2D graphics programming for games
... JrJohn Pile Jr 2D Graphics Programming for Games 2D Graphics Programming for Games for PC, Mac, iPhone / iPad, Android, and Xbox 360 Computer GraphiCs 2D Graphics Programming for Games provides ... OpenGL, DirectX, and Flash available on a supporting website ISBN: 978-1-4665-0189-8 9 781466 501898 9 0 0 0 0 K14405 2D Graphics Programming for Games2D Graphics Programming for Games PilePile ... advanced game development topics, such as game physics, game AI, real-time 3D graphics, and game architectures, but the information... highlights the differences in programming on various platforms
Ngày tải lên: 08/08/2014, 06:53
SWIFT programming for IOS IOX
... the existing Obj-C system on Mac OS and iOS, which enables Swift programs to run on many existing iOS and OS X 10.8 platforms Audience This tutorial is designed for software programmers who would ... Prerequisites Before proceeding with this tutorial, you should have a basic understanding of Computer Programming terminologies and exposure to any programming language Execute Swift Online For most ... Swift Swift About the Tutorial Swift is a new programming language developed by Apple Inc for iOS and OS X development Swift adopts the best of C and Objective-C, without the constraints of C
Ngày tải lên: 01/06/2018, 15:14
... K Kushwaha, for their crucial support and encouragement My friends, Anupam and Sheetanshu, for providing useful support for Android devices, and also my pro-gamer comrade, Tejas, for exhibiting ... the Android Robot (01 / Android Robot) are reproduced from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License Android and ... Buffers, GLSL, State Management, and 3D-Transformation for developing interactive ES 2.0 applications on Android So, let’s Learn OpenGL ES for mobile game and graphics development xvii www.it-ebooks.info
Ngày tải lên: 07/01/2017, 21:22
... Since β = 3cε1aV / 64 and its unit is / s , βθ i is a dimensionless quantity and βθ i = 0.15 is set herein Let k2 = k1 for the radiative heat transfer law, and k2 = 100k1 for pseudo-Newtonian ... pseudo-Newtonian and radiative heat transfer laws, and stage-by-stage optimization (i.e the first stage is optimized, and then the second stage is optimized, such -and- such repetition) results for the ... examples for the radiative heat transfer law and two different boundary conditions including the free and fixed final temperatures are given, and the obtained results are also compared with those for
Ngày tải lên: 05/09/2013, 15:28
fun class activities book 1 (game and activities for teacher) peter watcyn-jones
... the sportsman ‘Two reds, a yellow and a brown.” ? ?And what do you eat for lunch?’ ? ?For lunch? Two pinks, a red and a blue.’ ? ?And for tea?” ‘Oh, for tea a black and three reds.’ ‘T see,’ said the ... 11 Roland Butter (roll and butter), 12 Andy Mann (handyman), i3 Gail Force (gale force), 14 Robin Holmes (robbing homes), 15 L E Fant (elephant), 16 C U Later (see you later), 17 Ivor Fortune ... and role-plays, re-telling jokes and anecdotes, and playing charades and consequences As so mụch humour is based in language, these activities are ideal for practising, for example, reading and
Ngày tải lên: 11/03/2014, 03:28
Aaron r bradley programming for engineers a foundational approach to learning c and matlab
... concepts A mechanistic understanding of computation lays the foundations for the powerful abstraction methodologies that come later A .R Bradley, Programming for Engineers, DOI 10.1007/978-3-642-23303-6 ... would aid your understanding... advanced programming skills and concepts In the first chapter, we introduce memory; in the second, procedure In the third, we combine memory and procedure to ... traditional programming course reserves “pointers” for late in the semester and may not even mention the stack, let alone how function calling works, this chapter covers both for two reasons
Ngày tải lên: 19/03/2014, 14:05
Parallel Programming: for Multicore and Cluster Systems- P4 pptx
... in routers and graphics processors both perform this style of computations. Examples for network processors with a pipelined design are the Xelerator X10 and X11 processors [176, 107] for the successive ... operations and contains a local cache as well as a router to perform data transfer between the cores and the main memory. There are additional cores for processing video data, encryption, and graphics ... the main memory. Therefore, memory access times could become a limiting factor for further performance increase, and cache memories are used to prevent this, see Sect. 2.7 for a further discussion.
Ngày tải lên: 03/07/2014, 16:20
Parallel Programming: for Multicore and Cluster Systems- P5 pot
... implies that there is an edge between node α 0 α j α k−1 and node α 0 ¯α j α k−1 for 0 ≤ j ≤ k − 1 where ¯α j = 1for? ? j = 0 and ¯α j = 0for? ? j = 1. Thus, there is an edge between every pair of ... d−1 ) and B = (b 0 , ,b d−1 ) are connected by an edge if there is a dimension j ∈{0, ,d −1} for which a j = (b j ±1) mod k and a i = b i for all other dimensions i = 0, ,d − 1, i = j.Fork = ... mesh with 1 ≤ x j ≤ n j for j = 1, ,d. There is an edge between node (x 1 , ,x d ) and (x 1 , x d ), if there exists μ ∈{1, ,d} with |x μ − x μ |=1 and x j = x j for all j = μ. In the
Ngày tải lên: 03/07/2014, 16:20
Parallel Programming: for Multicore and Cluster Systems- P6 pdf
... description of XY routing for two-dimensional meshes and E-cube routing for hypercubes as typical examples for dimension-order routing algorithms. XY Routing for Two-Dimensional Meshes For a two-dimensional ... {n 1 , ,n k } exists such that for 1 ≤ i < k each message N i uses a link n i for transmission and waits for the release of link n i+1 which is currently used for the transmission of message ... method using the same degree of incoming and outgoing wires for all switches. For the switches, a × b crossbars are often used where a is the input degree and b is the output degree. The switches
Ngày tải lên: 03/07/2014, 16:20
Parallel Programming: for Multicore and Cluster Systems- P7 pps
... left) of β and selects the output link for forwarding the message according to the following rule: • for β k = 0, the message is forwarded over the upper link of the switch and • for β k = 1, ... turns for a two-dimensional mesh with all possible turns (top), allowed turns for XY routing (middle), and allowed turns for west-first routing (bottom) possible turns in a 2D mesh turns allowed for ... cycles. Examples are the west-first routing for two-dimensional meshes and the P-cube routing for n-dimensional hypercubes. The west-first routing algorithm for a two-dimensional mesh prohibits only
Ngày tải lên: 03/07/2014, 16:20
Parallel Programming: for Multicore and Cluster Systems- P8 pot
... buffer and to select the output channel to be used by inspecting the header informa- tion of the packet. Thus, for a path of length l, the entire time for packet transmission with store -and- forward ... path have different bandwidths as this is typically the case in wide area networks (WANs). In this case, store -and- forward routing allows the utilization of the full bandwidth for every link on ... time for packet transmission depends lin- early on the packet size and the length l of the path. Packet transmission with store- and- forward routing is illustrated in Fig. 2.30(b). The time for
Ngày tải lên: 03/07/2014, 16:20
Parallel Programming: for Multicore and Cluster Systems- P9 pps
... for the L1 cache, between 15 and 25 cycles for the L2 cache, between 100 and 1000 cycles for the main memory, and between 10 and 100 million cycles for the hard disc [137]. 2.7.3 Cache Coherency ... Kbytes and 8 Mbytes for the L2 cache. Typical sizes of the main memory lie between 1 Gbyte and 16 Gbytes. Typical access times are one or a few processor cycles for the L1 cache, between 15 and ... a direct mapped cache. For v = 1 and k = m, a fully associative cache results. Typical cases are v = m/4 and k = 4, leading to a 4-way set associative cache, and v = m/8 and k = 8, leading to
Ngày tải lên: 03/07/2014, 16:20
Parallel Programming: for Multicore and Cluster Systems- P10 pps
... an easy and intuitive model. But the model has a performance disadvantage, since all memory accesses must be atomic and since memory accesses must be performed one after another. There- fore, processors ... (4). Thus, both P 1 and P 2 may print the old value for x 1 and x 2 , respectively. Partial store ordering (PSO) models relax both the W → W and the W → R ordering required for sequential consistency. ... different models, and there is no standardization as yet. 2.8 Exercises for Chap. 2 Exercise 2.1 Consider a two-dimensional mesh network with n rows and m columns. What is the bisection bandwidth of
Ngày tải lên: 03/07/2014, 16:20
Parallel Programming: for Multicore and Cluster Systems- P11 ppsx
... ware and software installation is taken into account. But in contrast to sequential programming there are many more details and diversities in parallel programming and a machine-dependent programming ... PC++ [22], DINO [151], and High-Performance Fortran (HPF) [54, 57]. An example for an array assignment in Fortran 90 is a(1:n) = b(0:n-1) + c(1:n). The computations performed by this assignment ... of single systems and provide an abstract view for the design and analysis of parallel programs. 3.1 Models for Parallel Systems In the following, the types of models used for parallel processing
Ngày tải lên: 03/07/2014, 16:20
Parallel Programming: for Multicore and Cluster Systems- P12 docx
... data, as is often the case for graphics applications. Therefore, 110 3 Parallel Programming Models graphics processors often provide SIMD instructions, and some standard processors also provide ... used for distributed address space. The fork–join concept is, for example, used in OpenMP for the creation of threads executing a parallel loop, see Sect. 6.3 for more details. The spawn and exit ... those array operands of the right-hand side that might cause 104 3 Parallel Programming Models conflicts and using these temporary variables on the right-hand side. On the left- hand side, the original
Ngày tải lên: 03/07/2014, 16:20
Parallel Programming: for Multicore and Cluster Systems- P13 ppt
... elements 114 3 Parallel Programming Models j, j + p, , j + p · ( n/p−1 ) for j ≤ n mod p and j, j + p, , j + p · ( n/p−2 ) for n mod p < j ≤ p. For the example n = 14 and p = 4 the cyclic ... the processors perform computations only on their part of the data. Data distributions can be used for parallel programs for distributed as well as for shared memory machines. For distributed memory ... Data Distribution for One-Dimensional Arrays For one-dimensional arrays the blockwise and the cyclic distribution of array ele- ments are typical data distributions. For the formulation of the
Ngày tải lên: 03/07/2014, 16:20
apress pro multithreading and memory management for ios and os x (2012)
... with GCD • ARC technology and how to use it • How to manage objects with ARC Turn to Pro Multithreading and Memory Management for iOS and OS X and become a master iOS and OS X developer! Gain ... level: Intermediate–Advanced www.apress.com BOOKS FOR PROFESSIONALS BY PROFESSIONALS ® L earn the technologies that are essential to develop on iOS 5 and OS X Lion with Pro Multithreading and Memory Management for iOS and OS X. This ... multithreading and guides you through Automatic Reference Counting (ARC) and Grand Central Dispatch (GCD). It gives you the knowledge and skills you need to devel- op highly responsive iOS and OS X...
Ngày tải lên: 24/04/2014, 10:04
Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS ppt
... platforms. For the parts of Core Audio that are unique to iOS, see Chapter 10. Our baseline SDK for this book is Xcode 4.2, which includes the SDKs for Mac OS X 10.7 (Lion) and iOS 5. For Core ... udio does. We br i e fly describe and provide use cases for the input and output of audio data,“transcoding” between formats, audio effects, playback and recording, and MIDI. www.it-ebooks.info ptg7913098 In ... us on the Web: informit.com/aw Library of Congress Cataloging-in-Publication Data Adamson, Chris, 1967- Learning Core audio : a hands-on guide to audio programming for Mac and iOS / Chris Adamson,...
Ngày tải lên: 15/03/2014, 16:20
Serial port programming for Windows and Linux
... program and the accuracy of the data. 3.3.1 Windows Reading and writing to a serial port in Windows is very simple and similar to reading and writing to a file. In fact, the functions used to read and ... is now opened and, in this case, fd is a handle to the opened device file. As can be seen, if the open() function call fails, the device handle is set to −1 and by checking the handle against ... systems, namely Microsoft Windows and Linux. It has also provided a small amount of infor- mation on the history of RS−232 as well as a design for a simple cross-platform serial port interface API. This...
Ngày tải lên: 05/11/2013, 20:15
Robert l wood c programming for scientists and engineers
... formatting codes that are used with fscanf and fprintf. For the float data type the formatting code required for decimal format is %f and for the double data type the %lf formatting ... demonstrates these formatting codes in the input and output of float and double type variables using fscanf and fprintf. /* Program 1.3 - Reading and writing floats and doubles */ #include ... 10) 36 C programming for scientists and engineers 2.3 Relational and logical operators The C language uses relational operators to make comparisons between operands. The operands ...
Ngày tải lên: 19/03/2014, 14:13