... grab it. Theythink of ‘‘purchasing power’’merely in terms of money. Now moneycan be run offbythe printing press. As this is being written, in fact, printing moneyisthe world’sbiggest industry(emif ... has to dig into his capital. But what of it? If saving is a sin, dis- saving must be a virtue; and in anycase he is simply making up for the harm being done by the saving of his pinchpenny...
Ngày tải lên: 25/01/2014, 12:20
ECONOMICS IN ONE LESSON ppt
... broken-windowites usually grab it. They think of "purchasing power" merely in terms of money. Now money can be run off by the printing press. As this is being written, in fact, printing money ... intellectual debility and laziness by ECONOMICS IN ONE LESSON 8 ECONOMICS IN ONE LESSON assuring the audience that it need not even attempt to fol- low the reasoning or...
Ngày tải lên: 23/03/2014, 20:20
... grab it. Theythink of ‘‘purchasing power’’merely in terms of money. Now moneycan be run offbythe printing press. As this is being written, in fact, printing moneyisthe world’sbiggest industry(emif ... has to dig into his capital. But what of it? If saving is a sin, dis- saving must be a virtue; and in anycase he is simply making up for the harm being done by the saving of his pinchpenny...
Ngày tải lên: 25/01/2014, 20:20
Economics in One Lesson docx
... it. They think of “purchasing power” merely in terms of money. Now money can be run off by the printing press. As this is being written, in fact, printing money is the world’s biggest industry—if ... firmly in the habit of thinking of their wealth and income in terms of money, they consider themselves better off as these monetary totals rise, in spite of the fact that in terms of...
Ngày tải lên: 31/03/2014, 05:21
Tài liệu Economics in One Lesson_ Henry Hazlitt docx
... grab it. Theythink of ‘‘purchasing power’’merely in terms of money. Now moneycan be run offbythe printing press. As this is being written, in fact, printing moneyisthe world’sbiggest industry(emif ... everybody’s moneyincome is somebody else’scost. Every increase in hourly wages, unless or until compensated by an equal increase in hourly productivity,isanincrease in costs of product...
Ngày tải lên: 15/12/2013, 21:15
Tài liệu 3D Game Programming All in One- P2 pptx
... have multiple interior zones. The engine finds the zone of a given 3D point and which object owns that zone. The engine then determines which zone or zones contain an object instance. At render time ... system itself. In fact, you can download Linux from many different locations on the Internet. As a game developer, you will have a threefold interest in targeting Linux: ■ Linux is a growi...
Ngày tải lên: 24/12/2013, 17:15
Tài liệu 3D Game Programming All in One- P3 ppt
... search string must be at the beginning of a line but does not include any line terminator characters in the resulting string selected. $ Matches the end of line. Indicates the search string must ... have multiple interior zones. The engine finds the zone of a given 3D point and which object owns that zone. The engine then determines which zone or zones contain an object instance. At render...
Ngày tải lên: 21/01/2014, 23:20
Tài liệu 3D Game Programming All in One- P5 ppt
... watermark. for (%index = 0; %index < %numFruitTypes; %index++) { print("Cost of " @ %names[%index] @ ":$" @ %cost[%index]); print("Number of " @ %names[%index] @ ":" ... collection for (%index = 0; %index < $numFruitTypes; %index++) { print("Cost of " @ $names[%index] @ ":$" @ $cost[%index]); print("Number of " @ $nam...
Ngày tải lên: 21/01/2014, 23:20
Tài liệu 3D Game Programming All in One- P9 ppt
... watermark. control/client/interfaces/playerinterface.gui The PlayerInterface control is the interface that is used during the game to display infor- mation in real time. The Canvas is the container for PlayerInterface . Type in ... LoadScreen::onSleep(%this) { // Clear the load info: if ( %this.qLineCount !$= "" ) { for ( %line = 0; %line < %this.qLineCount; %line++ ) %th...
Ngày tải lên: 21/01/2014, 23:20
Tài liệu 3D Game Programming All in One- P10 pptx
... have one in hand. When the Item inventory code detects a change in the inventory status, the Weapon::onInventory method is called in order to check if we are holding an instance of the weapon in ... a mount slot, in case there are none showing in inventory. When the weapon inventory has changed, make sure there are no weapons of this type mounted if there are none left in inv...
Ngày tải lên: 21/01/2014, 23:20