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DREDAN realm of metal and myth campaign 80

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Normal: Without this feat, when hit with damage while piloting a two-legged vehicle there is no chance of avoiding this damage Special: Tech level 12+, only works for two-legged vehicles SPEED CRAFTING (GENERAL) You are adept at crafting things faster Prerequisites: Int 13+, Dex 13+, Craft (any) ranks Benefit: This feat cuts down the time of any Craft or Creation feat by 25% This feat also allows the VOID Creature Reaver to perform his experiments outside of the Bio-Research Centers Normal: Without this feat item crafting and creation follows the standard rules Special: Tech level any This feat may be taken multiple times, its effects not stack, however, each time you take this feat it applies to a new Craft skill or item creation feat OPTIONAL RULE Learning Feats from a higher TL When a character comes across a higher TL piece of equipment that requires a feat he does not know, the character must learn that feat To learn this feat the character must find an instructor, PC or NPC, that has the feat he wishes to learn After gaining an entire level being instructed, the character then understands how the technology works and if he has a feat available to him he can take the higher TL feat This rule is designed to balance the game in allowing lower TL characters to use higher technology equipment if they put forth the time and effort Example: A character comes from a lower TL planet (0-4) and adventures to Mandor (TL15) and he wants to be able to drive a two-legged vehicle To drive a two-legged vehicle he has to have the Vessel/Ground/Legged vehicles feat Coming from a low TL planet the character has no idea even how to begin to drive one of these two-legged vehicles There is a character in the party that comes from Mandor and can pilot or drive a Vessel/Ground/Legged vehicle Throughout the campaign the character learns from his friend how the twolegged vehicle works and the controls to operate the vehicle Upon gaining his next level, even though he comes from a low TL (0-4) he has put enough time and effort into learning the feat from his friend he is able to take the Vessel/Ground/Legged vehicle feat Upon learning the Vessel feat he is considered to have a class skill in Drive/Vessel/Ground/Legged (walker) of If the character had previous ranks in the ride skill, he can apply his ride skill to the Drive SUPERIOR BIO-REVERSAL (SPECIAL) You can reverse the effects and damage of the Bio-Cycle experiments Pre-requisites: Bio-Reversal, Improved Bio-Reversal Benefits: As per Bio-Reversal, except, four Bio-Cycles are reversed and the character no longer receives negative levels Normal: See Bio-Reversal feat Special: Any Tech Level Available to Life Protector prestige class or characters that meet the prerequisites VEHICLE EVASION (COMBAT) You are adept at piloting a two-legged vehicle to avoid damage when being hit Prerequisite: Vessel (ground/walker) (T20) Benefits: A successful Drive, Pilot, or Tumble check negates half of the damage dealt by a single attack If the check result exceeds the damage roll, the damage is reduced by half (Round fractions down, minimum of point of damage) You must state your using this feat when hit before the damage is dealt This feat is considered a full round action 79

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