SPELLS cannot be more than 15 feet from another target of the spell (Telepath) As the minor creation sorcerer spell, except as noted here (see the Pathfinder Roleplaying Game Core Rulebook) Mindlink, Thieving School: necromancy [telepathy, mind-affecting] Level: telepath Duration: 10 min./level (D) Saving Throw: Will negates; Spell Resistance: yes As mindlink, except that if the target is a psionic character or creature that knows spells, you can temporarily borrow a spell of your choice (you are aware of what spells the subject knows, up to the highest level of spell you can cast) Borrowing the subject‘s spell is a separate standard action that provokes an attack of opportunity If that attack succeeds, the mental communication provided by this spell ends immediately The borrowed spell fades from the subject‘s awareness and appears within your own You can now cast the borrowed spell just as if it were one of your spells known You maintain knowledge of the borrowed spell until the duration of your thieving mindlink expires, at which time you lose knowledge of the spell and the spell reappears in the mind of the subject, no matter how far from you the subject is Even if the subject is slain, you lose knowledge of the borrowed spell when this spell‘s duration expires Missive School: evocation [telepathy, mind-affecting, languagedependent] Level: psion Display: mental Casting Time: standard action Range: close (25 ft + ft./2 levels) Target: one creature Effect: mental message delivered to subject Saving Throw: none; Spell Resistance: yes You send a telepathic message of up to ten words to any living creature within range Missive is strictly a one-way exchange from you to the subject If you not share a common language, the subject ―hears‖ meaningless mental syllables Mindwipe School: necromancy [telepathy, mind-affecting] Level: psion Display: auditory, mental, and visual Casting Time: standard action Range: close (25 ft + ft./2 levels) Target: one creature Duration: instantaneous Saving Throw: Fortitude negates; Spell Resistance: yes You partially wipe your victim‘s mind of past experiences, bestowing two negative levels upon it If the subject has at least as many negative levels as Hit Dice, it dies For each negative level it gains, a psionic creature loses knowledge of one spell from its highest available level The effects of multiple negative levels stack If the subject survives, it loses these negative levels after hour (No Fortitude save is necessary to avoid gaining the negative level permanently.) Augmentation Bestow an additional negative level on the subject (Telepath) Ki Cost Minor Creation* School: conjuration (creation) [metacreativity] Level: shaper Display: material Multiple Yes Missive, Mass School: evocation [telepathy, mind-affecting, languagedependent] Level: psion Display: mental Casting Time: standard action Range: long (400 ft + 40 ft./level) Targets: All creatures in a 400 ft + 40 ft./level radius centered on you; see text Effect: mental message delivered to subjects Saving Throw: Will negates (harmless); Spell Resistance: yes (harmless) You send a telepathic message of up to twenty-five words to all creatures within range You can include or exclude from this broadcast any creature you can see, as well as any creature that you know or know of Mass missive is strictly a one-way exchange from you to the subjects If you not share a common language, the subjects ―hear‖ meaningless mental syllables Modify Memory* School: enchantment (compulsion) [telepathy, mindaffecting] Level: telepath Display: mental As the modify memory sorcerer spell, except as noted here (see the Pathfinder Roleplaying Game Core Rulebook) Moment of Prescience* School: divination [clairsentience] Level: psion Display: visual As the moment of prescience sorcerer spell, except as noted here (see the Pathfinder Roleplaying Game Core Rulebook), 101