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Campaign guide plight of the tuatha (1) 53

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Campaign Guide Starting Attitude Interrogate DC Hostile 25+ creature’s Wis Modifier Unfriendly 20+ creature’s Wis Modifier Indifferent 15+ creature’s Wis Modifier Friendly 10+ creature’s Wis Modifier Helpful 0+ creature’s Wis Modifier Check: You can gain information from a NPC with a successful check The DC of this check depends on the creature’s starting attitude towards you, adjusted by its Wisdom modifier Each check represents 10 minutes of your chosen style of questioning • Succeed - If you succeed, you gain the answer to one question posed For every by which your check result exceeds the DC, you gain the answer to one additional question • Fail - If you fail your check by or less, the character will not answer any question If you fail by or more, they will give false information requiring a Sense Motive check against the same DC as the failed Interrogate check for the interrogator to know it is false information You cannot use Interrogate against a creature that does not understand you or has an Intelligence of or less Retry: You are able to use Interrogate against a target multiple times but you must wait 1d4 hours between each roll The Interrogate skill may be added to the following classes as a class skill: Cleric, Inquisitor, Oracle and Rogue Spells With new lands and gods comes new ways for divine powers to aid those who worship them Below are a couple of the ways in which the leaders of congregations may call upon the gods MANTRA School: conjuration (calling); Level cleric 0, druid Casting Time: standard action Components: V Range: personal Target: you Duration: round Saving Throw: none; Spell Resistance: no You utter a universal prayer that embodies the most fundamental wisdom of your faith or divine philosophy If this prayer occurs before a percentile roll, you may move that roll +/-1% in whatever direction is most beneficial to you If the roll is made in secret, the DM makes the adjustment 52 In other situations, this spell creates an often imperceptible bit of good luck When that good luck is closely aligned to the deity’s portfolio (finding a copper coin for a god of greed; pregnancy for followers of goddess of rebirth), the GM may choose to send a bit of random luck the character’s way In the specific case of minor prayers (see the Imperiums Campaign Setting), the caster can use the mantra to make their daily minor prayer as a standard action instead of a full round action while also benefiting from the +1% bonus (giving them a 2% chance of instantly preparing a 1st level spell that they can use in the next 24 hours) SUPPLICATION School: conjuration (calling); Level cleric 2, druid Casting Time: 10 minutes Components: V Range: personal Target: you Duration: instantaneous Saving Throw: none; Spell Resistance: no By invoking an important parable of your god or philosophy, you appeal directly to its divine providence When used as part of a major prayer (see the Imperiums Campaign Setting), you double the prayer’s chance of granting a spell of 3rd level or lower to the prayer leader (up to a maximum of 20% if at least ten caster levels are present)

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