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Deadly Gardens worse wind, or if it has lost its fly speed such as due to an antimagic field Razorleaf Swarm This collection of shimmering leaves perpetually twirls in a supernatural wind The edge of each leaf glints with a sharp metallic edge RAZORLEAF SWARM XP 1,600 N Diminutive plant (swarm) Init +4; Senses low-light vision; Perception +2 Razorleaf swarms, found within and near the deepest deciduous forests, are formed from fallen leaves infused by magic within nexuses of natural energies Directed by the will of the forest, these swarms seek out and destroy foreign interlopers, beast or sentient alike The diminutive constituents of a swarm resemble the leaves of local deciduous plants in shape Razorleaves retain their colour but take on a metallic hue The stem, veins, and razor edges are metallic grey Despite being as hard as steel, each leaf remains as flexible as it was when freshly fallen from a healthy tree or shrub While capable of agonizingly slow crawling movement, razorleaf swarms are almost constantly gliding and twirling through the air as if kept aloft by a light breeze Razorleaves fly patrols of the deepest depths of ancient forests and guard sites of significant natural energy such as sacred groves or the tallest tree of the forest Although generally defensive, razorleaves will descend upon threats to their forest with unrelenting aggression They will pursue creatures beyond the edge of the forest, but generally only as far as a few minutes flight away However, egregious crimes against the forest are met with mindless pursuit until death Razorleaves attack mindlessly, without regard to self-preservation or tactics CR DEFENSE AC 18, touch 18, flat-footed 14 (+4 Dex, +4 size) hp 39 (6d8+12) Fort +10, Ref +7, Will +4 Defensive Abilities swarm traits; Immune mindaffecting effects, plant traits, weapon damage; OFFENSE Speed ft., fly 60 ft (good) Melee swarm (2d6) or razor strike +10 (1d6 plus bleed 2d4) Space 10 ft.; Reach ft Special Attacks razor strike STATISTICS Str 1, Dex 18, Con 14, Int —, Wis 10, Cha Base Atk +6; CMB —; CMD — Feats Alertness, Weapon Finesse ECOLOGY Environment any forest (must have deciduous trees) Organization solitary, pair, or autumn (3-8) Treasure incidental SPECIAL ABILITIES Flight (Su) Razorleaves are empowered by magical energies with a 60 ft fly speed with good maneuverability A razorleaf swarm cannot fly within an antimagic field Razor Strike (Su) A razorleaf swarm may forego it’s swarm attack for the round to make a single melee touch attack with a reach of ft that causes 1d6 points of damage plus bleed (2d4) This is an exception to the swarm rules and does not move the swarm’s position A razorleaf swarm cannot use this ability in Severe or 63

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