Benefit: When you use alter form, it lasts up to a number of minutes equal to your Constitution modifier (minimum 1) + half your character level The time needs not be consecutive, but is spent in minute increments In addition, you can also assume the form of any Tiny or Large creature you can see Improved Ironfire Blood (Dwarf) You can tap into additional benefits with your stoneform Prerequisites: Con 15, character level 7th, dwarf, ironfire blood dwarf racial trait Benefit: You can use ironfire blood as a standard action, even if a condition you suffer removes your standard action (such as being stunned or held) When you use ironfire blood, you also remove all bleed, curse, disease, mind-affecting, poison, and spell effects on you At 13th level, you can use ironfire blood twice per day Improved Seed Shooter (Vine Leshy) You can spit seeds with greater power and accuracy Prerequisites: Vine leshy, scrub vine leshy racial trait Benefit: You gain the spell-like ability to cast magic weapon and greater magic weapon on your natural sling as a spell-like ability up to times per day each Improved Stoneform (Dwarf) You can tap into additional benefits with your stoneform Prerequisites: Con 15, character level 7th, dwarf, stoneform dwarf racial trait Benefit: You can use stoneform as a standard action, even if a condition you suffer removes your standard action (such as being stunned or held) When you use stoneform, you also gain DR 1/– for minute At 13th level, you gain DR 2/– instead, and at 19th level, you gain DR 3/– This damage reduction counts as the barbarian class feature and does not stack with it or any similar damage reduction Inner Peace Your enlightenment grants you the ability to rest for shorter periods of time Prerequisite: Elf or ursaren Benefit: You gain the benefits of a full hours of rest after only hours of actual rest While resting, you remain alert and are treated as being awake when making Perception checks to notice anything going on in the area around you Minor Retrograde Reversion (Gnome) You have reverted yourself to a former state of being Prerequisites: Con 13, Int 13, character level 7th, gnome Benefit: Your Constitution score is reduced by 2, you gain Damage Reduction 2/adamantine, and you become a halfconstruct • You gain a +2 racial bonus on saving throws against disease, mind-affecting effects, poison, and effects that cause either exhaustion or fatigue You cannot be raised or resurrected • You not breathe, eat, or sleep, unless you want to gain some beneficial effect from one of these activities Siphon Magic (Elf) You have studied the withered star elves and learned their secret for drawing away the magic of other creatures and objects Prerequisites: Cha 15, character level 5th, elf Benefit: You gain the withered star elf’s siphon magic racial trait You can use this ability once per day, and you can use your Charisma bonus (if any) in place of Constitution when determining its effects Special: If you are a withered star elf, this feat grants you an additional use of your siphon magic racial trait Sun-Drained (Elf) You have been forced to survive on the life force of others Prerequisites: Con 13, Cha 13, character level 7th, elf Benefit: Your Constitution score is reduced by At will, as a full-round action, you can cast vampiric touch as a spell-like ability You can choose to channel the spell’s charge through your next successful melee attack Your effective wizard level is equal to your character level Sun-Dead (Elf) Your destroyed lifeforce continues on, driven by an undead craving Prerequisite: Sun-Drained, Con 11, Cha 13, character level 11th, elf Benefit: You become an undead creature You have no Constitution score and use your Charisma to calculate your hit points, Fortitude saves, and any special ability that relies on Constitution You gain Darkvision out to 60 feet, all undead traits, immunities, and weaknesses The True Nature of Courage (Elfling) Your bravery is such that you can shape yourself into its more potent reflection Prerequisites: Visage of Courage, character level 7th, elfling, sky forest elfling racial trait Benefit: You gain the supernatural ability to cast beast shape II once per day, and your ability to cast beast shape I improves to times per day When casting beast shape II, you can only take the form of a wolf or dire wolf The True Nature of Wisdom (Elfling) The potency of your life force is such that you can share it with a recently fallen comrade Prerequisites: Visage of Wisdom, character level 7th, elfling, zaelin royalty elfling racial trait Benefit: You gain the supernatural ability to cast breath of life once per day, and your ability to cast accept affliction improves to times per day Visage of Courage (Elfling) Your bravery is such that you can shape yourself into its reflection Prerequisite: Character level 5th, elfling, sky forest elfling racial trait Benefit: You gain the supernatural ability to cast beast shape I once per day, but only to take the form of a wolf Visage of Wisdom (Elfling) Your life force is such that you can draw what ails your companions into yourself Prerequisite: Character level 5th, elfling, zaelin royalty elfling racial trait Benefit: You gain the supernatural ability to cast accept affliction once per day Threat Feats If you’ve ever been lucky enough to roll a natural 20 followed by a 1, you’ve probably wished for some minor benefit beyond an automatic hit This is where threat feats come in Threat feats are the silver medal of feats They help curb that moment of disappointment when you fail to confirm a critical hit Like Critical Focus and similar feats, they may not be useful at all times, but when you can benefit from one, you’ll be glad you chose it You can only apply the effects of threat feat to each failed confirmation roll 113