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Campaign guide plight of the tuatha 64

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Chapter Five: Gamemaster Options Statistics NPCs Aeliode is filled with people from many walks of like Some are vile creatures manipulating others to gain their own power, others wander the land helping those in need Most, however, merely seek to live another day fulfilling their meager goals of keeping food and shelter This chapter provides several NPCs that can be found among the populace GMs may like to use these NPCs as extra people players might run into in addition to those found within the Plight of the Tuatha adventures Each NPC contains information on their motivations as well as a few ideas as how the NPCs might be used Players will also find the NPCs as examples of the type of people that can be found in the greater Imperiums Campaign Setting Perhaps a player might wish to connect their background with one of these NPCs As you will see, there are not just character classes represented here A couple creatures have been given unique identities to give them depth and a history Whether these NPCs work with or against players, their addition to the world will provide a deeper backdrop to the setting and hopefully will inspire you to create even further NPCs Barsiciacus CR7 XP 2,400 CE Medium outsider (chaotic, demon, evil, extraplanar) Init +4; Senses darkvision 60 ft.; Perception +23 Defense AC 22, touch 14, flat-footed 18 (+4 Dex, +8 natural) HP 92 (8d10+48) Fort +12, Ref +8, Will +10 DR 10/cold iron or good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 17 Offense Speed 30 ft., fly 50 ft (average) Melee mwk scimitar +16/+11 (1d6+7/18-20) or slams +15 (1d4+7) Special Attacks pain redoubled Spell-Like Abilities (CL 8th; concentration +13) Constant - Tongues At will - Charm Person (DC 16), Detect Thoughts (DC 17), Greater Teleport (self plus 50 lbs of objects only), Suggestion (DC 18) 1/day - Crushing Despair (DC 19), Summon (level 3, schirs 40%) Str 24, Dex 19, Con 22, Int 20, Wis 19, Cha 25 Base Atk +8; CMB +15; CMD 29 Feats Flyby Attack, Lightning Reflexes, Power Attack, Vital Strike Skills Acrobatics +8, Bluff +18, Diplomacy +18, Escape Artist +8, Fly +15, Intimidate +26, Knowledge (Nobility) +16, Knowledge (Planes) +16, Perception +23, Sense Motive +15, Spellcraft +16, Stealth +13, Use Magic Device +18; Racial Modifiers +8 Intimidate, +8 Perception Languages Abyssal, Celestial, Common; telepathy 100 ft., Tongues SQ change shape (Small or Medium humanoid; Alter Self ) Special Abilities • Pain Redoubled (Su): When an incubus confirms a critical hit with a melee weapon or a natural weapon, that attack deals an additional 2d6 points of nonlethal damage and the target must succeed at a DC 19 Fortitude save or be wracked by pain, becoming sickened for 1d6 rounds Multiple uses of this ability extend the duration The save DC is Charisma-based Originally a servant of Paladrus, Barsiciacus was seduced by Syn to aid in the overthrow of the good gods of the Southern Empire It is said that he was seduced by an agent of Syn and forsake his vows to Paladrus out of love While the exact reason for his defection is not known, he did not change sides unscathed During the imprisoning of Paladrus, his once perfect beauty was marred as his pure white wings became singed from the battle In addition, since he has embraced the ways of Syn, his feet now drip a black ichor which taints the ground he walks upon Other than this Barsiciacus retains the aspects of his perfect form, though his pride in his beauty has grown Like many who aid Syn, Barsiciacus is very charming and persuasive and he uses his charms to bring others to the worship of his new lord If those he sets his skills upon resist the temptation, he is just as willing claim their unwilling soul by more destructive means In mortal form he will appear as an attractive, but not overly so, male or female of whatever race is most common Sometimes he will also use his powers to unveil the needs and desires of a specific person and appear to them in the form attractive to them As a confidant he will lead them to the mysteries and pleasures of his lord Syn, a path that most often leads to their destruction Barsiciacus is a vain entity and is susceptible to flattery 63

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