... new effect le to your game content project named Shadows.fx. 2. Dene the input parameters of the new shader: float4x4 World; float4x4 View; float4x4 Projection; float4x4 LightViewProj; float3 ... prole 44 Chapter 2: Building 2D and 3D Terrain 57 Introduction 57 Displaying hexagonal maps 58 Displaying 2D isometric maps 62 Importing and displaying 3D isometric maps 64 Generating 3D height ... Projection; float4x4 LightViewProj; float3 LightDirection; float4 AmbientColor = float4(0.15, 0.15, 0.15, 0); Microsoft XNA 4. 0 Game Development Cookbook Copyright â 2012 Packt Publishing All rights...
Ngày tải lên: 14/03/2014, 21:20
Microsoft XNA 4.0 Game Development Cookbook ppt
... new effect le to your game content project named Shadows.fx. 2. Dene the input parameters of the new shader: float4x4 World; float4x4 View; float4x4 Projection; float4x4 LightViewProj; float3 ... pictured in the following illustration: Microsoft XNA 4. 0 Game Development Cookbook Over 35 intermediate-advanced recipes for taking your XNA development arsenal further Luke Drumm BIRMINGHAM ... BlendState.Opaque; graphicsDevice.DepthStencilState = DepthStencilState.Default; gameObject.Draw(regularEffect); Downloading the example code You can download the example code les for all Packt books you have purchased...
Ngày tải lên: 15/03/2014, 02:20
Unity 3.x Game Development by Example Beginner''''s Guide potx
... 37 Motherload 38 Heads up! 40 Arllery Live! 40 Pong 44 The mechanic that launched a thousand games 46 Toy or story 48 Redening the sky 49 Summary 50 Let's begin 50 Chapter 3: Game 1: Ticker Taker ... this game blows 244 Time for acon – Mulple erecons 244 Time for acon – Creang a font texture 247 Time for acon – Creang the HeartBounce script 248 Time for acon – Tagging the tray 248 Time ... shooter 342 Last year's model 344 Summary 345 More hospitality 345 Chapter 12: Acon! 347 Open heart surgery 347 Time for acon – Haul in the hallway 348 Time for acon – Meet me at camera...
Ngày tải lên: 15/03/2014, 22:20
Flash Game Development by Example doc
... programmer, but you love Flash games, you can count on this book: you will be guided step by step with clear examples and the support of the full source code of every game Conventions In this book, ... Armor Games (www.armorgames.com), that give players a wide choice of quality games. Since the games are embedded in web pages, they must t in a pre-built layout, so you can't make your game ... to code or even turning on the computer, it's very important to dene the game design. This is the step in which you will decide how the game will work, the rules and the goals of the game, ...
Ngày tải lên: 31/03/2014, 01:20
beginning android 3d game development
... 9CHAPTER 1: Let’s Meet the Android Source Code Area By default, in the middle of Eclipse is the Java source code display window. Each different Java source code or .xml file is displayed here ... -2, 147 ,48 3, 648 to 2, 147 ,48 3, 647 , inclusive long: A 64- bit number with values from -9,223,372,036,8 54, 775,808 to 9,223,372,036,8 54, 775,807, inclusive float: A single-precision 32-bit IEEE 7 54 floating-point ... You can also find the code for this example in the Source Code/ Download area of apress.com. Building a 3D Object’s Model Matrix The Orientation class holds data for a 3D object’s position, rotation,...
Ngày tải lên: 05/04/2014, 12:22
mac application development by example
... in Xcode 40 Time for acon – displaying the Debug area in Xcode 40 The Debug area appears on its own 41 Time for acon - integer division by zero 42 Examining variable values in the debugger 45 Time ... Xcode 49 Time for acon – set a breakpoint 50 Summary 52 Chapter 3: System Preferences – NewDefaults 53 Understanding preference panes 54 The transion to 64 bit from 32 bit 54 Creang an Xcode ... of things to help you to get the most from your purchase. Downloading the example code You can download the example code les for all Packt books you have purchased from your account at http://www.packtpub.com....
Ngày tải lên: 24/04/2014, 15:29
torque 3d game development cookbook
... useful information is available from the Torque 3D product page on the GarageGames site at www.garagegames.com/ products/torque -3d . The source code and example templates are also available directly ... 0.121759 1.1 349 7 240 .67 Player position by field index: 0: 0.121759 1: 1.1 349 7 2: 240 .67 Player x and y position only: 0.121759 1.1 349 7 Position variable with new z value: 0.121759 1.1 349 7 0 Position ... the GarageGames web store. Who this book is for Torque 3D Game Development Cookbook is aimed at developers that are interested is working with the latest version of the Torque 3D game engine....
Ngày tải lên: 24/04/2014, 16:18
html5 games development by example
... Started with DOM-based Game Development, kick-starts the game development journey by creang a tradional Ping Pong game in DOM and jQuery. Chapter 3, Building Memory Matching Game in CSS3, walks ... CSS3 web standards to build card games, drawing games, physics games, and even mulplayer games over the network. With this book, you will build six example games with clear systemac tutorials. HTML5, ... Storage to Store Game Data 321 Using local storage 321 Chapter 8: Building Mulplayer Draw-and-Guess Game with WebSockets 321 Index 237 www.it-ebooks.info HTML5 Games Development by Example Beginner's...
Ngày tải lên: 05/05/2014, 14:16
pro java 6 3d game development
... for Java 3D are the following: ã The j3d-incubator project ( https://j3d-incubator.dev.java.net/) is for sharing examples and utility code. ã The j3d.org Code Repository ( http:/ /code. j3d.org/) ... to start Life3D. Figure 2 -4. The Life3D screensaver CHAPTER 2 ■ GET A LIFE (IN 3D) 17 817-2CH02.qxd 3/27/07 3 :47 PM Page 17 Running Life3D My 3D version of the game, called Life3D, is shown ... criticisms specific to Java 3D: ã Java 3D is too high-level. ã No one uses Java 3D to write real games. ã Ther e is a lack of support for Java 3D. Java 3D s Level of Abstraction Java 3D s scene graph is...
Ngày tải lên: 01/06/2014, 11:56
Tài liệu Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4 pptx
... 397 GameInfo.cs 397 Adding the Dice Model 40 4 Die.cs 40 5 Creating the MainGame Screen 41 4 MainGame.cs 41 4 Creating the DiceSelect Screen 41 7 DiceSelect.cs 41 7 Enhancing Your Game 42 3 Summary 42 4 CHAPTER ... 237 Title.cs 240 MainGame.cs 240 InGameMenu.cs 241 GameOver.cs 241 Creating a Base Game Template 241 Stripping Down to the Essentials 242 Title.cs 242 ScreenStateSwitchboard.cs 243 Creating the ... the Templates 244 Using the Templates 244 Summary 245 CHAPTER 9: WHOA! THE WORLD ISN’T FLAT AFTER ALL 247 3D Graphics 247 Creating 3D Models for Your Game 247 Getting the Bits 248 Getting Started...
Ngày tải lên: 16/02/2014, 00:20
Tài liệu Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio docx
... OPTIMIZATION 45 CHAPTER 13: 3 Profiling 45 4 Using the Simulator 45 4 Using the Device 45 4 Benefits of Profiling 45 4 A Simple Memory Leak Test 45 5 Development Steps: A Memory Leak Test 45 9 Development ... Application 46 7 Development Steps Continued: Using Build and Analyze from the Main Menu 46 7 Summary 46 8 INTEGRATING IADS 46 CHAPTER 14: 9 Joining the iAd Network 46 9 Setting Up Banking Information 47 0 Enabling ... iAds 47 1 Development Steps: A Simple Application Using iAds 47 2 Test Your Application 47 9 Summary 47 9 MULTITASKING 48 CHAPTER 15: 1 Multitasking Services 48 1 UIApplication Delegate Messages 48 2 Multitasking...
Ngày tải lên: 16/02/2014, 00:20
Building XNA 2.0 Games: A Practical Guide for Independent Game Development ppt
... 2 54; byte myByte = 10; myByte += (byte)myInteger; In this case, the byte, myByte, will actually roll past 255 and be set back to zero because 2 54 + 10 is more than the total amount (255) a byte ... variable we wish to cast, as in the following example: int myInteger = 2 54; byte myByte = 1; myByte = myInteger; // This is invalid! myByte = (byte)myInteger; // This will work! Be warned that ... we start developing though, you need to get XNA Game Studio 2.0 up and running, so we’ll begin by installing it. Installing XNA Game Studio 2.0 XNA Game Studio 2.0 is essentially a bunch of tools...
Ngày tải lên: 05/03/2014, 22:21
Building your First Mobile Game using XNA 4.0 docx
... our code 45 The base class 45 Properties 46 Constructor 46 Methods 46 The camera 47 Updating RenderContext 47 The GameModel 47 Fields 48 Constructor 48 Methods 48 Updating MainGame 49 Fields 49 Initialize ... hobbyist game developer. He has built games for everything from the Commodore 64 to the Xbox 360. He is the owner of http://www.xnaresources.com, and the author of XNA Game Development by Example, ... video series XNA 3D Game Development By Example, Packt Publishing www.it-ebooks.info Building your First Mobile Game using XNA 4. 0 A fast-paced, hands-on guide to building a 3D game for the...
Ngày tải lên: 16/03/2014, 07:20
Learn unity 4 for iOS game development
... 2-18. The 4- split layout The 2 -by- 3 layout www.it-ebooks.info 34 CHAPTER 2: A Unity Tour I’ll describe the individual types of views in more detail shortly, but for now note that the 2 -by- 3 layout ... Industrial Design Group by Paul Kunkel portrays the lineup of classic Macs (and by classic, I mean everything before 1997). Although this book makes heavy use of example game projects, there won’t ... and downloading Xcode can be found at http://developer.apple.com/xcode. The Unity Web Site Along with the growth of Unity features and platforms, the Unity web site (http://unity3d.com/) has grown,...
Ngày tải lên: 05/05/2014, 14:46
3d math primer for graphics and game development - fletcher dunn and ian parberry
Ngày tải lên: 04/06/2014, 12:00
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