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The Insane Dead Alignment: A Mythos undead is always chaotic evil or chaotic neutral, or shares the alignment of the Great Old One it serves (which is almost always one of Certain alchemical techniques can reanimate recently slain bodies, but while these methods restore the semblance of life to the victim, the passage of death to life always results in insanity The insane dead are not Mythos undead—they should be treated as zombies with the fast zombie template Unlike the typical zombie, the insane dead are not intrinsically evil: their drive to savage and harm the living is one of madness, not organized evil They are chaotic neutral in alignment and cannot be reasoned with In rare cases, when certain alchemical techniques are applied to an exceptionally fresh corpse (or even to whole parts of fresh corpses) who, in life, possessed a singularly powerful and focused mind, the result is in an undead creature that retains its intellect; in such a case, create the creature as a Mythos undead these two alignments) Type: The creature’s type changes to undead (augmented) Do not recalculate its Hit Dice, base attack bonus, or saves Senses: A Mythos undead gains darkvision 60 feet Defensive Abilities: A Mythos undead retains all of the base creature’s defensive abilities, but also gains damage reduction 5/—, as its dead flesh is difficult to damage If the base creature had 11 or more Hit Dice, it instead gains damage reduction 10/— A Mythos undead gains channel resistance +2, or channel resistance +4 if the base creature had 11 or more Hit Dice As an undead creature, a Mythos undead gains all of the immunities and defensive abilities granted by the undead type In addition, Mythos undead gain the following defensive ability Rejuvenation (Su): Unless a Mythos undead’s body is completely destroyed (either by reducing it via damage to a negative hit point total equal to its normal hit point maximum, or via an effect like disintegrate), it rises again after 24 hours have passed When it rises, it does so with a number of hit points equal to its total Hit Dice In some cases, even the utter destruction of a Mythos undead’s body is not enough to prevent its mind from seeking out another body to inhabit and raise from the dead In such cases, special rituals or circumstances unique to that Mythos undead must be performed in order to permanently put the undead down Abilities: Str +4 or Dex +4, Int +2 or Wis +2, Cha +4 Being undead, a Mythos undead has no Constitution score and uses its Charisma score to modify its hit points and Fortitude saves Feats: A Mythos undead gains Toughness and Iron Will as bonus feats 392

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