LightWave 3D 8 Lighting Wordware game and graphics library phần 1 doc
... Shadow Types and Their Typical Uses 11 2 Shadow Size and Softness 11 3 LightWave s Shadow Types 11 6 Ray Trace 11 6 Shadow Map 11 7 No Shadows 11 9 Chapter 10 Projection Images 12 1 Using a LightWave Procedural ... Lights 98 Linear Lights 10 0 Objects as Lights 10 2 Examples 10 3 Chapter 8 The LightWave Color Picker 10 5 QuickColor 10 7 HSV < > RGB 1 08 Tint...
Ngày tải lên: 09/08/2014, 11:21
... 7000 Overcast sky 7000 Skylight 10 ,000-20,000 From Set Lighting Technician’s Handbook: Film Lighting Equipment, Practice, and Electrical Distribution by Harry C. Box (Focal Press, 19 93). The only complaint ... in reality for a lighting situation like this one. Your renders should be blistering fast too! ···································· Projection Images 12 9 Figure 10 .16 F...
Ngày tải lên: 09/08/2014, 11:21
... applied: Chapter 16 ······································ 210 Figure 16 . 18 : Note radiosity on the ceiling and walls. Figure 16 .19 : Note radiosity on the ceiling and walls with bloom added. learned about LightWave ... operation. Figure 16 .1 was rendered from the Shadow Designer 2 tutorial files sup- plied with the plug-in. The render using Shadow Designer took 18 minutes...
Ngày tải lên: 09/08/2014, 11:21
LightWave 3D 8 Lighting Wordware game and graphics library phần 7 doc
... the tools in LightWave. Know how to make a hard shadow and a soft one. Understand inverse square falloff and how to create real soft shadows and everything else there is to know about the lighting ... in LightWave or anywhere else that will create appropriate and photo-real lighting for your shot. The only thing that will do that is your understanding. Your understanding of the...
Ngày tải lên: 09/08/2014, 11:21
LightWave 3D 8 Lighting Wordware game and graphics library phần 2 pps
... More detail on color wheels, mixing, and the behavior of colors is in Chapter 19 . Under - standing the difference and interactions between solid colors and lighting colors can be confusing at ... prop - erties, and simulate it in LightWave. Because incandescence is caused by high heat, most incandescent light is on the warm or red side of the spectrum. Of course, clever stage a...
Ngày tải lên: 09/08/2014, 11:21
LightWave 3D 8 Lighting Wordware game and graphics library phần 4 ppsx
... only receive 11 .11 % of the light value (3 squared = 9, and 1/ 9 th of 10 0% = 11 .11 %). You can see that in nature, we can never actually get to 0% falloff. To actually calculate this in LightWave ... too render-intensive to use. Chapter 11 ······································ 1 38 Figure 11 .7 Figure 11 .8 Enable caustics both on the individual light (in the Light Proper...
Ngày tải lên: 09/08/2014, 11:21
LightWave 3D 8 Lighting Wordware game and graphics library phần 6 pdf
... both key and fill sources, for example. Chapter 19 ······································ 2 58 Figure 19 .20 (See color image.) Figure 19 . 21 (See color image.) In Figure 19 .22, a key light and a fill ... blue Chapter 19 ······································ 256 Figure 19 .17 (See color image.) Figure 19 . 18 (See color image.) Chapter 20 Mood Setting This chapter describes...
Ngày tải lên: 09/08/2014, 11:21
LightWave 3D 8 Lighting Wordware game and graphics library phần 8 pdf
... Interpolated 3 Bounces, 21: 00 Figure 25.67: Interpolated 2 Bounces, 11 :46 Figure 25.66: Interpolated 1 Bounce, 5:34 Switch to Modeler and create a ball big enough to surround your object and ground plane, ... Tutes 395 Figure 25 .87 Figure 25 .86 Figure 25 .88 Interpolated mode seems to give rendering times equivalent to Monte Carlo mode if LightWave s default settings are used:...
Ngày tải lên: 09/08/2014, 11:21
LightWave 3D 8 Lighting Wordware game and graphics library phần 9 pot
... on the LightWave color picker, and this time select 11 ,000 as the color. Skylight usually varies in the 10 ,000 to 20,000 Kelvin range; however, the LightWave color picker is limited to 11 ,000 ... our sunlight key and get into some of the more render-intensive options for a fill light. As our lighting and shadows become more mission-critical, and as we have less motion blur...
Ngày tải lên: 09/08/2014, 11:21
LightWave 3D 8 Lighting Wordware game and graphics library phần 10 pptx
... setting, 88 , 11 7, 354 shadow mapping, 87 , 11 7 shadows, 11 , 58 absence of, 11 9, 359 blue, 54 color of, 87 , 14 3 density of, 11 9 designing with, 305 faking soft, 412 hard, 11 , 18 , 38 ray-traced, 86 shadow-mapped, ... 2 68 Q QuickColor pane, 10 7 R radiosity, 38, 92, 10 2, 15 2, 3 78, 444, 459, 485 backdrop only, 15 3, 325, 372, 380 baking, 16 1, 406 cache, 386...
Ngày tải lên: 09/08/2014, 11:21