... “how” to do something; you’re not reallyinterested in every single detail. Along these lines, I experimented with a totallybeginner book titled Game Programming All in One, in which the reader ... general game programming from the ground up, 3D Game Programming All in One teaches you how to make 3D games—period.This book isn’t so much about developing 3D engines, complex 3D math, or evenphysics, ... watermark. In conclusion, I highly recommend 3D Game Programming All in One to anyone whowants to learn how to build 3D games, but doesn’t necessarily want to spend 5-10years learning how to build a 3D...