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LIGHTING AND RENDERING IN VRAY

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LIGHTING AND RENDERING IN VRAY Let's begin with this simple scene. I used a box (editable poly), then used extrude command to create the window. The scene also had some furniture. just to make it not too simple. The materials were added to the floor, white color wall. For the chairs, I used leather material which you can find it in Vray shaders pack *note : All materials must be Vray material. It not only make render faster, but also easier to control color bleeding. Lighting: I used Vray light for diffuse lights. Since the windows in this scene are wide open, I used 2 Vray lights at the windows. Placing them as you can see in these images below. *note : placing Vraylight inside the room, leave a small space between Vray lights and the wall. Trying not to place them intersect the walls because that will make noises for the render [...]...Click Render Last step is to put some furniture in and set up a high render for final image Go to Irradiance map, choose High for current preset and change HSph Subdivs to 25 (you can put this value higher to get higher quality , but 20-30 is good enough ) . LIGHTING AND RENDERING IN VRAY Let's begin with this simple scene. I used a box (editable poly), then used extrude command to create the window. The scene. : placing Vraylight inside the room, leave a small space between Vray lights and the wall. Trying not to place them intersect the walls because that will make noises for the render

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