LightWave 3D 8 Lighting Wordware game and graphics library phần 9 pot

LightWave 3D 8 Lighting Wordware game and graphics library phần 9 pot

LightWave 3D 8 Lighting Wordware game and graphics library phần 9 pot

... our sunlight key and get into some of the more render-intensive options for a fill light. As our lighting and shadows become more mission-critical, and as we have less motion blur and other artifacts ... panel, and hit the F9 key for a test render. That’s a nice-looking image with good soft shadows. As a matter of fact, this image is head and shoulders above the others in terms...

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LightWave 3D 8 Lighting Wordware game and graphics library phần 1 doc

LightWave 3D 8 Lighting Wordware game and graphics library phần 1 doc

... Options 84 Volumetric Lighting/ Volumetric Light Options 84 Linear/Area Light Quality 84 Spotlight Cone Angle 85 Spotlight Soft Edge Angle 85 Projection Image 86 Shadows Sub-Tab 86 Objects Sub-Tab 89 The ... from Wordware Publishing, Inc. Printed in the United States of America ISBN 1-55622- 094 -4 10 98 7 654321 0402 LightWave and LightWave 3D are registered tradem...

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LightWave 3D 8 Lighting Wordware game and graphics library phần 2 pps

LightWave 3D 8 Lighting Wordware game and graphics library phần 2 pps

... More detail on color wheels, mixing, and the behavior of colors is in Chapter 19. Under - standing the difference and interactions between solid colors and lighting colors can be confusing at ... right? Now you are a studio lighting god. ·································· Principles of Lighting 69 Figure 6 .8: Three-point lighting. (See color image.) Figure 6 .9: This render dem...

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LightWave 3D 8 Lighting Wordware game and graphics library phần 3 doc

LightWave 3D 8 Lighting Wordware game and graphics library phần 3 doc

... 7000 Skylight 10,000-20,000 From Set Lighting Technician’s Handbook: Film Lighting Equipment, Practice, and Electrical Distribution by Harry C. Box (Focal Press, 199 3). The only complaint I have about ... pillar. Chapter 9 ······································· 114 Figure 9. 2: Small light source setup. Figure 9. 3: Large light source. Chapter 9 Shadow Types and Their Typical...

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LightWave 3D 8 Lighting Wordware game and graphics library phần 4 ppsx

LightWave 3D 8 Lighting Wordware game and graphics library phần 4 ppsx

... into play and illuminate the scene. For more information on how to apply spherical image maps, see the LightWave 3D manual. ··································· HDRI and Caustics 1 69 Figure 13.5 Figure ... is very complex and theoretically very realistic lighting. Even using Backdrop Only radiosity the lighting will be much more nat- ural due to the complex colors and shapes...

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LightWave 3D 8 Lighting Wordware game and graphics library phần 5 docx

LightWave 3D 8 Lighting Wordware game and graphics library phần 5 docx

... 16 ······································ 210 Figure 16. 18: Note radiosity on the ceiling and walls. Figure 16. 19: Note radiosity on the ceiling and walls with bloom added. learned about LightWave it’s that there’s always something new and dif - ferent ... do provide brief descriptions and example renders where I can. These tools can all be researched on the web at www.Flay.com a...

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LightWave 3D 8 Lighting Wordware game and graphics library phần 6 pdf

LightWave 3D 8 Lighting Wordware game and graphics library phần 6 pdf

... both key and fill sources, for example. Chapter 19 ······································ 2 58 Figure 19. 20 (See color image.) Figure 19. 21 (See color image.) In Figure 19. 22, a key light and a fill ... achieve this knowledge and understanding and that is by practice. Practice your lighting and trust your eye. When you choose a color, look at how it plays on the scene and a...

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LightWave 3D 8 Lighting Wordware game and graphics library phần 7 doc

LightWave 3D 8 Lighting Wordware game and graphics library phần 7 doc

... the tools in LightWave. Know how to make a hard shadow and a soft one. Understand inverse square falloff and how to create real soft shadows and everything else there is to know about the lighting ... in LightWave or anywhere else that will create appropriate and photo-real lighting for your shot. The only thing that will do that is your understanding. Your understanding of the...

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LightWave 3D 8 Lighting Wordware game and graphics library phần 8 pdf

LightWave 3D 8 Lighting Wordware game and graphics library phần 8 pdf

... Tutes 395 Figure 25 .87 Figure 25 .86 Figure 25 .88 Interpolated mode seems to give rendering times equivalent to Monte Carlo mode if LightWave s default settings are used: Tolerance of 0.0 and Minimum ... 25 ······································ 3 68 Figure 25. 39 Figure 25. 38 Don’t forget to open up the Object Properties panel of the luxigon object and make sure it’s unseen b...

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LightWave 3D 8 Lighting Wordware game and graphics library phần 10 pptx

LightWave 3D 8 Lighting Wordware game and graphics library phần 10 pptx

... 70 LightProbe image, 396 , 445 lights, area, 98 , 3 49, 360, 403, 447 distant, 93 , 347, 3 69 linear, 100 objects as, 102 point, 97 , 352, 402 spot, 94 , 353 volumetric, 84 , 91 , 181 LightWave color picker, ... filter. C-10 Figure 19. 7 Figure 19 .8 Figure 19. 9 Figure 19. 10 Color model showing the interaction of hue, saturation, and value. C-14 Figure 19. 25 Figure 19. 23 Figur...

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