Học Actionscript 3 0 - p 2 doc

Học Actionscript 3.0 - p 2 doc

Học Actionscript 3.0 - p 2 doc

... for you. Migration from ActionScript 2 . 0- to -ActionScript 3. 0 is not our primary focus, so we want you to be happy with the tone and straightforward approach we’ve adopted before you decide to ... experienced—embrace the power and perfor- mance of ActionScript 3. 0. We hope these pages will ease the transition from whatever prior version of ActionScript you may have used...
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Học Actionscript 3.0 - p 4 doc

Học Actionscript 3.0 - p 4 doc

... Beginning with Chapter 7, chapters will introduce new concepts using simple timeline syntax and, when appropriate, include an applied OOP example. This is our preferred approach to presenting material ... loading a SWF. An ActionScript 3. 0 file can load a SWF created in ActionScript 1 .0 or 2 .0, but it cannot directly access the older SWF’s code. A SWF created in ActionScript...
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Học Actionscript 3.0 - p 12 docx

Học Actionscript 3.0 - p 12 docx

... moving the button down 10 / 2, or 5 pixels. 10 10 65 10 65 10 65 10 65 10 106 5 75 1 50 22 5 Figure 4- 10. Object positioning in the dynamic navigation bar N OT E The SimpleButton class, used to ... “clip1,” at position 0, and mc2, or “clip2,” at position 1. 1 var mc1:MovieClip = new MovieClip(); 2 mc1.name = "clip1"; 3 addChild(mc1); 4 var mc2:MovieClip = new...
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Học Actionscript 3.0 - p 14 doc

Học Actionscript 3.0 - p 14 doc

... for quick experi- ments or proofs of concept. The goal of this chapter is to give you a high-level view of object-oriented principles, as well as supporting examples, to help prepare you to ... meth- ods), and understand the fundamentals of the ActionScript 3. 0 event model. Up to this point, we’ve been focusing primarily on syntax and approaching each task using simple procedural pro...
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Học Actionscript 3.0 - p 16 doc

Học Actionscript 3.0 - p 16 doc

... 23 ) ; 21 _pickup.x = 0; 22 _pickup.y = 100 ; 23 addChild(_pickup); 24 _pickup.lowerTailgate(); 25 26 this.addEventListener(Event.ADDED_TO_STAGE, 27 onAddedToStage, 28 false, 0, true); 29 } The property ... 12 public function Main() { 13 14 _compact = new Car (21 , 18); 15 _compact.x = 0; 16 _compact.y = 20 ; 17 addChild(_compact); 18 _compact.openSunroof(); 19 20 _pic...
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Học Actionscript 3.0 - p 21 doc

Học Actionscript 3.0 - p 21 doc

... 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 Line 6 sets ... <www.wowebook.com> Programmatic Tweening Chapter 7: Motion 1 83 Table 7 -3 . 70 values (i) listed by their remainder when dividing by 10 (i % 10) 0...
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Học Actionscript 3.0 - p 22 docx

Học Actionscript 3.0 - p 22 docx

... g.lineStyle( 20 , 0x 000 000 ); 7 8 var gradType:String = GradientType.LINEAR; 9 var colors:Array = [0xFF 000 0, 0x 000 000 ]; 10 var alphas:Array = [1, 1]; 11 var ratios:Array = [0, 25 5]; 12 13 g.lineGradientStyle(gradType, ... sg:Graphics = shapes.graphics; 8 9 sg.lineStyle(6, 0x 000 0FF, 0. 5); 10 sg.beginFill(0xFF 000 0, 0. 5); 11 sg.drawCircle( 50, 50, 50) ; 12 sg.endFil...
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Học Actionscript 3.0 - p 28 docx

Học Actionscript 3.0 - p 28 docx

... g.beginFill(0x 000 000 ); 42 g.drawRect (0, 0, 100 , 14); 43 g.endFill(); 44 _chip.y = 114; 45 addChild(_chip); 46 47 var border:MovieClip = new MovieClip(); 48 border.graphics.lineStyle(1, 0x 000 000 ); 49 ... 14; 33 _tf.y = 100 ; 34 _tf.text = " #00 000 0"; 35 _tf.background = true; 36 _tf.mouseEnabled = false; 37 addChild(_tf); 38 39 _chip = new MovieClip(); 40 var...
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Học Actionscript 3.0 - p 32 doc

Học Actionscript 3.0 - p 32 doc

... borderedBox():Sprite { 58 var sp:Sprite = new Sprite(); 59 var g:Graphics = sp.graphics; 60 g.lineStyle(1, 0x 000 000 ); 61 g.drawRect (0, 0, 2 20 , 2 20 ) ; 62 return sp; 63 } Figure 1 0- 12. Text flowed ... 10; 20 addChild(box1); 21 22 var box2:Sprite = borderedBox(); 23 box2.x = 2 40; 24 box2.y = 10; 25 addChild(box2); Lines 27 through 44 set up containers for the T...
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Học Actionscript 3.0 - p 34 docx

Học Actionscript 3.0 - p 34 docx

... lPeak:Sprite = drawBar(0x 009 900 ); 1 30 lPeak.rotation = - 90; 131 lPeak.x = 500 ; 1 32 lPeak.y = 1 10; 133 addChild(lPeak); 134 135 var rPeak:Sprite = drawBar(0x 009 900 ); 136 rPeak.rotation = - 90; 137 rPeak.x ... evt.target.id3; 1 23 for (var propertyName:String in id3Properites) { 124 id3Field.appendText("ID3 Tag " + propertyName + " = " + 12...
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