learning actionscript 3 0 by rich shupe with zevan rosser pdf

Learning ActionScript 3.0 Second Edition pdf

Learning ActionScript 3.0 Second Edition pdf

Ngày tải lên : 15/03/2014, 20:20
... Microphone Input 32 7 What's Next? 33 3 Chapter 12 Video 33 5 Encoding 33 6 Components 34 0 Full-Screen Video 34 3 Captions 34 4 Writing Your Own Player 35 0 What's Next? 35 8 Contents ... ActionScript 3. 0, Second Edition by Rich Shupe with Zevan Rosser Copyright © 201 1 Rich Shupe and Zevan Rosser. All rights reserved. Printed in Canada. Published by O'Reilly Media, Inc., 100 5 Gravenstein ... Sounds 30 1 Buffering Sounds 30 7 Changing Sound Volume and Pan 30 8 Reading ID3 Metadata from MP3 Sounds 31 1 Visualizing Sound Data 31 3 Visualizing Microphone Input 32 2 Recording, Playing, and...
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o'reilly - learning actionscript 3 0 a beginners guide jan 2008

o'reilly - learning actionscript 3 0 a beginners guide jan 2008

Ngày tải lên : 31/03/2014, 16:56
... issues introduced or updated by ActionScript 3. 0. Next, we start off the ActionScript 3. 0- specific material with a look at the three essential building blocks of most ActionScript objects: properties, ... item was found in a zero-based array. 1� 2� 3 4� 5� 6� 7� 8� 9� 10 11� 12� 13 14� 15� 16� 17� 18� 19� 20 21� 22� 23 24� 25� 26� 27� 28� 29� 30 � WA R N I N G A more feature-complete file ... that ActionScript 3. 0 is a complete rewrite of Flash’s internal script- ing language, and it’s also true that ActionScript 3. 0 doesn’t share the same runtime code base as prior versions of ActionScript. ...
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the essential guide to flex 2 with actionscript 3.0

the essential guide to flex 2 with actionscript 3.0

Ngày tải lên : 01/06/2014, 12:47
... and disclaimers. 733 8Ch 00_ FM 2/9 /07 12 :38 PM Page xvii 733 8Ch 00_ FM 2/9 /07 12 :38 PM Page iv Chapter 8: Case Study: Part 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 43 The case study: ... 2-6. Figure 2-6. A naming error message THE COMPLETE GUIDE TO FLEX 2 WITH ACTIONSCRIPT 3. 0 30 733 8Ch02 2/9 /07 12: 40 PM Page 30 If all went well, you should see a final screen telling you that everything ... INSTALLING FLEX BUILDER 2 21 1 733 8Ch01 2/9 /07 12 :39 PM Page 21 Chapter 3: Introducing ActionScript 3. 0 . . . . . . . . . . . . . . . . . . . . 47 Creating an ActionScript 3. 0 project . . . . . . . ....
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Using Flash and ActionScript 3.0

Using Flash and ActionScript 3.0

Ngày tải lên : 29/09/2013, 19:20
... basics of ActionScript 3. 0 covered, the next chapter looks at some short examples of building blocks that you can use to make games. Chapter 1: Using Flash and ActionScript 3. 0 40 var i:int = 0; do ... how ActionScript works. In case you have used ActionScript or ActionScript 2 .0 before, I point out some places where ActionScript 3. 0 differs. Creating and Using Variables Storing values in ActionScript ... section of code: ActionScript Game Programming Strategies 23 Basic ActionScript Concepts Let’s take a look at the most basic programming syntax in ActionScript 3. 0. If you are new to ActionScript, ...
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Tài liệu FriendsofED Object Oriented ActionScript 3.0 Jul 2007 doc

Tài liệu FriendsofED Object Oriented ActionScript 3.0 Jul 2007 doc

Ngày tải lên : 10/12/2013, 05:15
... existence of computers). OBJECT-ORIENTED ACTIONSCRIPT 3. 0 10 8458CH01.qxd 6/ 13/ 07 1 :35 PM Page 10 Object-Oriented ActionScript 3. 0 C opyright © 200 7 by Peter Elst, Sas Jacobs, and Todd Yard A ll ... Jenny (555) 867- 5 30 9 2. Pauly (555) 422-4281 3. Ricky (555) 38 3-9287 25. Benny (555) 954-2921 OBJECT-ORIENTED ACTIONSCRIPT 3. 0 16 8458CH02.qxd 6/ 13/ 07 1 :37 PM Page 16 Working with Flash Player ... differences between ActionScript 2 .0 and 3. 0 are minimal and are high- lighted throughout the chapter where applicable. ACTIONSCRIPT 3. 0 PROGRAMMING 23 3 8458CH 03 . qxd 6/5 /07 1:29 PM Page 23 In this chapter,...
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Tài liệu ActionScript 3.0 Game Programming University doc

Tài liệu ActionScript 3.0 Game Programming University doc

Ngày tải lên : 13/02/2014, 16:20
... ActionScript 3. 0? ActionScript 3. 0 was introduced in 200 6 and has been the primary programming lan- guage for Flash ever since. The original version of ActionScript was introduced in 1996 with the ... ActionScript 1 .0/ 2 .0 code. The second is a faster code inter- preter that works with ActionScript 3. 0. You get the best performance out of your games if you stick to only using ActionScript 3. 0 ... how ActionScript works. In case you have used ActionScript or ActionScript 2 .0 before, I point out some places where ActionScript 3. 0 differs. Creating and Using Variables Storing values in ActionScript...
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Tài liệu Actionscript 3.0 bible 2nd edition docx

Tài liệu Actionscript 3.0 bible 2nd edition docx

Ngày tải lên : 18/02/2014, 19:20
... flash.textLayout 13 ByteArray 10 Dictionary 22 Timer 14 Point 14 Rectangle 34 Matrix 34 Vector3D 34 Matrix3D 15 PerspectiveProjection 40 Utils3D 34 Transform 34 ColorTransform TextField TextFormat Font StyleSheet 17 TextLine ContentElement FontDescription TextBlock 18 TextFlow ContainerController FlowElement StandardFlowController 18 27 URLRequest 27 URLLoader 27 URLVariables 32 NetConnection 32 NetStream 28 Socket 28 XMLSocket 44 LocalConnection 30 FileReference 30 FileReferenceList 30 FileFilter 29 SharedObject 31 Sound 32 Video 33 Camera 33 Microphone 31 SoundChannel 31 SoundMixer 21 Keyboard 21 Mouse 23 Multitouch BitmapFilter BlurFilter DropShadowFilter DisplacementMapFilter 37 PrintJob 19 ExternalInterface 43 DateTimeFormatter CurrencyFormatter Collator StringTools 41 www.it-ebooks.info Contents Searching ... else 30 switch 30 The Conditional Operator 31 Repeating Actions Using Loops 33 Using for Loops 33 Using for in and for each in 34 for in 34 for each in 34 Using while and do while 35 while 35 do ... Descendant Axis 200 The Parent Axis 201 Custom Filter Axes 201 Quick Reference 2 03 Modifying XML 2 03 Inserting Nodes 2 03 Inserting with E4X Operators 204 Inserting with E4X Methods 206 Removing Nodes...
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Learning C# 3.0 pdf

Learning C# 3.0 pdf

Ngày tải lên : 16/03/2014, 00:20
... Contents Testing for Equality 33 9 Other Useful String Methods 34 1 Finding Substrings 34 4 Splitting Strings 34 6 The StringBuilder Class 34 8 Regular Expressions 35 0 The Regex Class 35 1 Summary 35 3 Test Your Knowledge: ... . . . . . 38 0 Delegates 38 1 Events 38 5 Publishing and Subscribing 38 6 Events and Delegates 38 7 Solving Delegate Problems with Events 39 4 The event Keyword 39 5 Using Anonymous Methods 39 9 Lambda ... Virtual Methods 2 30 Using Objects Polymorphically 2 30 Versioning with new and override 232 Abstract Classes 234 Sealed Classes 237 The Root of All Classes: Object 237 Summary 2 40 Test Your Knowlege:...
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ActionScript 3.0 Cookbook: Solutions for Flash Platform potx

ActionScript 3.0 Cookbook: Solutions for Flash Platform potx

Ngày tải lên : 22/03/2014, 21:20
... support ActionScript 3. 0. Flex 2 .0 and Flash 9 allow you to author ActionScript 3. 0 content. Flash Player 9 supports ActionScript 3. 0. If you are using a product that does not support ActionScript 3. 0, ... and Apostrophes in Strings 30 2 12 .3 Inserting Special Whitespace Characters 30 3 12.4 Searching for a Substring 30 4
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ActionScript 3.0 Cookbook pptx

ActionScript 3.0 Cookbook pptx

Ngày tải lên : 23/03/2014, 02:20
... 502 23. 3 Monitoring Download Progress 5 03 23. 4 Browsing for Files 5 03 23. 5 Filtering Files That Display in the Browser Window 504 23. 6 Detecting When the User Has Selected a File to Upload 506 23. 7 ... Apostrophes in Strings 30 2 12 .3 Inserting Special Whitespace Characters 30 3 12.4 Searching for a Substring 30 4 1 Chapter 1 CHAPTER 1 ActionScript Basics1 1 .0 Introduction Using ActionScript, you can ... 2 30 9.2 Creating a Background for a Text Field 2 30 9 .3 Making a User Input Field 231 9.4 Making a Password Input Field 232 9.5 Filtering Text Input 233 9.6 Setting a Field’s Maximum Length 234 9.7...
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The ActionScript 3.0 Quick Reference Guide doc

The ActionScript 3.0 Quick Reference Guide doc

Ngày tải lên : 23/03/2014, 21:20
... . . 33 3 15 .0 Introduction 33 3 15.1 Creating a Text Field 33 4 15.2 Styling a Text Field 33 4 15 .3 Creating a Password Field 33 6 15.4 Focusing a Text Field 33 7 15.5 Populating a Text Field 33 8 15.6 ... comfortable with ActionScript, and want to focus a bit more on funda- mentals, you should seek out Learning ActionScript 3. 0: A Beginner’s Guide by Rich Shupe and Zevan Rosser (O’Reilly, 978 -0- 596-52787-7). ... Introducing ActionScript 3. 0 Chapter 2, Discovering What You Need to Work with ActionScript 3. 0 Chapter 3, Looking at the Changes in ActionScript 3. 0 Chapter 4, Exploring the Benefits of Using ActionScript...
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The ActionScript 3.0 Migration Guide: Making the Move from ActionScript 2.0 ppt

The ActionScript 3.0 Migration Guide: Making the Move from ActionScript 2.0 ppt

Ngày tải lên : 28/03/2014, 16:20
... Rectangle as the second parameter 9 10 11 12 1 3 1 4 1 5 1 6 17 1 8 1 9 2 0 2 1 22 23 24 25 2 6 2 7 28 29 30 3 1 32 33 3 4 3 5 3 6 3 7 38 39 When the MOUSE_DOWN event ... if(count == 0) 28 { 29 this.myTimer.reset(); 30 this.loadScreen(); 31 } 32 } 33 34 } 35 } 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 1 7 1 8 19 20 21 22 23 2 4 ... 20 21 22 23 2 4 25 2 6 2 7 28 29 30 3 1 3 2 33 3 4 3 5 Timer and TimerEvent are imported to create a time interval. Timer is set to an interval of 100 0 milliseconds to run the countdown...
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actionscript 3.0 design patterns

actionscript 3.0 design patterns

Ngày tải lên : 24/04/2014, 14:31
... familiar with ActionScript 3. 0, and this book is not a tutorial in ActionScript 3. 0. At a minimum, you will want to keep the ActionScript 3. 0 Reference Guide handy along with any other ActionScript 3. 0 ... Concepts Used with the Strategy Pattern 400 Minimalist Abstract State Pattern 402 Adding More Concrete Strategies and Concrete Contexts 406 Working with String Strategies 414 Summary 4 23 Part V. ... Ancestors The best place to start looking at how inheritance works is with ActionScript 3. 0. Open your online ActionScript 3. 0 Language Reference. In the Packages window, click flash.display. In...
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Learning XNA 3 0

Learning XNA 3 0

Ngày tải lên : 14/05/2014, 20:05
... Creating a Negative 30 3 HLSL Effects: Blur 30 4 HLSL Effects: Grayscale 30 4 What You Just Did 30 6 Summary 30 7 Test Your Knowledge: Quiz 30 7 Test Your Knowledge: Exercise 30 7 14. Particle Systems . ... . 30 8 Creating a Custom Vertex 30 8 Creating a Particle Engine 31 2 Adding a Particle Effect File 32 0 Adding Your Particle Engine to Your Game 32 2 Adding a Starfield 32 5 What You Just Did 33 0 Summary ... Studio 200 8 Standard Edi- tion or higher, or Visual C# 200 8 Express Edition. You must also install XNA Game Studio 3. 0. • XNA development rocks! Test Your Knowledge: Quiz 1. XNA Game Studio 3. 0 allows...
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