Beginning Direct3D® Game Programming 2nd Edition doc
... Graphics 2Overview of HAL and COM 3 Programming Conventions 4 3D Fundamentals, Gouraud Shading, and Texture-Mapping Basics 5 The Basics 6 First Steps to Animation Appendix E Game Programming Resources . ... consists of four parts. The first part will show you the essentials of Direct3D game programming. It deals with the programming conventions, basic algorithms, texture-mapping ba...
Ngày tải lên: 27/06/2014, 12:20
... years later, British math- ematician Francis Maseres claimed that negatives “Darken the very whole doc- trines of the equations and make dark of the things which are in their nature excessively obvious ... Egyptians were among the first to study fractions and linear equations. T he most famous mathematical document from Ancient Egypt is the Rhind Papyrus whe r e the unknown variable was call...
Ngày tải lên: 28/03/2014, 23:20
beginning game programming second edition 2007
... Windows programming doesn’t really have to be all that difficult when you strip out all the app stuff, like menus, that aren’t needed for writing games. // Beginning Game Programming, 2nd Edition // ... His favorite game development tools are DarkBASIC, Allegro, and DirectX. Jonathan is the author of these recent books: Game Programming All in One, Third Edition; DarkBASIC P...
Ngày tải lên: 18/10/2013, 09:44
... are a lot of short, to-the-point docu- ments about specific areas of programming and administration. The Linux documentation project released a whole pile of documents covering everything from ... Solaris. 8 Chapter 1: Getting Started 47627c01.qxd:WroxPro 9/28/07 8:56 PM Page 8 Beginning Linux® Programming 4th Edition Neil Matthew Richard Stones Wiley Publishing, Inc. 47627ffirs.qxd:...
Ngày tải lên: 23/12/2013, 03:16
Tài liệu Beginning Hibernate 2nd Edition doc
... PANTONE 123 C BOOKS FOR PROFESSIONALS BY PROFESSIONALS ® US $44.99 Shelve in: Programming Languages/Java User level: Beginner-Intermediate Dave Minter, Author of Beginning Spring 2 Coauthor of Beginning Hibernate, 1st Edition Building Portals ... 9 9 Jeff Linwood, Coauthor of Beginning Hibernate, 1st Edition Professional Struts Applications Building Portals with the Java TM...
Ngày tải lên: 17/02/2014, 23:20
Tài liệu Programming Android, 2nd Edition doc
... http: //developer.android.com/sdk/eclipse-adt.html#downloading. Eclipse documentation on this wizard can be found on the Eclipse doc- umentation site, at http://help.eclipse.org/galileo/index.jsp?topic=/org .eclipse.platform .doc. user/tasks/tasks-124.htm. Once ... Encapsulation 57 Idioms of Java Programming 59 Type Safety in Java 59 Using Anonymous Classes 62 Modular Programming in Jav...
Ngày tải lên: 21/02/2014, 19:20
Programming Entity Framework, 2nd Edition doc
... History: February 2009: First Edition. August 2010: Second Edition. Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of O’Reilly Media, Inc. Programming Entity ... support, and you will learn much more about this feature beginning with Chapter 13. POCO support is critical to enable a variety of different programming styles. With POCO en...
Ngày tải lên: 08/03/2014, 18:20
Programming F# 3.0, 2nd Edition docx
... mouse over the identifier. Figure 1-3 shows applying an XML documentation comment and its associated tooltip. Figure 1-3. XML documentation comments F# Interactive So far you have written ... will pick up a knack for functional programming; a semi-mysterious collections of concepts that can help you rethink your programs regardless of the host programming language. Introducing F#...
Ngày tải lên: 08/03/2014, 18:20
Beginning PHP and MySQL E-Commerce, 2nd Edition doc
... ROADMAP The Definitive Guide to MySQL 5, Third Edition Beginning PHP and MySQL, Third Edition Beginning PHP and MySQL E-Commerce, Second Edition Beginning Ajax with PHP Practical Web 2.0 Applications ... Development User level: Beginner–Intermediate SECOND EDITION The eXperT’s Voice ® in open source Beginning PHP and MySQL E-Commerce From Novice to Professional SECOND ED...
Ngày tải lên: 22/03/2014, 21:20
Beginning Android Games 2nd Edition doc
... hardware-accelerated game programming goodness. Over the course of the chapters, we’ll build up a reusable code base that you can use as the foundation for most types of games. If you’re reading ... intent to publish a new game at the end, we highly recommend you skip to Chapter 14 and learn about designing your game to be marketable and make money, then come back to the beginnin...
Ngày tải lên: 29/03/2014, 16:20