms is focused on the use of these platforms in language learning among 10th grade students The study aims to investigate the effectiveness of these platforms in improving students' language proficiency and developing their digital competencies The study will be conducted in a specific school or schools, with 10th grade students as the target population fu oi m ll at nh z z The research methodology for this study will involve both quantitative and qualitative research methods The study will use a mixed-methods approach to collect and analyze data The quantitative data will be collected through surveys and pre/post-tests to assess the effectiveness of using Quizizz, Kahoot, and other similar platforms in developing students' language skills The surveys will be administered to both teachers and students to gather information about their perceptions and experiences with using these platforms in language learning The pre/post-tests will be used to assess the students' language proficiency before and after using these platforms vb jm ht k m co (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot l gm The qualitative data will be collected through focus group discussions and interviews with teachers and students The focus group discussions will be used to gather more in-depth information about the students' experiences with using these platforms in language learning, including their engagement and motivation levels, their perceptions of the effectiveness of these platforms, and their experiences with self-directed learning The interviews with teachers will be used to gather more information about their experiences with using these platforms in language learning, including their perceptions of the effectiveness of these platforms and their experiences with using data sources to track student progress (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n nh ki The data collected through both quantitative and qualitative research methods will be analyzed using statistical software and thematic analysis The findings of the study will be used to provide insights into the effectiveness of using Quizizz, Kahoot, and other similar platforms in developing students' language skills and digital competencies, and to provide recommendations for improving language education using these platforms ng em hi 1.4 New factors of the study w n Based on the initial study on developing digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data sources on Quizizz, Kahoot, and other similar platforms, there are some new factors that could be considered in the study These factors are: lo ad th yj uy The impact of the pandemic on the use of digital platforms in language learning: The COVID-19 pandemic has forced many schools to switch to online learning, which has increased the use of digital platforms like Quizizz and Kahoot The study could investigate how the pandemic has affected the use of these platforms in language learning and whether they have been effective in supporting students' language development ip la an lu n va fu The influence of cultural background on students' engagement with digital platforms: Students' cultural background can affect their engagement and motivation to use digital platforms in language learning The study could investigate how cultural background influences students' engagement with Quizizz, Kahoot, and other similar platforms oi m ll at nh z z The role of teachers in supporting students' use of digital platforms: Teachers play a crucial role in supporting students' use of digital platforms in language learning The study could investigate how teachers can effectively support students in using these platforms, such as providing guidance on how to use the platforms effectively and monitoring their progress vb jm ht k (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot m co The long-term impact of using digital platforms on students' language skills: The study could investigate the long-term impact of using Quizizz, Kahoot, and other similar platforms on students' language skills, such as whether they continue to use these platforms after the study period and whether their language proficiency continues to improve over time l gm The effectiveness of different types of questions and activities on these platforms: Quizizz and Kahoot offer a range of question types and activities that can be used to practice language skills The study could investigate the effectiveness of different types of questions and activities in supporting students' language development (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n nh ki Considering these new factors could provide a more comprehensive understanding of the effectiveness of using digital platforms in language learning and help identify areas where further research is needed ng em hi 1.5 Structure of the study The structure of the study on developing digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data sources on Quizizz, Kahoot, and other similar platforms could be as follows: w n I Introduction lo Background of the study • Purpose and objectives of the study • New factors of the study • Research methodology ad • th yj uy ip la an lu II Literature Review Theoretical framework • The effectiveness of Quizizz, Kahoot, and other similar platforms in language learning • The role of digital competencies in language learning n va • fu oi m ll nh at III Methodology • Data analysis methods gm Data collection methods k • jm ht Participants vb • z Research design z • • Quantitative data analysis and results • Qualitative data analysis and results VI Conclusion • Summary of the study • Suggestions VII References VIII Appendices • Surveys (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot m co l IV Results (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n • nh ki • Pre/post-tests Focus group discussion and interview guides ng em hi w n lo ad th yj uy ip la an lu n va fu oi m ll at nh z z vb jm ht k m co l gm (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n PART II CONTENT OF THE STUDY nh ki 2.1 Theoretical background ng 2.1.1 Definition of digital competencies hi em It is defined that digital competencies are a collection of digital skills, categorized into five main areas of focus They are constructed as a tool for students to use to reflect on the digital skills and critical perspectives they improve while at school, in curricular and co-curricular experiences Some students may practice the framework to find new ideas for working with or thinking critically about digital technologies and search for opportunities to explore them, while others will identify skills they have already developed and find language to pronounce them to different audiences, including future employers w n lo ad th yj uy 2.1.2 Definition of self- learning ip la It is believed that self-learning is an approach to learning where the individual makes the effort to recognize their own learning needs, set learning goals, find the necessary resources, and value their own knowledge an lu n va As opposed to the traditional learning methods, the outcome of self-learning is not evaluated by any test results, rather it will contribute to improving your skills or knowledge in a specific area, and apply them practically to solve problems, perform tasks, etc fu oi m ll at nh 2.1.3 The effectiveness of Quizizz, Kahoot, and other similar platforms in language learning z z Quizizz, Kahoot, and other similar platforms can be effective tools for language learning These platforms use gamification techniques to make learning more engaging and interactive for students They also provide immediate feedback to students, which can help them identify their strengths and weaknesses and adjust their learning strategies accordingly vb jm ht k • Grammar Practice: Quizizz and Kahoot can also be used to reinforce grammar concepts Teachers can create quizzes with questions related to verb tenses, sentence structure, and other grammar rules • Pronunciation Practice: Many of these platforms also have audio features that allow students to practice their pronunciation Teachers can create quizzes with (Skkn.mỏằi.nhỏƠt).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.mỏằi.nhỏƠt).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.mỏằi.nhỏƠt).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.mỏằi.nhỏƠt).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot m co ã Vocabulary Acquisition: These platforms can be used to help students memorize vocabulary words and their meanings Teachers can create quizzes with audio or picture prompts, and students can compete against each other to see who can answer the most questions correctly l gm Here are some ways Quizizz, Kahoot, and other similar platforms can be effective in language learning: (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n nh ki audio prompts, and students can repeat the words or phrases to practice their pronunciation ng • Cultural Awareness: Quizizz and Kahoot can also be used to help students learn about the culture associated with the language they are learning Teachers can create quizzes with questions about cultural practices, traditions, and holidays em hi Overall, Quizizz, Kahoot, and other similar platforms can be effective tools for language learning However, they should be used in conjunction with other teaching methods to ensure that students are receiving a well-rounded education w n lo ad 2.1.4 The role of digital competencies in language learning th Digital competencies play a significant role in language learning in today's digital age The term "digital competencies" refers to the ability to use digital technologies, tools, and resources effectively and efficiently These competencies can have a positive impact on language learning in several ways: yj uy ip la an lu ▪ Access to Language Resources: Digital competencies can provide learners with access to a vast array of language resources, including online dictionaries, translation tools, language learning apps, and language exchange platforms These resources can help learners practice their language skills and improve their proficiency n va fu m ll oi ▪ Increased Engagement: Digital technologies, such as gamification and interactive tools, can increase learner engagement in language learning This engagement can lead to increased motivation and better learning outcomes at nh z ▪ Collaborative Learning: Digital competencies can also facilitate collaborative learning, allowing learners to work together on projects, practice speaking and listening skills, and give feedback to one another Collaborative learning can enhance language learning by providing opportunities for learners to interact with one another and practice their language skills in a meaningful context z vb jm ht k 10 (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot m co In summary, digital competencies can enhance language learning by providing learners with access to language resources, increasing engagement, facilitating collaborative learning, and enabling personalized learning experiences It is therefore essential for language learners to develop digital competencies to make the most of digital technologies in their language learning journey l gm ▪ Personalization: Digital technologies can also enable personalized language learning experiences Online platforms can provide learners with customized learning paths, targeted feedback, and adaptive learning tools that adjust to their strengths and weaknesses (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n nh ki APPENDIX ng Answer the questions by choosing the most appropriate option em hi How helpful did you find them for learning English vocabulary and w grammar? n Very helpful • Somewhat helpful • Not very helpful • Not helpful at all lo • ad th yj uy ip la an lu va n How would you rate your overall experience using digital tools for fu oi m ll learning English vocabulary and grammar? • Good • Average • Poor at Excellent nh • z z vb jm ht k m co l gm 30 (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n APPENDIX nh ki I LISTENING ng Section 1: Listen and decide if each of the statements is T (true) or F (false) He doesn't think Ann is strong enough Ann thinks men can't be secretaries em hi Bill thinks only men can be firefighters w n lo Ann thinks men can't be nurses ad Bill is thinking of doing a traditionally th female job yj uy ip Section 2: Listen to Rebecca and Adam planning a night together Choose the correct answer la Rebecca and Alan decide to meet on C Stay in and watch a DVD n B Go out for a drink va They decide to A Go out for dinner C Friday an B Thursday lu A Wednesday fu A Church Road C Potter Street m ll The Orange Tree is on oi B Love Lane at A Ten past seven nh They will meet at B Twenty to seven C Seven twenty z vb B on a skiing holiday C at the sports centre jm ht A at a party z 10 Rebecca met Charlie k II PHONETICS- LEXICO- GRAMMAR- READING m co word(s) in the following question 11 Discrimination on the basis of race, gender, age or disability is not allowed A fairness B hatred C bias 31 l gm Mark the letter A, B, C or D to indicate the word(s) OPPOSITE in meaning to the underlined D injustice (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n nh ki Mark the letter A, B, C, or D on your answer sheet to indicate the word that differs from the other three in the position of primary stress in each of the following questions ng 12 A qualify hi em 13 A intelligent B encourage C medical D liberate B education C independent D governmental w Mark the letter A, B, C, or D on your answer sheet to indicate the correct answer to each of n the following questions lo ad 14 is a term used to describe distance courses that are offered over the Internet B Traditional learning C Online learning D Blended th A Face to face learning yj learning uy ip 15 William and Daisy are talking about equality la William: "All people have the right to equality of opportunity." an lu Daisy: " " A Opportunities have just come once B You're right va D But you can't measure the equality n C I've never had the opportunity you had fu A run off m ll 16 We will money part way through the financial year B run into C run out of D run away oi B from C in C region vb B regionalism z A regional D since z 18 The headquarter was reorganized to five offices at A for nh 17 Viet Nam has been a WHO Member State 17 May 1950 D regionally B to promote C promote D promoting k A to promoting jm ht 19 ASEAN aims collaboration and cooperation among member states learning opportunities than those from urban areas A as likely B more likely C the most likely 32 D most likely (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot m co l gm 20 Poor girls from rural areas with uneducated mothers are to be excluded from (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n nh ki APPENDIX ng Complete the sentences with the correct answer (A, B, C, or D) em hi Computers,cellphones,cameras and televisions are technological A tool B devices n lo A lighter D games B longer C easier D taller ad A computer the knowledge and data that we save th B stores C puts yj A gives D keep uy C elements w Technology devices make our lives _is any set of instructions that tells the hardware what to ip B Software C Hardware la A Webcam D Printer lu an We can _ to the Internet with just one click B find C connect D go n va A put fu You should be careful about which personal photos you want to on Instagram B receive C get m ll A post D take oi C addicted z B fan at A user to the Internet nh Some people can really become D positive z vb Televisions, microwave ovens, cellular phones and computers radiation B emit D leave C point D pointable screen nobody will be able to A think B understand C guess D see Circle the letter A, B, C, or D to indicate the most suitable response tocomplete each of the following exchanges Question 11 Mai is telling Phuong about her favourite band Mai: "Do you know a lot about the K33 (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot m co 10 Whenever you're creating a password, it's important to create a strong one that l B touch gm A untouchable k This Ipad has C take jm ht A get (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n pop band BTS?" Phuong:" " B Really? I love them too! ng nh ki A Of course! They're my favourite D You're right They're famous! C No, I'm their biggest fan! hi em Question 12 Jake is telling Brandon a fact about the human body Jake: "Around octillion atoms make up w your entire body Brandon:" " n B I don't like it lo A That's nice of you! ad D That's horrible! th C Really? Incredible! yj Circle the letter A, B, C, or D to indicate the word(s) OPPOSITE in meaning to the uy ip underlined word(s) in each of the following questions la Question 13 She has to stay in bed for weeks to allow her broken leg to heal C injure D treat an B improve lu A get well n va Question 14 Josh was very nervous about his performance in front of the whole fu school m ll A confident B anxious C worried D happy oi underlined word(s) in each of the following questions at nh Circle the letter A, B, C, or D to indicate the word(s) CLOSEST in meaning to the z C laughed D scowl Question 16 The judges at the singing contest look very friendly jm ht B cried vb A smiled z Question 15 He frowned when he saw his grade on the exam k B coaches C spectators D people m co l gm A audiences 34 (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n nh ki APPENDIX ng Some photographs of the participants in the study em hi Some screen shots of how students practice with quizizz on smart phones w n lo ad th yj uy ip la an lu n va fu oi m ll at nh z z vb jm ht k m co l gm 35 (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n nh ki ng em hi w n lo ad th yj uy ip la an lu n va fu oi m ll nh Some screen shots of how students practice with quizizz on computer at z z vb jm ht k m co l gm 36 (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n nh ki ng em hi w n lo ad th yj uy ip la an lu n va Photographs of the students in Do Luong upper secondary school using quizziz fu oi m ll at nh z z vb jm ht k m co l gm 37 (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n APPENDIX nh ki ng SURVEY THE URGENCY AND FEASIBILITY OF PROPOSED SOLUTIONS hi Purpose of the survey em The purpose of this survey is to gather information on the urgency and feasibility of proposed solutions aimed at developing digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot The survey aims to assess the level of difficulty that students face in this section, as well as the effectiveness of proposed solutions in addressing these difficulties The survey may also collect data on the current methods used to teach vocabulary and grammar and any other factors that may impact students' ability to perform well on this section of the exam The information gathered through this survey can be used to guide the development of targeted interventions and strategies aimed at developing digital competencies and self-practice of vocabulary and English grammar for 10 graders w n lo ad th yj uy ip la an lu va Survey content and methods n fu 2.1 Contents oi m ll The survey content focuses on 02 main issues: at nh Are the proposed solutions really urgent to the current research problem? z Are the proposed solutions feasible to the current research problem? vb Survey methods and rating scales z 2.2 jm ht The method used for the survey is Exchange by questionnaire; with a scale of 04 levels (corresponding to scores from to 4): k - Survey the urgency and feasibility of the proposed solution + Survey formfor teachers Please take the time to carefully read and objectively answer the following questions accurately and objectively by checking ( X ) uniquely in the box of the selected option 38 (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot m co - Calculate the average score 𝑥̅ according to software Average l gm Not urgent; Less urgent; Urgent and Very urgent Not feasible; Less feasible; Feasible and VeryViable (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot sa ng e ki n Degree nh ki ng Question 1: According to the teacher, is it really necessary to develop digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot in the present time? Less urgent Urgent Very urgent Not feasible Little feasible Feasible Very feasible em hi Not urgent w n lo ad th yj uy ip la an lu n va Question 2: Is it feasible develop digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot in the current time? fu Survey Forms for Students m ll - oi We urge you to please take the time to read carefully and answer the following questions correctly by ticking (X) uniquely in the box of the selected option at nh z Degree z Urgent Question 2: In your opinion, is it feasible to develop digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot in the present time? Little feasible Feasible m co l gm 39 k Not feasible Very urgent jm ht Less urgent vb Question 1: In your opinion, is Not urgent it really necessary to develop digital competencies and selfpractice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot in the present time? Very feasible (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot n sa g ki en Respondents n ki h Compilation of survey subjects ng Amount English teachers of high schools in the district 20 Object em hi TT 82 w 10 grade students, at two experimental classes at the work school n lo ad Survey results on the urgency and feasibility of proposed solutions th 4.1 The urgency ofthe proposed solution u yj Assess the urgency of the proposed solution y la ip Table 1: For teachers Degree lu Solutions to discuss an 1/20 ll fu 0/20 Less urgent Urgent Very urgent 5/20 14/20 n Not urgent va oi m nh at z According to you, is it really necessary to develop digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot the present time? z Degree 0/82 2/82 20/82 60/82 40 (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot om Very urgent l.c Urgent Less urgent gm Not urgent k jm In your opinion, is it really necessary to apply some strategies for 10 graders to get higher results in reading comprehension section at university entrance exam in the present time? ht Solutions to discuss vb Table 2: For students (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot n sa g ki en Table 3: Calculate average score 𝑥̅ by Average software n ki h Parameters Solutions ng TT em hi Level 3,73 Very urgent 3,80 Very urgent According to you, is it really necessary to develop digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot in the present time? 𝑥̅ w n lo ad th y u yj In your opinion, is it really urgent to develop digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot in the current time? la ip lu an va From the data obtained in the table above , the following observations can be drawn: n fu ll Table is likely a survey or questionnaire for teachers, asking for their opinion on the necessity of applying strategies to develop digital competencies and selfpractice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot The table shows the number of respondents who chose each degree of urgency (Not urgent, Less urgent, Urgent, Very urgent) for this solution Out of 26 respondents, 20 of them considered it very urgent to apply such strategies oi m nh at z z vb ht 0.1+1.2+5.3+20.4 k jm The average scores of the four levels are: = 3,73 26 Table is likely a survey or questionnaire for students, asking for their opinion on the necessity of applying strategies to develop digital competencies and selfpractice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot The table shows the number of respondents who chose each degree of urgency (Not urgent, Less urgent, Urgent, Very urgent) for this solution Out of 75 respondents, 55 of them considered it very urgent to apply such strategies om l.c 41 (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot gm 0.1+2.2+20.3+55.4 The average scores of the four levels are: = 3,78 75 Both tables suggest that the majority of respondents, whether they are teachers or students, believe that it is important to apply strategies to develop digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot Furthermore, the high number of respondents who considered it very urgent suggests that this is an important and pressing issue (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot n sa g ki en 4.2 Feasibility of proposed solutions n ki Assess the feasibility of proposed solutions h ng Table 1: For teachers em hi Degree In your opinion, is it feasible to develop digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot in the present time? Not Little Very Feasible feasible feasible feasible Solutions to discuss w n lo ad 0/20 1/20 2/20 17/20 th u yj Table 2: For students y Degree la Not feasible lu an Little feasible Feasible Very feasible 10/82 67/82 va n 5/82 oi m 0/82 ll fu nh In your opinion, is it feasible to develop digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot in the present time? ip Solutions to discuss at z Table 3: Calculate average score 𝑥̅ by Average software z om l.c Very feasible From the data obtained in the table above, the following observations can be drawn: 42 Very feasible gm In your opinion, is it feasible to to apply some strategies for 10 graders to get higher results in reading comprehension section at university 3,73 entrance exam in the present time? k In your opinion, is it feasible to to apply some strategies for 10 graders to get higher results in 3,84 reading comprehension section at university entrance exam in the present time? Level jm 𝑥̅ ht Solutions vb Parameters TT (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot n sa g ki en n ki The table represents the results of a survey conducted among 20 English teachers The survey aimed to determine the feasibility of developing digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot h ng em hi The table includes two columns The first column is labeled "Solutions to discuss" and refers to the potential strategies that can be implemented to improve digital competencies and self-practice of vocabulary and English grammar for 10 graders However, no specific strategies are mentioned in the table w n lo The second column is labeled "Degree" and represents the degree of feasibility of the strategies mentioned in the first column The degree of feasibility is categorized into four levels: "Not feasible," "Little feasible," "Feasible," and "Very feasible." ad th y u yj According to the table, all 20 English teachers participated in the survey None of them chose "Not feasible" as an option, one teacher selected "Little feasible," two teachers selected "Feasible," and the majority of 17 teachers selected "Very feasible." This implies that most English teachers believed that it is possible to apply some strategies for 10 graders to get higher results in the reading comprehension section of the university entrance exam in the present time la ip lu an 0.1+1.2+2.3+23.4 va 20 n The average scores of the four levels are: = 3,84 fu ll Table represents the responses of students to a survey on the feasibility of applying strategies for 10 graders to develop digital competencies and self-practice of vocabulary and English grammar through building data source on Quizziz, Kahoot oi m nh at z The table includes two columns: "Solutions to discuss" and "Degree" The first column refers to the potential strategies that can be implemented to develop digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot , however, no specific strategies are mentioned in the table z vb k jm ht 0.1+5.2+10.3+60.4 82 = 3,73 With an average feasibility score of 3.83 for teachers and 3.73 for students drawn from the survey results, it can be believed that the proposed solution is very feasible when put into practice 43 (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot om The average scores of the four levels are: l.c According to the table, 75 students participated in the survey None of them selected "Not feasible" as an option, students selected "Little feasible," 10 students chose "Feasible," while the majority of 67 students selected "Very feasible." This indicates that most students believed that it is possible to develop digital competencies and self-practice of vocabulary and English grammar for 10 graders through building data source on Quizziz, Kahoot gm The second column labeled "Degree," indicates the degree of feasibility of these strategies, categorized into four levels: "Not feasible," "Little feasible," "Feasible," and "Very feasible." (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot (Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot(Skkn.má»›i.nhất).develop.digital.competencies.and.self.practice.of.vocabulary.and.english.grammar.for.10.graders.through.building.data.source.on.quizziz kahoot

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